Beta runs 17 September to 21 October
The World of Warcraft: Forever beta opened on 17 September 2026 and closes on 21 October 2026, 5 weeks in total. Blizzard calls 21 October the last full day of testing, and its roadmap image shows 22 October. Blizzard has not published the closing hour. The level cap was 20 at the start and rose to 30 with the 1 October build.
30 is half of a 60-level game. The beta is a look at the 1st 30 levels: the reworked classes, the new starting-zone
quests and the 1st 4 new
dungeons. Launch follows 2 weeks after the beta closes, on 4 November at 3:00 PM PST, and every plan in this guide is measured against that date.
Blizzard raised the beta population cap again on 27 September. These are the dates left before launch.
| Date | What happens |
|---|---|
| 8 October, 6:00 PM PDT | PAX Aus keynote with a deep dive on a new Forever dungeon |
| 17 to 18 October | The Forever Open: a 1v1 duel tournament on the beta PvP ruleset, level 30 |
| 20 October | Invite-A-Friend codes start going out by email |
| 21 October | Last full day of the beta |
| 27 October to 3 November | Early Name Reservation, up to 3 characters |
| 4 November, 3:00 PM PST | Launch worldwide: 23:00 UTC, 00:00 CET on 5 November |
Level 30 in the beta, level 60 at launch
The beta wipes on 21 October. From 4 November, 1 booster takes your launch character to 60 in 14 days, 2 boosters in 7.
Beta 1 to 30WoW Forever Beta Leveling 1–30
A Pro plays your beta character to 30 by hand, about 4 days for 1 to 30. Orders close on 17 October, so the run ends before the beta does.
Best value1–60 Leveling: 14 days
1 booster plays the class you settled on in beta, 12 hours a day, with a report after every session.
Level 60 on your character
About 150 hours in game
Every dungeon on the way, once
Fastest1–60 Leveling: 7 days
2 boosters take turns on your launch character, so it is played day and night until 60.
Level 60 before the raids open
About 150 hours in game
Played around the clock, never idle


WoW Forever Power Leveling & Gearing
How to get in: opt-in or Epic Pack
Beta access comes 2 ways. Guaranteed access ships with the Skyborne Epic Pack ($59.99), the Warcraft Forever Collection ($79.99) and the physical Collector's Edition ($150) digital code. Bundle buyers can see up to about 30 minutes of delay and may need a launcher restart.
There is also a free Battle.net opt-in. Players who have opted in can be selected, and invitations go out regularly through the test. The Heroic Pack ($29.99) does not include guaranteed beta. A subscription alone does not either.
The Collector's Edition code needs a WoW game account and works once per game account. It cannot be redeemed on an account that already has beta. Pack contents side by side: the editions guide. Dollar math: WoW Forever price.
The Warcraft Forever Collection stays on sale until 11 January 2027. The Collector's Edition box ships in February 2027.
What a level 30 can reach
The 1 October build opened the level 30 content. 3 new
dungeons sit inside the cap:
Hall of Thanes under
Ironforge at 13 to 18, Ruins of Lordaeron at 15 to 20 and Excavation Site: Wetlands at 26 to 31. City of Dalaran is 28 to 33, so a level 30 sees its start. The 5 new dungeons above 33 stay closed, and so do the
Riverglades,
Hyjal and the
raids.
The same build opened
Razorfen Downs from level 25 and Uldaman from level 30. The classic dungeons below them were already open: Ragefire Chasm, Wailing Caverns, The Deadmines, Shadowfang Keep, The Stockade, Blackfathom Deeps, Gnomeregan, Razorfen Kraul and Scarlet Monastery.

Skyborne characters start on
Zephras Isle, levels 1 to 12, and join the shared world from there. Every beta account owns a pack, so every beta account can create 1. Skyborne pick
Horde or
Alliance at creation and play
Warrior,
Hunter,
Rogue or
Druid on both sides,
Shaman on the Horde and
Mage on the Alliance.
Nothing carries over
Beta progress does not carry to launch. Characters,
gold, professions and Legacy Points are gone when the test ends on 21 October. Everyone starts at level 1 on 4 November, on a fresh character with a fresh name.
The 1st thing that persists is name reservation on 27 October, 6 days after the beta closes, with any pack. Names go to whoever reserves them 1st, up to 3 characters. Every name is a given name plus a surname, and only the full pair must be unique in your region. The name you used in beta is not held for you. How the 2-part names work: the name reservation guide.
Invite codes are a launch benefit too. They are emailed from 20 October, and each lets a friend play Forever from 4 to 11 November without a subscription. A code is not a beta key.
Whatever level you reach in the beta, your launch character starts from 1, about 150 hours of play from 60. The
raids open 5 weeks after launch, on 9 December.
Open the leveling builder →Custom order starts at $49 for any level bracket. Full 1 to 60 is $299 with 1 booster in 14 days or $420 with 2 boosters in 7 days.
What to test in 5 weeks
Use the beta for the questions a trailer cannot answer.
- Class feel. 6 new combos are in:
Gnome
Priest,
Human
Hunter,
Dwarf
Shaman,
Orc
Mage,
Troll
Warlock and
Undead
Paladin. Every class was reworked, so a Classic main plays differently at 30.
Warriors now gain 100% more Rage from critical strikes. At level 20, Priests get Fear Ward and Devouring Plague, Warriors get Victory Rush and Hunters get Aimed Shot. - Talent trees. Same rows as Classic, with a new 16-point milestone. Divine Spirit, Blessing of Kings and Improved Mark of the Wild sit on the baseline kit. Talent resets cost 1 silver on the beta, so every spec is cheap to try.
- Legacy perks. Every tester gets 16 Legacy Points in a coming week. 16 is the most 1 character can spend at launch, so a full perk build is testable without leveling alts.
- Racials. Each Classic race ships 2 active racials and 2 passives in Forever.
Dwarf
Stoneform now cuts physical damage taken.
Undead
Will of the Forsaken removes Charm, Fear and Sleep and no longer grants immunity. - Camping. A Basic
Campfire opens a campsite with vendors, repairs and 1-hour buffs. The 1st profession objects come at skill 20. - Combat pacing. Blizzard aims at 10 to 15 seconds per ordinary mob for a solo player. Check it on your class.
- Dungeons. Since 1 October,
dungeon
quests give 50% less of their extra XP. Mob XP inside is low, so beta groups skip trash and go from boss to boss. Clear each 1 time for the quests and the blue drops. Repeats pay little. - Group finder. Forever has no Dungeon Finder. You list a group and invite players by hand. Observed on the beta since 1 October: every listing picks a playstyle, Learning, Relaxed, Competitive or Carry Offered.
- PvP. Honor costs rose about 50% on 1 October, and the Honor cap is now 25,000. Rank Points climb the 14 ranks with a weekly cap. The new 15v15
battleground, Battle for the Darkspear Islands, is for levels 30 to 60.
Skip riding tests: Blizzard has not published the riding level or its
gold cost. Skip gold farming you expect to keep, because the beta economy closes on 21 October. On live servers, the one thing that gets an account in trouble is a large amount of gold arriving from nowhere. That means a hand trade from a seller, gold by mail or gold dumped through the auction house. Our gold never arrives that way. A Pro farms it on your own character through normal play. How it works: how to buy WoW Forever gold safely.
After beta: names, launch, level 60
The beta ends on 21 October. Name reservation opens on 27 October and closes on 3 November. Launch is 4 November at 3:00 PM PST with a level cap of 60. That is 23:00 UTC, and midnight CET on 5 November in Europe. Every region opens at that moment, and Forever has no early access. The
raids open on 9 December:
Barrow Deeps for 10 players,
Hyjal Summit for 20 and
Onyxia's Lair for 40 on Blizzard's roadmap slide. Korea and Taiwan get them on 10 December, local time. Blizzard has not announced the unlock hour.
1 to 60 is about 150 hours of play. On your own at 3 hours a night that is 7 weeks, so a launch-day character reaches 60 around 24 December, 2 weeks after the raids open. The beta is where those hours get checked. Since the 1 October build,
dungeon
quests give less extra XP, and open-world quests carry the climb. We re-check the 1 to 60 figure on the beta on 20 September, 6 October and 22 October, and a placed pre-order never goes up.
The class you settle on in beta is the class you reserve on 27 October and level from 4 November. Fastest classes and the route by bracket: the leveling speed guide.
LFCarry during the beta
We do not sell beta access. If you own the Epic Pack or the Collection, coaching at $29 an hour puts a Pro on your
talent build and your
dungeon routes before launch. You play in your own beta client, on your own character.
If your account has beta access and you would rather test at 30 than level to it, beta leveling puts a Pro on your beta character. 1 to 30 takes about 4 days with 1 booster, and you can pick any bracket on the slider. Orders close on 17 October, so a full run ends before the beta does. Beta characters are wiped on 21 October.
How a Pro plays your character. Every order runs in our own gaming hubs, built to deliver services safely under physical supervision. Each buyer gets a dedicated PC that plays only that buyer's account. It connects through a unique residential IP address in your own city, a real home connection. To the game, the Pro looks exactly like a family member playing from home in your city. Play is by hand, with no software, bots or automation. 2FA stays on, we ask for the code in chat, and the Pro plays in appear offline. Remote control (Parsec) keeps your login on your own PC for +30%. We guarantee the safety of your account.
For launch day, leveling opens in the builder: Custom order from $49, full 1 to 60 at $299 with 1 booster in 14 days or $420 with 2 boosters in 7 days.
From the source
Official“WoW: Forever launches November 4 with: ⛓️ New dungeons 👨👨👦👦 10 & 20-player raids 🪽 Skyborne playable race 🗺️ New & expanded zones ✅ Account-wide perks 💡 Updated world visuals & lighting 🧟 New race & class combos ❗ 1000+ new quests. Join the Beta September 17!”
Official“Players can now level up to a maximum of level 30.”
FAQ
Ask in chat →Tell us which pack you are weighing and the class you want to test. You get a straight answer and a launch-day plan that lands before the raids open on 9 December.
- Level 30 content from the 1 October build: Excavation Site: Wetlands at 26 to 31, Razorfen Downs and Uldaman. Added the dates left before launch, Warrior Rage, 16 Legacy Points for testers, group finder playstyles and how a Pro plays your character.
- Level cap 30 since the 1 October build. Beta leveling added: a Pro plays your beta character, 1 to 30 for $79 in about 4 days, orders close 17 October. The gold note now links to the gold guide.
- The $49 launch-week slot is retired: the LFCarry section and the offer box now point to the leveling builder (Custom order from $49, 1 to 60 from $299).
