Launch on 4 November 2026
World of Warcraft: Forever launches worldwide at the same moment, on PC and Mac. You do not buy it as a box. A WoW subscription or Game Time logs you in, and the optional packs only add extras. Everyone starts at level 1.
The beta is open to owners of the Epic Pack, the Collection or the Collector’s Edition. Beta progress does not carry over. Early Name Reservation runs from 27 October to 3 November with any pack, for up to 3 characters.
The 1st
raids open 5 weeks after launch: Barrow Deeps, Hyjal Summit and Onyxia’s Lair. Blizzard’s roadmap then lists 2 more raids for spring 2027 and a revamped iconic raid for summer 2027.
Hardcore arrives after launch. Blizzard has not given it a date yet.
New to Forever? Be 60 before your 1st raid
Your 1st Forever character, played for you: 60 by 18 November with 1 booster or by 11 November with 2. Full refund before the 1st session.


WoW Forever Power Leveling & Gearing
What WoW Forever is
Forever is the original Azeroth with new content built into it, and it is meant to last. Blizzard’s own words: “This is not a mode, a season, or a new version of Classic.” Blizzard calls it a promise to keep building this world with the community for years. It sits as a 3rd permanent home next to modern WoW and Classic.
Forever opens in the story chapter after Warcraft III. The
Forsaken hold Lordaeron, the
night elves have lost immortality, and the classic
raids players remember stay closed at launch. Those wings return later as revamped iconic raids. The level cap stays at 60 for the foreseeable future. New zones,
dungeons and systems arrive over time, and Blizzard plans major updates for years.
Players called this idea Classic+ for years. Blizzard’s name for it is World of Warcraft: Forever. The design rules behind it are simple: the world should still feel like Classic, preparation and cooperation should matter, and the 1 to 60 journey is the heart of the game.
What is new, on 1 card
Everything on the card is built into the same Azeroth. The new zones fill gaps on the old map, the new
dungeons cover level brackets that were thin in Classic, and the new systems reward leveling alts. The next 3 chapters go through each column.
The world: zones, dungeons, ship routes

Zones. The
Riverglades is a new mid-level zone with more than 150
quests and a goblin port on the east coast of the Eastern Kingdoms.
Hyjal is a
level 60 zone that holds both new
raids. Shen’dralas opens between
Mulgore and
Desolace. Zephras Isle is the Skyborne start for levels 1 to 12.
Wetlands and Desolace gain new quests, and every starting zone gets new NPCs and quests. New zones guide.
Dungeons. On the way up:
Hall of Thanes 13 to 18, Ruins of Lordaeron 15 to 20, Excavation Site 24 to 29 and City of Dalaran 28 to 33. In the middle: The Drowned City 35 to 40, Krol’dok Stronghold 40 to 45 and Alcaz Prison 48 to 53. At the top: Blackmaw Hold 55 to 60 and Shaper’s Terrace 58 to 60. Crowd control and threat matter, there is no level scaling, and every
dungeon boss drops blue items. Dungeon guide.
Travel. Ships now run Stormwind to Auberdine, Menethil to Southshore and Auberdine, and
Tanaris to Powderfuse Port in the
Riverglades. Your
mount comes with the riding skill. Blizzard has not published its
gold cost yet. Mounts guide.
Characters: combos, Skyborne, classes

New combos.
Gnome
Priest,
Human
Hunter,
Dwarf
Shaman,
Orc
Mage,
Troll
Warlock and
Undead
Paladin, with more planned. Undead Paladins get their own story in
Tirisfal and their own epic
mount
quest at 60. Classes · Undead Paladin · Dwarf Shaman.
Skyborne. A new playable race that picks
Horde or
Alliance at creation. Horde Skyborne can be
Shamans, Alliance Skyborne can be
Mages, and both can be
Warriors,
Hunters,
Rogues and
Druids. The race needs the Heroic Pack or higher. Skyborne guide.
Classes and racials. Every class is reworked, and every race gets 2 active and 2 passive racials. Hit and crit are each 1 stat for spells, melee and ranged. Talent trees keep their Classic shape and add a 16-point milestone. Blizzard has detailed the
Paladin,
Hunter,
Druid,
Priest and
Warrior kits and promises the other classes over time. Dual Specialization becomes available at
level 40. Class changes · Racials · Talent calculator.
Systems: Legacy, camping, rulesets, looks
Legacy. Legacy Points come from account-wide challenges and are spent per character in 3 trees: Professions, Adventure and Resourcefulness. At launch each character spends up to 16 points and the account can earn up to 65. The perk Well Rested raises your rested XP. Legacy guide.
Camping. Camping upgrades the
Cooking Fire into a campsite with vendors, repairs and profession benches. Other players craft up to 3 objects at it for 1-hour buffs. Camping guide.
Realmless. You pick a ruleset instead of a realm: Normal, PvP or Roleplaying, with
Hardcore after launch. Collections and Legacy Points are shared across rulesets except Hardcore, and you only group inside your ruleset. Realmless guide.
Looks and input. The old world gets a new lighting pass, and you choose between the Modern and Classic presets and between HD and SD character models. Transmog is opt-in. Blizzard also supports gamepads officially. Graphics guide. PvP adds the 15v15
battleground Darkspear Islands. PvP guide.
On the PvP ruleset, character creation is 1 faction only. Normal and Roleplaying allow both.
How you get in: a sub is enough
Forever needs nothing beyond a subscription or Game Time. The packs sell extras: the Skyborne race, an early name and a place in the beta.
| Edition | Price | What it adds |
|---|---|---|
| Subscription or Game Time | Included | The whole game from 4 November |
| Skyborne Heroic Pack | $29.99 | 1 invite code, name reservation, a ground |
| Skyborne Epic Pack | $59.99 | Everything in Heroic, plus beta access, 3 invite codes, more cosmetics and 30 days of Game Time from launch |
| Warcraft Forever Collection | $79.99 | Everything in Epic, plus Warcraft III: Reforged and its |
| Collector’s Edition | $150 | A code for the Collection, plus a 13-inch |
With an invite code, a friend without a subscription plays Forever from 4 to 11 November. The codes arrive by email starting 20 October. Every edition side by side: editions guide.
The 5 weeks that decide your 1st raid
Forever opens on 4 November, and its
raids follow on 9 December. Because grinding
dungeons no longer pays, 60 comes from
quests, about 150 hours of play in all. A solo player at 3 hours a night needs 7 weeks and reaches 60 around 24 December, 2 weeks into the raid schedule.
With 1 booster playing your character 12 hours a day, 60 takes 14 days. 2 boosters who take turns around the clock need about 7. Both leave weeks before 9 December for the 1st dungeon clears, blue gear and
gold. The leveling speed guide has the full route and all 3 calendars.
We re-check the hours on the beta, and your pre-order price stays where it was when you placed it. A cancellation before the 1st session is refunded in full.
Open the leveling builder →1 booster in 14 days for $299, 2 boosters in 7 days for $420, or a custom bracket from $49. Full refund before the 1st session.
Every WoW Forever guide, grouped
| Topic | Guides |
|---|---|
| Dates and access | Release date · Roadmap · Beta · Editions · Name reservation · BlizzCon 2026 |
| What it is | Forever vs Classic · Graphics · Realmless |
| World | New zones · Dungeons · Raids · Camping · Skyborne · Mounts |
| Characters | Classes · Class changes · Paladin · Dwarf Shaman · Undead Paladin · Shaman · Racials · Talent calculator · Dual spec · Tier list |
| Progression | Leveling · Leveling speed · Professions · Gold economy · Legacy |
| Rulesets | Hardcore · PvP |
From the source
Official“This is not a mode, a season, or a new version of Classic. It is a promise to keep building this world with the community, guided by your feedback, and made to last.”
Official“You'll feel that philosophy throughout the world: no flying mounts, no level scaling, and a continued focus on challenge, preparation, communication, and cooperation.”
Official“When World of Warcraft: Forever launches globally on November 4, 2026, at 3:00 p.m. PST, access will be included with your World of Warcraft Subscription or Game Time.”
FAQ
Ask in chat →Tell us the class you want to play, Normal or PvP, and how many hours a night you have. You get the week you hit 60 and a plan that lands before 9 December.
- 5 published class kits and dual spec at level 40 noted.
- The $49 launch-week slot is retired. The leveling box now names the 2 leveling options and the custom order.
- The $49 launch-week slot is retired, so the offer box now opens the leveling builder (Custom order from $49, 1 to 60 from $299).
