The October 15, 2026 patch notes at a glance
Blizzard posted the WoW Forever patch notes for beta build 1.60.1.70425 on 15 October 2026. The beta level cap stayed at 30. These are the changes that matter most for your main.
- November 2 development notes. Blizzard's last notes before launch raise class damage across the game, and higher level creatures get more health. Lava Burst, Frost Blast, Berserk, Salvation and Blessing of Light are removed. Bear Form threat is 115%, Defensive Stance 80%, and Righteous Fury is trained at level 10. Launch is 4 November at 3:00 PM PST (23:00 UTC), after maintenance from 10:00 AM PST.
- New racial kits. Human Sword Specialization becomes Ruthless, +1% critical strike chance on all spells and attacks since Blizzard's racial pass of 2 November. Orc Axe Specialization and Dwarf Mace Specialization are gone too. Orcs get Command back, +5% damage for Hunter and Warlock pets. Dwarves get Artisan's Precision, +1% hit with spells and attacks.
- 8 raid-wide buffs. Battle Shout, Trueshot Aura, Leader of the Pack, Moonkin Aura and the Grace of Air, Strength of Earth, Windfury and Flametongue totems now reach the whole raid.
- Call of Thunder in place of Lava Burst. Elemental
Shamans lose Lava Burst in the November 2 notes. Call of Thunder takes its place: 5% more critical strike chance for Lightning Bolt and Chain Lightning. Elemental Mastery returned as the 31-point gold talent and is now named Lightning Mastery. - Shadow
Priest cooldowns. Devouring Plague's cooldown drops from 1 minute to 24 seconds, and Vampiric Embrace's from 1 minute to 30 seconds.
Hunter pets. Dismember now cuts healing by 25% for 6 seconds, with a cooldown of 15 seconds (was 50% for 10 seconds, every 6 seconds).- Hotfixes of 29 to 31 October. Ice Lance deals 300% more damage to frozen targets again, with a cooldown of 8 seconds. Feral
Druids lose Berserk.
Paladins get 5 new talents. - Systems. Battleground Marks of Honor stack to 30 (was 20). Members of the Horde are attacked on sight in Dalaran, and the City of Dalaran dungeon stays open to them.
Every spec's new grade is on our tier list.

Your new kit at 60 before the raids open
A booster plays the race and class you picked after the 2 November notes, 12 hours a day or around the clock.
Best value1-60 Leveling: 10-14 days
1 booster plays your character 12 hours a day. Free live stream, 24/7, 100% of the playtime. 14 days to 60. Price locked when you order.
Level 60 on your character
About 150 hours in game
Every dungeon on the way, once
Fastest1-60 Leveling: 5-7 days
2 boosters take turns on your character around the clock. 7 days to 60. Price locked when you order.
Level 60 before the raids open
About 150 hours in game
Played around the clock, never idle
Pre-raid setPre-raid set for your spec
A Pro runs the dungeons and quests that drop your spec's pre-raid blues until every slot is filled. Free live stream, 24/7, 100% of the playtime.
Every slot for your spec
Dungeons + quests
2nd spec 25% off


WoW Forever Power Leveling & Gearing
Played by hand by a Pro in our own gaming hub, on a PC used only for your account, with a residential IP of your city and a free 24/7 live stream.
Build your Starter Pack →Racial changes, race by race
Every race got a new or retuned racial on 15 October. Blizzard's final racial pass on 2 November changed 7 races again. The table shows the current values.
| Race | What Blizzard changed | Best for after the notes |
|---|---|---|
| Human | Sword Specialization becomes Ruthless. Since 2 November Ruthless gives +1% critical strike chance on all spells and attacks (was 2%). The Human Spirit gives +10% Spirit (was 5%). | Every Human class, casters most |
| Skyborne | Wind Blessed gives 2% haste since 2 November (1% before 15 October, 3% after). Skysight and Read Ley Line can be cast while moving, and Walk on Air's cooldown drops from 2 minutes to 90 seconds. Since 2 November Read Ley Line raises health and mana regeneration by 50% for 15 seconds. Using it at a Ley Line makes you Attuned for 1 hour. While Attuned, the bonus is 100%. Skysight gives 15% movement speed, and 30% while you are Charged from an elemental convergence. | Haste for every Skyborne class; PvE damage |
| Orc | Axe Specialization became Savage on 15 October: +1% critical strike chance with any weapon. Blizzard removed Savage on 2 November. Command is back: +5% damage for Hunter and Warlock pets. Blood Fury's cooldown rose from 2 to 3 minutes on 15 October and went back to 2 minutes on 2 November. Shatter Curse grants no immunity and cuts magic damage taken by 5% (was 15%). | Hunters and Warlocks with pets; melee with Blood Fury |
| Dwarf | Mace Specialization became Earth Fury on 15 October: +2% critical damage and healing. On 2 November Blizzard replaced Earth Fury with Artisan's Precision: +1% hit with spells and attacks. Extra items from most chests with Find Treasure are announced in the 15 October notes. | Melee and casters who need hit |
| Tauren | Endurance gives only +5% health since 2 November. Plainsrunning gives 2% movement speed per stack, up to 60%, and no longer adds mounted speed. War Stomp's cooldown drops from 2 minutes to 90 seconds. Cultivation every 15 minutes (was 60) is announced in the 15 October notes. | Tanks, PvP control and travel on foot |
| Undead | Touch of the Grave now procs 30% of the time for casters and 20% for Paladins, Rogues and Warriors (was 10% and 5%). Its cooldown went to 25 seconds on 15 October and is 15 seconds since 2 November. Will of the Forsaken can't be used under Scatter Shot. | PvP keeps Will of the Forsaken; steadier caster sustain |
| Gnome | Eureka! is now a buff that lasts 8 seconds with no charges and the same effect, and it also boosts Power Word: Shield. | Priests, Rogues, Warriors |
| Night Elf | Quickness now stacks with other movement speed bonuses. | Leveling and PvP mobility |
| Troll | Regeneration rises from 10% to 20% health regeneration. Berserking lasts 15 seconds since 2 November (was 10). | Leveling sustain and Berserking burst |
Find Treasure and Cultivation are announced in the 15 October notes. Every full kit is in our racials guide.
Pick race and class →1 booster plays your character 12 hours a day until 60. Free live stream, 24/7, 100% of the playtime.
Class changes, class by class
Every class has lines in the 15 October notes. Open a class to see all of them, with the hotfixes of 29 to 31 October where they changed a line.
Druid: 6 changes
- Leader of the Pack and Moonkin Aura now reach the whole raid. Since the hotfixes of 29 to 31 October Leader of the Pack raises all critical strike chance.
- Furor now keeps the Energy you had in Cat Form when you shift to Bear Form. Bear Form still stops Energy regeneration.
- Faerie Fire now generates threat in Bear Form.
- Shred is learned at level 20 (was 22).
- Several Druids can now keep Rejuvenation on the same target.
- The hotfixes of 29 to 31 October remove Berserk from the Feral tree.
The full kit is in our Druid guide.
Hunter: 7 changes
- Auto Shot now needs 0.5 seconds of standing still before it fires, and it still fires while you cast Aimed Shot.
- Fire traps now scale with attack power, and you can have 1 Fire Trap and 1 Ice Trap out at once (was 1 trap of any type). Since 2 November all traps share 1 cooldown of 30 seconds.
- Dismember (Crocolisk) now cuts healing by 25% for 6 seconds, with a cooldown of 15 seconds (was 50% for 10 seconds, every 6 seconds). Sonic Blast (Bat) and Mine! (Bird of Prey) are weaker, with longer cooldowns.
- Trueshot Aura now reaches the whole raid.
- Strider Kick now works while disarmed.
- A new Auto Attack/Auto Shot setting switches between the 2 for you, gamepad included.
- Pets now take Expertise and the higher of your melee or ranged crit.
The full kit is in our Hunter guide.
Mage: 8 changes
- Arcane Blast is redesigned with a cast time of 1.5 seconds. On 15 October each cast granted 15% of your Intellect as extra spell damage and raised the cost of the next Arcane Blast. Since the hotfixes of 29 to 31 October each stack grants 12% for 18 seconds.
- Arcane Wrath is a new 16-point gold talent: a cast of 3.5 seconds with damage close to Fireball's, plus damage as if you had 5% of your maximum mana as spell power.
- Missile Barrage becomes a 2-point talent, and Arcane Missiles hits can now trigger it. It moved to the 1st row on 15 October and to the 2nd row in the 29 October build.
- Critical Mass took up to 5 points for 10% crit on 15 October. Since the 29 October build it takes 3 points for 6%, and Incineration takes 5 points for 10% crit on Fire Blast, Ice Lance, Arcane Blast and Scorch. Fire Power is redesigned as a 3-point talent worth up to 12% Fire damage, and Fire Blast always adds a Heating Up charge.
- Ice Lance against frozen targets dropped to 200% more damage on 15 October (was 300%). Since the 29 October build it deals 300% more again, with a cooldown of 8 seconds.
- Frost Blast was a new level 24 spell on 15 October. The November 2 notes remove it.
- Cone of Cold slows the 1st 4 targets it hits by an extra 10%, for 3 seconds longer. Winter's Chill is redesigned around Cone of Cold and no longer adds crit chance.
- The hotfixes of 29 to 31 October make Ice Barrier raise your Frost damage by 15%, plus 5% while the shield holds. Winter's Chill now raises the damage of your next Cone of Cold by 20%.
The full kit is in our Mage guide.
Paladin: 8 changes
- Consecration's spell power per tick drops from 0.095 to 0.042.
- Righteous Fury's Holy threat rises from 60% to 90%.
- Seal of Righteousness no longer gains almost double the intended benefit from spell damage.
- Salvation, Mass Salvation and Revoke are removed in the November 2 notes, and so is Blessing of Light. Righteous Fury is trained at level 10 and raises all threat by 33%.
- Holy: a bug that gave Holy Shock 50% more damage against enemies through Infusion of Light is fixed.
- Protection: Shield Specialization now returns 4% mana (was 6%), and Reckoning stores a charge each time it triggers, for extra attacks on your next swing.
- Retribution: Champion of the Light adds 12/24/36/48/60% of your Intellect as spell damage over 5 ranks.
- The hotfixes of 29 to 31 October add 5 Paladin talents: Oath of Light, Boundless Light, Stoicism, Shieldsworn and Turn Evil.
The full kit is in our Paladin guide.
Priest: 9 changes
- Devouring Plague's cooldown drops from 1 minute to 24 seconds.
- Shadow Word: Death now has a cooldown of 18 seconds.
- Vampiric Embrace's cooldown drops from 1 minute to 30 seconds, and it can no longer be resisted.
- Dark Inspiration is a new row 4 talent: Mind Blast and a full Mind Flay raise your and your party's Spirit by 3 to 15% for 10 seconds.
- Devouring Contagion now spreads Devouring Plague to 2 targets; the bounce no longer costs mana or resets your cooldown.
- Power in Light now boosts Smite and Penance on targets with Holy Fire or Shadow Word: Pain. Twin Disciplines now covers Shadow Word: Death, Mind Flay, Starshards and Penance.
- Mental Strength now tops out at 10% Intellect (was 15%).
- Several Priests can now keep Renew on the same target.
- Since the hotfixes of 29 to 31 October Shadow Word: Death's backlash deals 30% of your maximum health when the target survives (was 10%).
The full kit is in our Priest guide.
Rogue: 1 changes
- Rogue gets fixes only in the 15 October notes, and Sap no longer triggers weapon procs.
- The November 2 notes add Shank at level 24, Poised at 18 and Death Mark as the 31-point talent.
The full kit is in our Rogue guide.
Shaman: 7 changes
- Grace of Air, Strength of Earth, Windfury and Flametongue totems now reach the whole raid.
- Chain Lightning costs about 35% less mana on all 4 ranks.
- The November 2 notes remove Lava Burst. Call of Thunder takes its place: 5% more critical strike chance for Lightning Bolt and Chain Lightning.
- Elemental Mastery returned as the 31-point gold talent and is now named Lightning Mastery.
- Stormstrike now costs 8% of base mana (was 125 mana at every level). Its debuff is no longer used up when your spell does not land.
- Water Shield now triggers from any critical spell (was critical heals only). Mana Tide Totem gains a rank at level 38.
- Fire Nova deals less damage and costs much less mana.
The full kit is in our Shaman guide.
Warlock: 3 changes
- Shadow Mastery now adds 2/4/6/8/10% Shadow spell damage (was 1/2/3/4/5%).
- A bug that stopped Soul Link from being cast on your pet is fixed.
- Malediction is replaced by Grim Reach, +10/20% range on Affliction spells. Destructive Reach now adds 10/20% range to Destruction spells.
The full kit is in our Warlock guide.
Warrior: 4 changes
- Battle Shout now reaches the whole raid.
- Slam is no longer subject to spell pushback, and Overpower now works against much lower level enemies.
- Lingering Rage no longer stops health regeneration after combat. Shield Bash and Shield Slam no longer trigger Weaponmaster's Sword Specialization.
- Protection gets no changes in the 15 October notes. Since 2 November Defensive Stance threat is 80% (was 30%).
The full kit is in our Warrior guide.
8 buffs now reach the whole raid
8 group buffs now reach the whole raid: Battle Shout, Trueshot Aura, Leader of the Pack, Moonkin Aura and the Grace of Air, Strength of Earth, Windfury and Flametongue totems.
Warrior: Battle Shout.
Hunter: Trueshot Aura.
Druid: Leader of the Pack and Moonkin Aura.
Shaman: Grace of Air, Strength of Earth, Windfury and Flametongue totems.
Since the hotfixes of 29 to 31 October Leader of the Pack raises all critical strike chance. Grace of Air Totem no longer excludes Windfury or Flametongue Totem; those 2 still exclude each other.
Raid leaders no longer need to sort players into parties to share these buffs.
Systems and quality of life
- Battleground Marks of Honor stack to 30 (was 20).
- Members of the Horde are attacked on sight in Dalaran. The City of Dalaran dungeon stays open to them, and the Dalaran Sewer Key questline no longer opens the city in the open world.
- Many items made by professions now sell to vendors for less.
- Scrolls now trigger the global cooldown.
- The Auction House shows a column for the level you need to equip an item, and it shows the stats of items with suffixes such as “of the Monkey”.
- New players get a new tutorial, and the in-game tutorials are updated.
- There are more Elemental Convergence and Leyline spawn points in most Eastern Kingdoms and Kalimdor zones.
What comes next
| Date | What happens |
|---|---|
| 21 October, 2:00 PM PDT | Stress test, moved from 19 October. No subscription was needed; the beta went offline shortly before it, and characters, names and guilds were wiped after it. |
| 23 October, 10:00 AM PDT | The beta closed, 2 days later than planned. |
| 27 October to 3 November | Name reservation for anyone who owns a pack. |
| 4 November | Launch. |
| 9 December | Barrow Deeps (10 players), Hyjal Summit (20) and Onyxia (40) open. |
| Winter | Hardcore arrives. |
A character that is 60 by 9 December walks into the raids on day 1. Every launch date is in our release date guide.
Earlier beta builds
1 October build. The level cap rose from 20 to 30, and it stays at 30 in the 15 October build.
7 October. Blizzard posted the last 2 class deep dives, Mage with Shaman and Rogue with Warlock. With them every class has a written change list.
- Mage. A new level 40 spell, Frostfire Bolt, takes 3 seconds to cast and counts as both Fire and Frost.
- Shaman. Totems are on a global cooldown of 1 sec, persistent totems last 5 minutes, and weapon imbues last 60 minutes. The full kit is in the Shaman guide.
- Rogue. Poisons get more charges and stack with Sharpening Stones and Weightstones, and Rogues can learn 1-handed axes.
- Warlock. Curse of Agony and Curse of Doom become Banes, 1 per Warlock on each target. Pets scale with the Warlock's stats, and Firestone and Spellstone become weapon imbues.
8 October beta build. Blizzard's notes of 8 October tuned several classes. Druid critical strikes give 100% more Rage (was 75%), and Bear Form and Dire Bear Form threat rose to 50% (was 30%). It is 115% since 2 November. Retribution Aura's base damage is about 33% lower. Penance damage and healing were cut to fix a channel-time bug, its rank 1 mana cost rose by 50%, and ranks 2 and 4 heal more. Survival's Expose Prey lasts 10 seconds (was 5). Base values for the low ranks of Wrath, Frostbolt, Fireball, Smite, Lightning Bolt and Shadow Bolt were adjusted so each new rank is an upgrade. Critical strikes in PvP no longer have reduced efficacy.
Where the 15 October notes changed a line again, the class lists above are current.
What it means for the tier list
- Elemental
Shaman: B to A for DPS, C to B for PvP. Chain Lightning costs about 35% less mana. Since 2 November Lightning Bolt's max rank deals 80% more base damage. - Shadow
Priest: C to B for DPS. Devouring Plague comes back every 24 seconds, and Devouring Contagion spreads it to 2 targets. - Retribution
Paladin: A to B for DPS. Seal of Righteousness lost its extra benefit from spell damage. Champion of the Light gives 12/24/36/48/60% of Intellect since 2 November. - Beast Mastery
Hunter: S to A for PvP. Dismember and the other pet abilities were cut, and Auto Shot now needs you to stand still.
Every spec's grade is on our tier list, updated for the 15 October patch notes.
From the source
Official“Lava Burst: Moved from the 7th row to the 5th row as the 21-point gold medal talent. New rank 4 added and ranks reflowed. No longer has any pre-requisite.”
Official“Stress test on 19 October with no subscription needed, last full day of beta on 21 October, name reservations from 27 October and global launch on 4 November.”
Official“WoW: Forever launches November 4 with: ⛓️ New dungeons 👨👨👦👦 10 & 20-player raids 🪽 Skyborne playable race 🗺️ New & expanded zones ✅ Account-wide perks 💡 Updated world visuals & lighting 🧟 New race & class combos ❗ 1000+ new quests. Join the Beta September 17!”
Official“Racial pass: Ruthless now increases critical chance by 1% (was 2%). Savage removed. Command re-added.”
Official“Blood Fury cooldown reduced to 2 minutes. Berserking lasts 15 seconds. Touch of the Grave internal cooldown 15 seconds.”
FAQ
Ask in chat →Tell us the class, the faction and whether you play PvP. You get the published racial that matters for it and a leveling plan that lands before 9 December.
- The beta closed on 23 October at 10:00 AM PDT (17:00 UTC), 2 days later than planned: beta dates in the past tense.
- Stress test date: 21 October at 2:00 PM PDT (Blizzard moved it from 19 October on 16 October). The beta goes offline shortly before the test and returns after it.
- Page published for the October 15, 2026 patch notes.
