WoW Forever key dates
| Event | When |
|---|---|
| Beta | 17 September to 21 October 2026 (PST), 21 October is the last full day |
| Beta level cap 30 | From 1 October 2026 |
| PAX Aus keynote, new | 8 October 2026, 6:00 PM PDT |
| The Forever Open duel tournament | 17 to 18 October 2026 |
| Invite-A-Friend codes emailed | From 20 October 2026 (PST) |
| Early Name Reservation | 27 October to 3 November 2026 (PST) |
| Launch | 4 November 2026, 3:00 PM PST (23:00 UTC, 00:00 CET on 5 November) |
| Invitee play window | 4 to 11 November 2026 |
| Raids unlock | 9 December 2026 (10 December in Korea and Taiwan) |
| After launch, winter on Blizzard's roadmap | |
| Collection sale ends | 11 January 2027 |
| Collector's Edition ships | February 2027 |
| Skyborne SD models and | Early 2027 |
| New legendary questline | Spring 2027 |
Forever is included with a WoW Subscription or Game Time. Level cap is 60. Everyone starts at 1. Packs add Skyborne, beta, name holds and cosmetics.
Hardcore comes after launch, and the roadmap shows winter. Day-1 rulesets are Normal, PvP and Roleplaying.
Launch is 1 global moment for every region, and Forever has no early access. Blizzard has not announced the hour the
raids unlock.
Beta progress does not carry to live. Name reservation needs any upgrade pack, the Heroic Pack included, and holds up to 3 characters. Names go to whoever reserves them 1st.
Use the groups below in order if you are new: start pages, then class, then leveling, then launch prep.
Raids need
level 60. The 5 weeks from 4 November to 9 December are the window that decides your 1st raid night.
What changed in WoW Forever
Game changes from Blizzard's posts and the beta, newest at the top.
- Honor buys PvP sets, and weekly-capped Rank Points climb 14 ranks to High Warlord or Grand Marshal.PvP
- Battle for the Darkspear Islands is a 15v15 for levels 30 to 60. The 1st team to 2,000 points wins.PvP
- Skyborne get standard-definition models and Druid forms in early 2027.Skyborne
- Beta groups skip dungeon trash: mob XP inside is low, and quests carry the XP.Dungeons
- A beta restart fixed an error when joining or leaving a guild.Guilds
- Blizzard's class highlight videos now cover all 9 classes.Classes
- Warriors now gain 100% more Rage from critical strikes.Warrior
- Dungeon quests now give 50% less of their extra XP.Leveling
Show all 43 changes
- Honor costs rose about 50%, and the Honor cap is now 25,000.PvP
- Every beta tester gets 16 Legacy Points in a coming week.Legacy
- Blizzard is adding a warning to trades with strangers. Our gold is farmed on your own character.Gold
- Observed on the beta: group listings need a playstyle, Learning, Relaxed, Competitive or Carry Offered.Group finder
- The beta level cap rose from 20 to 30, with Excavation Site: Wetlands at 26 to 31.Beta
- At level 20, Priests get Fear Ward and Devouring Plague, and Warriors get Victory Rush.Class changes
- Hunters get Aimed Shot at 20 and a Fox pet family. Druids can drink potions in forms.Class changes
- Blizzard raised the beta population cap again.Beta
- Forever has no dungeon finder yet; groups still form inside a ruleset.Dungeons
- Hall of Thanes is a level 13 to 18 dungeon.Hall of Thanes
- Ruins of Lordaeron is a level 15 to 20 dungeon.Ruins of Lordaeron
- A Warlock reaches level 60 in about 150 hours from any start zone.Warlock
- Orc Mage, Troll Warlock, Undead Paladin, Human Hunter, Gnome Priest and Dwarf Shaman are playable.Race and class
- Every character has a given name and a surname. The full pair is unique per region.Names
- Beta opened on 17 September with a level cap of 20.Beta
- Beta runs 17 September to 21 October with a level cap of 20, then 30.Beta
- Campfires hold 3, 5 or 10 players with 1 object per player and a shared 1-hour cooldown.Camping
- Dungeon mob XP is down and 1st-run dungeon quest XP is up; the curve to 60 is unchanged.Dungeons
- Krol'dok Stronghold is a level 40 to 45 dungeon.Dungeons
- Hardcore plans its own Legacy challenges; dead characters can transfer to another ruleset.Hardcore
- Legacy Challenges use 3 trees, 16 points to spend and 65 to earn.Legacy
- Riding training grants the mount; Paladin chargers use the Retribution and Redemption quests.Mounts
- Forever adds 4 new zones, 1,000 new quests, 3 ship routes and no flying.New zones
- Paladin Seal of Fury and the Protection, Retribution and Holy kits were retuned.Paladin
- Professions ship with 600+ recipes, a food XP bonus and Blueprints.Professions
- Darkspear Islands is a new 15 versus 15 battleground.PvP
- Tier-set appearance models for all 8 classes are in the game files.Raids
- Realmless groups match on language; PvP uses faction balance with no cross-faction groups.Realmless
- Forever has 3 official ship routes; beta level cap is 20, then 30.Skyborne
- Undead Paladin paths split Forsaken-only content from all-Paladin content.Undead Paladin
- Blizzard published level ranges for all 9 new dungeons.Dungeons
- Every raid boss has a chase item.Raids
- Beta level cap starts at 20 and rises to 30.Release date
- Protection gets a taunt, Retribution gets damage tweaks and Holy gets a new group heal.Classes
- Hardcore is its own ruleset after launch.Hardcore
Every road on this hub leads to 60
Whatever class, zone or dungeon you read up on, 1 to 60 is about 150 hours of play. 1 booster or 2 play it from launch day.


WoW Forever Power Leveling & Gearing
What you get on day 1
Forever is Blizzard's permanent Classic-era game. It sits after Warcraft III Reforged:
Forsaken Kingdom and before
Molten Core.
Playable races are the Classic 8 plus Skyborne (Windshaper on
Horde, High Order on
Alliance). Classes are the Classic 9 with new race combinations. Skyborne get standard-definition models in early 2027.
New zones include
Zephras Isle (1 to 12), the Riverglades (mid-30s to mid-40s),
Mount Hyjal and Shen'dralas.
9 new
dungeons ship at launch. 3
raids unlock on 9 December. Darkspear Islands is a new 15 versus 15
battleground.
Paid character boosts are not sold in Forever packs. The path to 60 is
quests, dungeons and play time, or a Pro service from our store.
Invite-A-Friend Launch Codes email from 20 October. Invitees can play 4 to 11 November without a sub. They still get no beta.
No flying
mounts. Itemization and
talent milestones were retuned. Class buffs that used to sit in trees are baseline for several classes.
Start here
Read these 4 pages before you pick a class. They cover what Forever is, how it differs from Classic Era, what BlizzCon showed and what comes after launch week.
Classes and racials
Class changes,
talent tools, racials and every race-class page we ship for Forever. New pairs include
Dwarf
Shaman,
Undead
Paladin and the paid Skyborne race.
Open the matrix if you only know the fantasy. Open a class page when you already know the role you want at 60.
- All 9 classes and the new race-class pairs at a glance.
- What Blizzard changed for every class before launch.
- Class strength picture for leveling and early raids.
- Talent trees and point planning tools for Forever.
- Builds for all 9 classes at level 20 and at 60.
- Racial abilities across the Classic 8 plus Skyborne.
- Full race by class matrix with every new combo marked.
- Shaman changes, leveling notes and race picks.
- Paladin changes, Seals and the path to 60.
- Dwarf Shaman unlock, fantasy and launch plan.
- Bandarion Keep start and the Retribution mount quest.
- Paid race, Zephras 1 to 12 and faction pick at create.
- Warrior changes, 1 to 60 plan and best races.
- Mage changes, leveling route and race picks including Orc.
- Hunter changes, pets and the 1 to 60 plan.
- Rogue changes, the tank question and race picks.
- Druid forms, changes and Night Elf versus Tauren.
- Warlock changes, class mount notes and race picks.
- Priest racial spells by race for PvE and PvP.
- Gnome racials and the classes that gain most.
- Tauren racials, Cultivation and best classes.
- Orc racials and strong class pairings.
- Troll racials and open class options.
- Human racials and best class fits.
- Night Elf racials and the Paladin question.
Dungeons and raids
9 new
dungeons open on day 1. Blizzard gives each one a level range, from
Hall of Thanes at 13 to 18 to Shaper's Terrace at 58 to 60. Legacy bands of 15 to 25, 26 to 45 and 46 to 60 still help you time clears.
Raids unlock 5 weeks later on 9 December:
Hyjal Summit (20),
Barrow Deeps (10) and
Onyxia.
Leveling and professions
The 1 to 60 path,
quests, zones, professions and early
gold. Quests are the spine: 1000+ new ones on the journey, with 150+ in the
Riverglades.
There is no flying and no level scaling. Since 1 October,
dungeon quests give less extra XP, so open-world quests carry the climb. Food can add a small XP bonus. Camping objects buff groups while you craft.
- 1 to 60 route, zones, dungeon XP rules and calendar.
- Leveling speed, rested XP and the hours from 1 to 60.
- 1000+ new quests, Riverglades 150+ and class quest status.
- 600+ recipes, camping objects and Legacy tradeskill hooks.
- Campfires, placed profession objects and cook upgrades.
- Gold farming methods, professions for gold and the beta auction house.
- Gold the safe way: a Pro farms it on your own character.
- Riverglades, Hyjal, Shen'dralas, Zephras and ship routes.
Systems: Realmless, Hardcore, Legacy, mounts
Rulesets replace the old realm picker. You group only inside your ruleset. Factions stay separate. The PvP ruleset allows 1 faction per account.
Battlegrounds can mix rulesets,
Hardcore excepted.
Legacy Points are account-wide horizontal progress with a 16-point spend cap per character at launch. Mounts come with riding training. Hardcore arrives after launch.
- Rulesets, no realm picker and same-ruleset grouping.
- Hardcore after launch: enclosed rules and Legacy notes.
- 65 challenges, 16 points per character and the 3 trees.
- No flying; riding training grants the mount.
- Dual specialization status as Blizzard has stated it.
- The Looking for Group tool, its 4 playstyles and grouping by ruleset.
- Guilds: the guild bank, raid guilds and our guild membership.
- Honor, Rank Points to Rank 14 and the Darkspear Islands 15v15.
- HD and SD models, lighting and gamepad support.
Launch: beta, release date, editions, price, name reservation
How you get in, what packs contain and how you hold a name. A sub is enough to play. Epic or Collection add beta.
Packs on the US shop: Skyborne Heroic $29.99, Skyborne Epic $59.99, Warcraft Forever Collection $79.99. Contents are public.
- Who gets beta, the level 30 cap since 1 October and what does not carry.
- 4 November 3:00 PM PST, beta window and raid unlock day.
- Heroic, Epic, Collection and Collector's Edition contents.
- Subscription access, pack contents and prices.
- 27 October to 3 November holds for up to 3 characters.
Need help on 1 to 60 before
raids? Leveling pre-order is $299 with 1 booster or $420 with 2 boosters (regular $399 / $599) on the leveling page.
Our
dungeon runs cover the 9 new instances when you only need a clear and
quest turn-ins.
How LFCarry plays your character
Every LFCarry order runs in our own gaming hubs, built to deliver services safely under physical supervision. Each buyer gets a dedicated PC that plays only that buyer's account. Your character logs in through a unique residential IP address in your own city: a real home connection. To the game, our Pro looks exactly like a family member playing from home in your city. Play is by hand, with no software, bots or automation. We guarantee the safety of your account.
2FA stays on, and we ask for the code in chat when the Pro needs it. The Pro plays in appear offline. Remote control (Parsec) puts the Pro on your own PC, so your login never leaves your machine. It adds 30%, and we help with the setup.
Gold the normal way. The one thing that gets an account in trouble is a large amount of
gold arriving from nowhere. That means a hand trade from a seller, gold by mail or gold dumped through the auction house. We never do that. A Pro farms gold on your own character: leveling alts, about 500 gold per alt from 1 to 60, plus professions, gathering, auction house trading and
dungeon runs. Pros also carry players for gold in the LFG channel, where groups agree on the price in chat. Details: WoW Forever gold.
Guild membership. Membership makes you part of our community: an organization of WoW Forever guilds whose economy our AI agents run. The AI does the analytics, watches the auction house and assigns tasks to our in-house farmers, and the gold returns to the guild bank. You pay for our product: a personal AI assistant that finds the guild that fits you and books events, our guides and the agents' work. Each rank has a monthly gold-withdrawal quota from the guild bank: Recruit 25 g, Member 100 g, Officer 250 g and Council 600 g. From Member rank you can spend the quota on Pro-hours from our in-house team instead. 4 guilds cover the US Normal and PvP rulesets for
Alliance and
Horde from the 4 November launch. Ranks and the monthly invoice: WoW Forever guild membership.
From the source
Official“Launch 4 November 2026 at 3:00 p.m. PST; beta 17 September to 21 October; Early Name Reservation 27 October to 3 November; subscription access.”
Official“Raids unlock 9 December; 9 new dungeons; Hardcore later on the roadmap; 1000+ new quests; Realmless rulesets.”
Official“Forever as permanent Classic-era game inside the WoW subscription; BlizzCon reveal framing.”
FAQ
- Key dates add the PAX Aus dungeon deep dive, the Forever Open, launch in UTC and CET, raid day in Korea and Taiwan and the 2027 dates. 15 changes from 21 September to 7 October joined the news list, plus a section on how a Pro plays your character, our gold and guild membership.
- Added the gold guide and the guilds guide to the hub. 3 changes from 1 October joined the news: the beta cap of 30, group finder playstyles and the warning on trades with strangers.
- The $49 launch-week slot is retired. The leveling box now names the 2 leveling options and the custom order.
