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WoW Forever Undead Paladin Guide: Racials, Bandarion Keep, the Charger and Best Spec

Free with a subscription from 4 November

WoW Forever Undead Paladin Guide: Racials, Bandarion Keep, the Charger and Best Spec
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Updated 2026-10-16 · 9 min read · by LFCarry PRO team

The Undead Paladin is 1 of 6 new race and class combos in World of Warcraft: Forever, Horde, free with a subscription, from 4 November 2026. Its story starts at Bandarion Keep in the Whispering Wood of Tirisfal, and at 60 it rides its own epic charger. This guide covers the Undead racials, the Paladin kit every Forsaken shares, the charger and the plan to be 60 before the raids open on 9 December.

A free Horde combo on 4 November

  • October 15, 2026 patch notes. Touch of the Grave now procs 20% of the time for a Paladin (was 5%), on a cooldown of 25 seconds. Champion of the Light now adds 10/20/30% of your Intellect as spell damage (was 20/40/60%), and Righteous Fury's Holy threat rises from 60% to 90%. Every Paladin change is in our October 15 patch notes.
HordeThe 1st Horde Paladin
FreeComes with a subscription, no pack
4 Nov 2026Launch at 3:00 PM PST

Blizzard added 6 race and class combos to Forever and gave this 1 its own segment on stage. This combo unlocks on a normal subscription with no race pack. The only paid race in Forever is the Skyborne, and it cannot be a Paladin. Human and Dwarf Paladins stay on the Alliance, so 3 races can play the class at launch.

Blizzard frames the combo as a struggle. When Forever begins, the other Forsaken deeply mistrust their Paladins: the only Paladins they know are the Scarlet Crusade, who hunt the undead. Channeling the Light is close to maddening for an undead body, and some raised Paladins lash out until they are put down. Your character has to win acceptance from the Forsaken, and from Sylvanas.

WoW Forever Undead Paladin Guide: Racials, Bandarion Keep, the Charger and Best Spec

Your Undead Paladin at 60 for the charger and the raids

Your booster plays the Horde route on a PC used only for your WoW account, or on your own PC through Parsec.

Undead Paladin in WoW Forever
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The story starts at Bandarion Keep

The Forsaken Paladin story rolls straight out of the new Warcraft III: Reforged campaign, Forsaken Kingdom, which follows the Forsaken finding their footing while the Scourge and the Scarlet Crusade loom. Blizzard says there is direct connective tissue between that campaign and Forever, and it is keeping the details for the game.

Bandarion Keep is a new location in the north-west of Tirisfal Glades, an area that was unreachable in Classic, now called the Whispering Wood. Forsaken Paladins are directed there around level 10 and receive most of their class quests from the keep. Blizzard's 8 October beta build raised the level of the quests and creatures around the keep. The rest of the route is the ordinary Horde path, so a Forsaken Paladin levels with the other Forsaken and meets the keep again for each class quest.

Forever sits after the Third War and before the classic raids open, which is why the Scarlet Crusade is still the face of the Light in Tirisfal. The Skyborne have their own new start on Zephras Isle; Forsaken Paladins do not go there.

Undead racials for a Paladin

Every race in Forever has 2 active and 2 passive racials, tuned to a similar budget of offensive power while each race keeps its signature utility. Blizzard detailed the Undead set because of this combo, and it called Cannibalize fantastic for Paladins.

The mana is the point. Cannibalize regenerates 7% of your health and 7% of your mana every 2 seconds for 10 seconds, on a cooldown of 2 minutes, from a humanoid or undead corpse within 5 yards. A Protection Paladin refills between pulls, a Holy Paladin refills between fights, and no Alliance race has an equivalent.

Will of the Forsaken on a cooldown of 2 minutes still clears charm, fear and sleep, and since the 15 October notes it can't be used under Scatter Shot. The immunity window is gone, so it is a break, and Divine Shield stays the emergency button. Touch of the Grave gives attacks and spells a chance to drain health from the target, up to 5% of your maximum health. Since the 15 October notes it procs 20% of the time for Paladins, Rogues and Warriors and 30% for casters (was 5% and 10%), on a cooldown of 25 seconds (was 1s). Blizzard's notes say the change makes the benefit more consistent. Since Blizzard's 24 September beta build, heals and other spells without damage no longer trigger it. A Retribution Paladin rolls it on every swing and every seal proc. Underwater Breathing lasts 300% longer than a normal breath bar.

The Forsaken Paladin story. Blizzard's Found Photographs panel on the combo: the mistrust, Bandarion Keep, and the epic charger at 60. World of Warcraft · Watch on YouTube ↗
The Undead racials, in Blizzard's words. The Deep Dive panel walks Will of the Forsaken, Cannibalize with mana, Underwater Breathing and the new Touch of the Grave. World of Warcraft · Watch on YouTube ↗

The Paladin kit every Forsaken gets

The Undead half of the combo is the Forsaken racial kit. Will of the Forsaken lets a Forsaken Paladin break Charm, Fear and Sleep. Cannibalize restores 35% of your Health and Mana over time from a corpse. Touch of the Grave and Underwater Breathing are the 2 passives.

The Paladin half is the class kit every Paladin race gets: Holy Strike at level 6, seals that survive Judgment, and Consecration baseline at 20. Seal of Fury is the tank seal, and while it is active Judgment taunts at 10 yards. Each tree adds named talents, such as Light's Vigil, Swift Judgment and Twist of Light. A Paladin still has no interrupt and no slow.

The 15 October notes tune that kit. Righteous Fury's Holy threat rises from 60% to 90%. Salvation and Mass Salvation replace the Salvation blessings and no longer take a Blessing slot, and Revoke removes them from a party or raid member. Retribution's Champion of the Light now adds 10/20/30% of your Intellect as spell damage (was 20/40/60%).

Your race adds 3 things around the rotation: a fear break in a dungeon, mana from Cannibalize between packs, and a health drain from Touch of the Grave. The class buttons do not change by race.

ToolWho gets it
Holy Strike, Seal of Fury taunt, Consecration at 20, named talentsEvery Paladin: Human, Dwarf, Undead
Bandarion Keep and the class questsForsaken Paladins
The epic mount quest in the name of RetributionForsaken Paladins
Will of the Forsaken, Cannibalize, Touch of the Grave, Underwater BreathingEvery Undead character

Every Paladin talent and number is in the Paladin guide.

The epic charger at 60

Blizzard's words on stage: no Paladin is a true Paladin without a trusty steed, and the Paladins of Bandarion Keep are no exception. Forsaken Paladins get their own epic mount quest at level 60. Alliance Paladins claim their charger in the name of Redemption; the Forsaken ride in the name of Retribution.

The beta client lists 2 Forsaken Paladin mounts, and both are skeletal horses. The Warhorse unlocks with the quest A Trusty Steed and wears skull-and-gold barding over a white caparison. The epic Forsaken Charger unlocks with the quest Justice and Retribution, runs at 100% speed and wears spiked gold plate with a horned skull helm. The quest steps are still Blizzard's to publish.

Riding itself changed for everyone. Forever moves the mount cost into the riding skill, so a mount is granted when you learn to ride. Blizzard principal game designer Kris Zierhut puts riding training at 100 or 1,000 gold, depending on the riding level. There is no flying, and the pre-purchase mounts also need the riding skill bought in game.

The charger quest opens at 60. A Forsaken Paladin gets there after about 150 hours of play on the quest-led route.

Each calendar ends at level 60, where the Forsaken charger quest begins.

Which spec for a Forsaken Paladin

This is reasoning from the kit and the racials. Blizzard's class highlight videos, finished on 6 October, show the Paladin specs in play and publish no numbers.

Protection. The Undead racials fit the tank best. Since Blizzard's 8 October beta build, Seal of Fury pays mana back through absorbs only with the Improved Seal of Fury talent, and Cannibalize tops the pool between pulls. A 10-yard taunt with Swift Judgment behind it is the 1st real Paladin tank path in a Classic-style game.

Retribution. Since the 15 October notes, Touch of the Grave procs 20% of the time for a Paladin, on a cooldown of 25 seconds, and Champion of the Light adds 10/20/30% of your Intellect as spell damage. The charger quest is named Justice and Retribution in the beta client, and the mount is for every Forsaken Paladin.

Holy. Blizzard calls the Paladin the best single-target healer in the game with the longest mana. Cannibalize between fights and Reverence during them stretch that further, and Light's Vigil adds the party heal Classic never had.

On our class tier list, updated for the 15 October notes, Retribution sits at B for DPS, Protection at S as a tank and Holy at B as a healer.

Spec megas. Full talent, BiS and profession guides for every Forever Paladin mode:

Class hub: WoW Forever Paladin.

60 by 9 December: the Horde route

Paladin levels at the average pace of the 9 classes, on the Classic reference. Forever gives the 1st hour a rotation: Holy Strike at 6, Consecration at 20. 1 to 60 is about 150 hours of play on a quest-led route, because the XP curve is unchanged and 1st-run dungeon quests pay a bonus. The 1 October beta build cut that bonus by half, and the 8 October build raised XP from dungeon kills by about 20%.

The Forsaken route starts in Tirisfal, with the class quests at Bandarion Keep. Ruins of Lordaeron is 15 to 20, Excavation Site: Wetlands 26 to 31 on the beta and the City of Dalaran 28 to 33. In the Riverglades, Blizzard counts nearly 200 quests for the mid 30s to the mid 40s, and Krol'dok Stronghold is the dungeon for 40 to 45. Alcaz Prison is 48 to 53, Hyjal and Blackmaw Hold close it at 55 to 60. 1 clear of each dungeon pays its quest XP and gear. Blizzard's 8 October beta build lowered various dungeon quest rewards from Rare to Uncommon.

The date is 9 December 2026, when Barrow Deeps, Hyjal Summit and Onyxia's Lair open. A booster on your character reaches 60 with weeks left for dungeon blues before the 1st pull. A human Pro plays it by hand from our own gaming hubs. Your account gets its own dedicated PC and a residential IP in your city, so the game sees you playing from home. You can pre-order a leveling boost for your Forsaken Paladin before launch.

Undead Paladin in the leveling builder

Bandarion Keep and each dungeon clear are part of the Undead Paladin in the leveling builder. It levels your Forsaken Paladin from 1 to 60 on the same route as every leveling order, with class and race locked in before the 1st session.

The hours get checked again on the beta, and once placed, a pre-order keeps its price.

The spec question goes to coaching. Coaching is $29 an hour, and a Pro walks you through Seal of Fury threat or the Twist of Light rotation on the kit Blizzard published. At 60, the charger quest is a separate booking as a custom order.

From the source

Blizzard Entertainment @worldofwarcraft.blizzard.comOfficial

“Will of the Forsaken still removes Charm, Fear, and Sleep, but no longer grants immunity to those effects. Cannibalize now restores Mana as well as Health, increasing its usefulness for mana-using classes such as Mages, Warlocks, Paladins, and Priests.”

Blizzard Entertainment @us.forums.blizzard.comOfficial

“Champion of the Light now increases your spell damage by 10/20/30% of your Intellect (was 20/40/60%).”

FAQ

Touch of the Grave now procs 20% of the time for Paladins (was 5%), on a cooldown of 25 seconds, and Will of the Forsaken can't be used under Scatter Shot. Champion of the Light now adds 10/20/30% of your Intellect as spell damage (was 20/40/60%). Righteous Fury's Holy threat rises from 60% to 90%.
What changed
  • Fact update for the October 15, 2026 patch notes: Touch of the Grave, Salvation, Righteous Fury and Champion of the Light.
  • The charger section now names the 2 Forsaken Paladin mounts with their quests, shows the Forsaken Charger and gives riding training at 100 or 1,000 gold. Touch of the Grave follows the 24 September build and the 5% Paladin chance. Leveling and specs follow Blizzard's 8 October build (higher Bandarion Keep quest levels, Seal of Fury mana only with its talent, about 20% more dungeon kill XP, some dungeon quest rewards Uncommon).
  • October refresh: the dungeon-quest XP cut, the Wetlands dungeon range on the beta, the Paladin highlight video and FAQ answers for the charger and Bandarion Keep.
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