What changed in the beta and what it did to the grades
Blizzard published the
Hunter,
Druid,
Priest and
Warrior kits on 30 September. The 24 September beta build had already retuned
Paladin,
Mage,
Shaman, Warrior and Druid. Dual Specialization arrives at
level 40. The beta cap rises from 20 to 30 on 1 October and the beta ends on 21 October. This table lists what moved our grades.
| Class | What Blizzard changed | Our grade |
|---|---|---|
| Holy Precision adds up to 18% hit. Shadowform halves Shadow mana costs. | Leveling B to A | |
| Aimed Shot is baseline at level 20. Traps work in combat. | DPS B to A | |
| Holy Strike deals up to 50% weapon damage. Righteous Fury threat falls to 60%. | No move, tank and healer S | |
| Rage scales with weapon speed. Blizzard confirms Rage bugs. | No move, leveling C | |
| Wrath deals about 50% more base damage. Wild Growth at 31 points. | No move, B across |
Your pick from this tier list, at 60 before the raids
A Mage or Hunter saves about 12 of the 150 hours and a Warrior adds about 18. A booster plays your pick from launch day, on the calendar you choose. Full refund before the 1st session.


WoW Forever Power Leveling & Gearing
How LFCarry ranks the 9 classes
This tier list is LFCarry’s ranking. Blizzard has reworked every class and published 5 kits in full: Paladin,
Hunter,
Druid,
Priest and
Warrior. It has published no damage or healing numbers for any class. So the grades below rest on 3 things: the published Forever changes, Blizzard’s design statements, and the Classic kit for
Mage,
Warlock,
Rogue and
Shaman.
We rank on 4 jobs. Solo leveling from 1 to 60. Tanking the 9 new
dungeons, which run from level 13 to 60 with no level scaling. Healing them and the
raids that open on 9 December. And damage, where no class gets an S until a number exists.
Blizzard’s own target sets the bar: all 27
talent trees should be worth bringing to a group, each with distinct strengths and none so strong that a group stacks it. The list is re-ranked as Blizzard publishes kits and the beta changes them. The changelog at the end records every move.
Leveling tier list: S to C for solo 1 to 60
The board above is the leveling column. An average class needs about 150 hours of play to
quest from 1 to 60. The fastest classes finish about 12 hours sooner, and the slowest about 18 hours later. In Classic, Mage and Hunter level about 8% faster than average: Frost kiting and pet tanking kill ordinary mobs without downtime. Warrior levels about 12% slower, and
Priest and Druid about 5% slower. Those are the Classic reference speeds. The Forever kits change some of them, as the next paragraphs show.
Paladin moves up on published evidence. Holy Strike at level 6, seals that survive Judgment and Consecration baseline at 20 fix the dead early levels of the Classic Retribution Paladin. Warlock keeps the pet and drain kit that made it a top solo class. Shaman gets Blizzard’s named itemization help for Enhancement and self-healing on the way. On 24 September Blizzard raised Holy Strike’s weapon damage at every rank. Its developer note says the change adds damage at all points while leveling.
Priest moves from B to A. Holy Precision adds up to 18% hit on Holy spells, so Smite and Holy Fire land more often. Shadowform halves the mana cost of Shadow spells, and Meditation returns far more mana from Spirit. Fear Ward and Devouring Plague arrive at level 20 for every Priest.
Mage and
Hunter keep the S. Hunter gets Aimed Shot at level 20, traps that work in combat, and pets that take stats from Hunter gear. On 24 September Blizzard lengthened the Mage Fire buffs: Wake of Fire to 30 seconds and Hot Streak to 20 seconds. Its note says Wake of Fire was hard to use while leveling because the Mage must restore mana between fights.
Rogue and
Druid sit in the middle. Druid gets Nature’s Grasp at level 10 and Omen of Clarity at level 20, and Wrath costs far less mana. Claw and Shred hit much harder, so a Druid needs fewer
talent points to level well. Blizzard has published no speed numbers, so Druid stays B.
Warrior is last. Blizzard confirms Rage generation bugs in the beta and says the root cause may take a couple of weeks to find. Victory Rush arrives at level 20 and heals 10% of max health after a kill. Blizzard’s stated target of 10 to 15 seconds per ordinary mob for every class is the number that could close the gap.

On the Classic speeds above, your class moves these dates by a week at most, and who plays it moves them by 5 to 6 weeks.
Best tank: Protection Paladin leads

Blizzard’s
dungeon philosophy is blunt: threat matters, crowd control matters, and you cannot pull the whole room. That favours tanks with a real taunt and predictable threat. Protection
Paladin takes the S on published evidence. Seal of Fury deals damage on every swing and adds a small absorb shield. Judgment of Fury taunts from 10 yards. Consecration is baseline at 20, and Templar’s Bulwark and Swift Judgment sit in the tree. Protection
Warrior is A: Taunt and an interrupt, Charge in Defensive Stance through Vanguard, and Thunder Clap usable in Defensive Stance. Feral
Druid is B. Thick Hide now turns Defense skill into armor, Lacerate arrives at level 42, Primal Bite replaces Mangle, and Growl matches the Warrior Taunt cooldown. Blizzard says Druids cannot snare, silence or interrupt.
On 24 September Righteous Fury’s Holy threat bonus fell from 90% to 60%. The
Paladin keeps the S on Seal of Fury and Judgment of Fury.
Warrior and
Druid tanks both run on Rage, so the confirmed Rage bugs hold both grades until Blizzard fixes them.
1 caveat on the S: Blizzard says the
Paladin still has no interrupt and no slow. The group still wants a
Warrior,
Rogue or
Mage for kicks and Polymorph. The grade is for holding the pull. The
raid column is a dungeon grade until 9 December, because no raid tank tuning exists yet.
Best healer in WoW Forever
2 published rules change healing before a single spell is read. Bonus healing now includes 1/3 as much bonus damage, so a healer in healing gear can
quest. And Blessing of Kings, Divine Spirit and Improved Mark of the Wild are baseline, so no healer is brought only for a buff.
Holy
Paladin is the S: Holy Shock at 21 points with a 10 s cooldown, Light’s Vigil as a party heal, Infusion of Light and Reverence for mana in combat, all published.
Priest is A. Binding Heal, Prayer of Mending at 31 points, Penance and Divine Aegis are published. Prayer of Healing now heals the whole party of its target, and Divine Spirit is baseline at level 30. Blizzard calls the Priest the most versatile healer in the game.
Gnome Priest is a new combo. Restoration
Shaman is A: Blizzard named it, with Holy Paladin, as the spec that gains most from Spirit regen in combat.
Restoration
Druid stays B. Wild Growth arrives at 31 points, Swiftmend no longer consumes Rejuvenation or Regrowth, and Regrowth costs far less mana. Blizzard says the Druid toolkit is more limited than the
Priest’s and relies on heal-over-time spells that need more planning.
Between the hybrids, the
Paladin kit was the 1st Blizzard published, and it holds the S.
Priest stays the safe
raid choice.
DPS tier list: no S until numbers exist
Blizzard has published kits for 5 classes and no damage numbers for any, so the published kits and design direction separate A from B. Hybrids sit high because hit and crit are each 1 stat and caster weapons grant spell damage.
The A row has published direction behind it. Retribution
Paladin: Twist of Light, Champion of the Light and Instrument of the Law are in the tree, and Blizzard says Retribution melee is meant to be competitive. Enhancement and Elemental
Shaman: named for itemization help, and caster weapons now grant spell damage.
Mage: Classic’s top
raid caster, with Polymorph named as crowd control that matters.
Warlock: Banish and Fear named the same way.
Hunter moves from B to A. Aimed Shot is baseline at level 20, Barrage now applies to Aimed Shot, and Sniper Shot at 31 points hits harder than Aimed Shot. Lone Wolf adds 20% damage with no pet. Blizzard says Hunters have 1 combat role, damage, and cannot stun or interrupt.
The B row is Rogue,
Warrior and Shadow
Priest.
Rogue rests on the Classic kit. Warrior waits on the Rage fix. Shadow Priest gets half-cost Shadow spells from Shadowform and Devouring Plague at level 20, and Blizzard says it lacks the utility of a
Warlock. Balance and Feral
Druid stay C. Wrath is cheaper, Claw and Shred hit harder, and no damage numbers exist yet.
PvP is not graded. Darkspear Islands, a 15v15
battleground, and the PvP ruleset are published. Honor rewards and arenas are not, so a PvP tier would be invented. Our PvP rank pre-order covers the grind once Blizzard publishes the ranks.
Race and the 6 new combos

No racial changes a class grade. Every race gets 2 active and 2 passive racials on a similar offensive budget, and Blizzard has published the racials of every race, Skyborne included. Race decides which combos you can roll. The tier stays with the class.
The 6 new combos are
Gnome
Priest,
Human
Hunter and
Dwarf
Shaman for the
Alliance, and
Orc
Mage,
Troll
Warlock and
Undead
Paladin for the
Horde. All 6 come with the subscription. The Skyborne are a new race for both factions and need the Skyborne Heroic Pack. Horde Skyborne can be Shaman, Alliance Skyborne can be Mage, and both play
Warrior, Hunter,
Rogue and
Druid.
The racials guide has the published kits. The Skyborne guide covers the packs and the
Zephras Isle start.
The dates that re-rank this list
| Milestone | Date | What it changes |
|---|---|---|
| Beta opens, level cap 20 | 17 September 2026 | The 11-point gold |
| Class deep dives: | 30 September 2026 | Talent changes from level 10 and Dual Specialization at |
| Beta cap rises to 30 | 1 October 2026 | The 21-point golds unlock. Mid-level |
| Beta ends | 21 October 2026 | Last read of the trees before launch tuning. |
| Launch | 4 November 2026, 3:00 PM PST | The 31-point capstones come online, then 51 points at 60. |
| Raids open | 9 December 2026 | |
| After launch | Survivability re-ranks everything on that ruleset. |
Dual Specialization arrives at level 40, so a Pro can level in 1 tree and keep a tank or healer tree ready in the other. In the beta a respec costs 1 silver, and Blizzard calls that temporary. After your 1st reset the next one costs much more and drops back to 1 silver after 1 hour. Blizzard has not published the launch respec cost.
How to use this tier list
A tier list is a starting point. Pick the role 1st and the class 2nd: a B-tier healer you enjoy out-levels an S-tier tank you log out of at 23. Do not reroll on a
Mage,
Warlock,
Rogue or
Shaman grade yet, because those 4 rest on the Classic kit and move when Blizzard publishes them. New to WoW?
Paladin is the safe pick: Blizzard published its kit 1st, and it grades S as tank and healer.
If you would rather have someone do the reading, a Pro coaches the choice in an hour: role, class, race and the tree to level in. If you already know the class, a Pro levels it to 60 on the standard route, with 1 clear of every
dungeon on the way. The coaching hour sits under the DPS list, the leveling options under the leveling tier list, and an
Undead
Paladin preset on the combo pages.
From the source
Official“Aimed Shot is now baseline at level 20, traps can be used in combat, and pets gain more definition through Hunter gear scaling, broader ability access, and unique family abilities.”
Official“To change your talents, including Legacy talents, visit a class trainer in one of the major cities. Dual Specialization also becomes available at level 40.”
Official“If you have not recently changed your talents, the cost is now 1 silver to re-spec. This is temporary for the Beta only.”
Official“Talent trees are being revised with the same Classic-minded approach: familiar structure, the same number of rows, and one-point milestone talents at 11, 21, and 31 points, now joined by a new 16-point milestone.”
FAQ
- Re-ranked after Blizzard published the Hunter, Druid, Priest and Warrior kits. Priest moves from B to A for leveling and Hunter from B to A for damage. Added what changed in the beta, Dual Specialization at level 40, the level cap of 30 on 1 October, and 5 FAQ answers.
- The Undead Paladin link now opens the leveling builder with the class set.
- Guide rebuilt as LFCarry's ranking: leveling S to C with Classic speed factors, tank, healer and DPS tables on the published Paladin kit and Blizzard's design statements. New big-text tier card, official stills and video chapters at the class segments. Offers: coaching $29, Undead Paladin and Dwarf Shaman builder links.
