How much is WoW Forever to play?
You do not buy Forever as a separate base box. World of Warcraft: Forever is included with a World of Warcraft Subscription or Game Time when it launches on 4 November 2026 at 3:00 PM PST. That is 1 global moment, 23:00 UTC and 00:00 CET on 5 November, and no pack buys early access.
The subscription is $14.99 for 1 month, $13.99 per month on the 3-month plan and $12.99 per month on the 6-month and 12-month plans (US Battle.net shop, September 2026). Game Time works the same way. Forever does not add a 2nd base fee on top of that sub in Blizzard's posts.
Optional packs sit in the shop. They unlock extras. The subscription alone lets you log in and level from 1 to 60.
PC and Mac are the platforms named on Blizzard's Forever site chrome.
Everyone starts at level 1 on launch day. The level cap is 60. Paid character boosts are not sold inside Forever packs.
See the release date page for the full calendar from beta through
raid unlock.

The other price of Forever: 150 hours to 60
1 booster plays those hours in 14 days, 2 boosters in 7. Price locked when you order.
Best value1-60 Leveling: 10-14 days
1 booster, 12 hours a day, 14 days to 60. Price locked when you order.
Level 60 on your character
About 150 hours in game
Every dungeon on the way, once
Fastest1-60 Leveling: 5-7 days
2 boosters in shifts, around the clock, 7 days to 60. Price locked when you order.
Level 60 before the raids open
About 150 hours in game
Played around the clock, never idle


WoW Forever Power Leveling & Gearing
Played by hand by a Pro in our own gaming hub, on a PC used only for your account, with a residential IP of your city and a free 24/7 live stream.
Build your Starter Pack →What is free with the subscription?
With a live sub or Game Time you get Forever access at launch. That covers open rulesets, the reworked world, the 9 new
dungeons, the new zones and the path to 60.
Raids unlock on 9 December 2026 for that same access. Class changes, Legacy Points and camping systems ship with the game.
The Skyborne race is a paid unlock. It needs the Skyborne Heroic Pack or a higher edition. Name reservation and beta also sit behind packs.
Invite-A-Friend Launch Codes let an invitee play Forever from 4 to 11 November without a sub or Game Time. Codes email from 20 October. Invitees still get no beta.
Hardcore arrives after launch on the published roadmap. Day-1 play is on Normal, PvP, Roleplaying or Roleplay-PvP with the same sub.
Group, dungeon and
raid play stay inside your ruleset. Factions stay separate.
Battlegrounds may mix except for Hardcore when that ruleset opens.
Transmog is opt-in. You can disable it. Classic Mode disables it on entry. Appearance sharing rules differ for dungeon and raid epics.
Editions: Heroic, Epic, Collection and CE
Blizzard sells 4 upgrade paths. Compare full edition contents on the editions page. On the US Battle.net shop the Skyborne Heroic Pack is $29.99, the Skyborne Epic Pack $59.99 and the Warcraft Forever Collection $79.99. EU prices are €29.99, €59.99 and €79.99. The Collector's Edition is a boxed product sold separately. Check Battle.net Shop for the live tag.
| Edition | What Blizzard lists |
|---|---|
| Skyborne Heroic Pack | Skyborne + |
| Skyborne Epic Pack | All Heroic + beta + 30 days Game Time from 4 Nov + more cosmetics + 3 codes total |
| Warcraft Forever Collection | All Epic + WC3: Reforged + |
| Collector's Edition | Physical set on the Blizzard Gear Store while supplies last; includes the Collection digital code |
Buy Epic now and upgrade later if Blizzard's shop upgrade rule still applies at purchase time. Read the shop footer before you pay.
Gift purchases may not grant Invite-A-Friend codes. Confirm the code rules on the support article linked from Blizzard's pre-purchase post.
Collector's Edition stock is limited. Shipping regions and household limits are listed on the Gear Store product page. Blizzard restocked the English Collector's Edition on 24 September for North America, the UK, Europe, Australia and New Zealand, with delivery expected in February 2027.
Heroic is the cheapest path to Skyborne and name holds. Epic is the path that adds beta. Collection adds Warcraft III Reforged content through 11 January 2027.
How much does the WoW Forever beta cost?
The beta ran 17 September to 23 October 2026 (PST) and is now closed. It came with the Skyborne Epic Pack and the Warcraft Forever Collection (and the Collector's Edition digital path).
The Heroic Pack did not include beta. Blizzard's free Battle.net opt-in entered players for a chance at an invitation.
Epic is $59.99 and Collection $79.99, so beta access started at $59.99. The $29.99 Heroic Pack had no beta. The beta page covers caps and what carries over. Beta progress does not carry to live.
The beta cap rose from 20 to 30 on 1 October. Beta players tested class feel and
quest flow, and everyone restarts at 1 on 4 November.
The stress test ran on 21 October at 2:00 PM PDT (21:00 UTC), moved from 19 October. No subscription was needed, and characters, names and guilds were wiped after it. The beta closed on 23 October.
Epic also adds 30 days of Game Time starting 4 November. That Game Time is part of the pack contents. It is ordinary Game Time.
Respec, dual spec and mount cost
Blizzard moved the
mount cost into riding training, the Burning Crusade model: you pay for the riding skill and the mount comes with it. There are no flying mounts in Forever. The Cerulean Prideclaw from the packs also needs the riding skill before you can ride it.
Dual Specialization becomes available at
level 40, and its price is the 1 open question on this page. Blizzard has not posted the launch respec price, and the dual spec page tracks it. On 10 October Blizzard said the live price will climb quickly and only decrease once per week. Blizzard's beta notes call the respec price temporary: 1 silver if you have not changed talents recently, and much more for a 2nd reset within 1 hour. Classic Era's respec ladder starts at 1
gold and caps at 50 gold; use that as the reference until Forever posts its own number.
Name reservation and what packs buy you
Early Name Reservation opened on 27 October 2026 with any upgrade purchase, and it has closed. It let anyone who owned a pack create and customize up to 3 characters. Each full name went to the 1st player who created it.
That window is the main launch prep buy for many players who already have a sub. Heroic is enough for Skyborne and name holds. Epic adds beta and Game Time.
Read the name reservation page before 27 October so the 3 slots are planned.
Forever uses 2-part names that stay unique inside each region. Language preference is account-wide with a 24-hour cooldown.
On the PvP ruleset you create
Alliance or
Horde only on that account. Normal and Roleplaying allow both factions.
Leveling help prices on LFCarry
Blizzard does not sell a paid character boost inside Forever packs. The only paid Forever unlocks in those packs are Skyborne, beta, name reservation, cosmetics and Game Time.
So the last cost of Forever is time. 1 to 60 is about 150 hours of play for every character, whatever you paid in the shop.
If you want a Pro on your account for 1 to 60, LFCarry has 2 options. With 1 booster: launch $399. With 2 boosters: launch $599. Both are service prices, separate from Blizzard's shop. A human Pro plays your character by hand in our own gaming hubs, on a PC dedicated to your account and a residential IP in your own city, so to the game it looks exactly like a family member playing from home.
Raids open 9 December. The leveling order is timed so you can be 60 with gear
quests done when that week starts.
Dungeon runs and profession help are on the same page if you only need a short block after launch.
Open the leveling builder if you are still choosing 1 booster or 2. It shows the live packages.
Quote the class and the hours you can play after 4 November. The chat returns a plan that fits the 5 weeks before
raids.
Gold and coaching have their own pages if you need economy help after 60. The one thing that gets an account in trouble is a large amount of gold arriving from nowhere: a hand trade from a seller, gold by mail or gold dumped through the auction house. We never do that. Our gold appears on your character the normal way: a human Pro earns it on your own character with alts, professions, gathering, auction-house trading, dungeon runs and carries for gold in the LFG channel.

That is the price of Forever in hours. The 1-booster and 2-booster packages price those hours in dollars.
From the source
Official“Today, we’re updating the WoW Forever Beta with a new build that includes the following.”
Official“Access included with World of Warcraft Subscription or Game Time at launch 4 November 2026, 3:00 p.m. PST. Heroic, Epic, Collection and Collector's Edition contents; beta 17 Sep to 21 Oct; name reservation 27 Oct to 3 Nov.”
Official“Forever launches inside the subscription. Optional upgrade packs. Invite-A-Friend Launch Codes emailed from 20 October for play 4 to 11 November without sub for invitees.”
Official“Battle.net shop product page for World of Warcraft: Forever upgrade packs. Contents live on shop; this page does not state USD pack tags from news scrapes.”
Official“WoW Forever beta development notes (posted 24 September, thread updated 8 October): a respec costs 1 silver if talents were not changed recently, the next reset costs much more and drops back to 1 silver after 1 hour. Temporary, beta only.”
Official“The Roleplay-PvP ruleset joins the 4 November launch; Blizzard works to open it for name reservation from 27 October.”
Official“Choose your ruleset in World of Warcraft: Forever, updated 22 October with Roleplay-PvP.”
FAQ
- The beta closed on 23 October at 10:00 AM PDT (17:00 UTC), 2 days later than planned: beta dates in the past tense.
- Blizzard added a 4th launch ruleset on 22 October: Roleplay-PvP, planned for name reservation from 27 October. Ruleset lists updated.
- Stress test date: 21 October at 2:00 PM PDT (Blizzard moved it from 19 October on 16 October). The beta goes offline shortly before the test and returns after it.
