Restoration on 10-man, 20-man and 40-man
- October 15, 2026 patch notes. Several
Druids can now keep Rejuvenation on the same target. Leader of the Pack and Moonkin Aura now reach the whole
raid. Since the 2 November notes, both raise all types of critical strike. They do not stack with each other. Full list: October 15 patch notes. On our tier list
Restoration Druid holds S for healers.
Restoration is the HoT
Druid for Forever instances. You pre-hot tanks and blanket the raid on damage windows. Mana on long
Hyjal Summit pulls is the real test. Hub for forms: Druid hub. Flag and arena heals: Resto PvP. Caster DPS: Balance PvE.

Your Resto Druid at 60 before Barrow Deeps opens
Herbalism + Alchemy on the Starter Pack. Night Elf and Restoration tree set before the 1st session.


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Build your Starter Pack →Restoration spend for raid throughput
Blizzard named the
Restoration
talents on 30 September. Bloom is the 11-point
gold. It replaces Gift of the Earthmother. When Rejuvenation or Regrowth expires, the target is healed for 100% of your Spirit. Swiftmend is the 16-point gold and no longer consumes your Rejuvenation or Regrowth, so it is an instant save on top of rolling HoTs. It needs a Rejuvenation or Regrowth that you placed yourself. Wild Growth at 31 points heals a whole party over 7 seconds, with a cooldown of 6 seconds. Its cast time is 3 seconds. Naturalist cuts that cast by up to 0.5 seconds and raises all damage by up to 10%. Omen of Clarity is baseline at level 20, Revive is an out-of-combat resurrection from level 12, Improved Mark of the Wild is baseline, and potions work in form without dropping it. Point-by-point Restoration spends follow the beta and the 2 November notes. Shared milestone math lives on the calculator and the Druid hub. This page only covers how Restoration plays in groups.
Early levels: Rejuvenation and Regrowth while questing. Stay in
Restoration. Travel Form is between pulls.
Mid levels: blanket HoTs on
dungeon packs. A tiny Balance dip for Innervate-style mana tools shows up in community trees. Call it optional and provisional.
At 60: finish
Restoration down to Wild Growth, the 31-point gold, then spend the rest where the live game settles. Do not invent a Classic 51-point total. Recheck after each patch: the
Druid kit posted on 30 September and Blizzard’s Druid highlight video followed on 6 October.
Spirit and mp5 into the 9 December raids
Restoration wants Spirit, mp5 and spell healing on leather or cloth hybrids. Week 1
quest blues, then
dungeons sets, then
raid.
Week 1. Swap healing pieces every 5 levels. Week-1 healer gear.
Weeks 2 to 3. 1 full dungeons clear for quests, then open world. Pre-raid healer set.
From 9 December. Walk
Barrow Deeps,
Hyjal Summit and
Onyxia. Replace slots from lockouts. Blizzard has not published the raid loot tables yet, so the dungeon healer set is BiS until then. Raid carries.
Every other spec, and the 18 tier 1 sets: BiS lists for every spec.
Flasks for Restoration lockouts
Restoration
raid nights want
Alchemy flasks and
Enchanting on the weapon. The live Ultimate / Balanced / Alternative cards below are the same packages the Starter Pack charges. Open any card to land on
Druid Restoration.
PvE Basic
Alchemy
Herbalism
- Your own pots, flasks, and mana oils
- Herbs while questing feed every flask
- Raid consumable gold sink avoided
- Forever First Aid pots stack with this
- Levels with you on the route
- No gatherer partner required
PvE Max
Alchemy
Enchanting
- Flasks plus enchants for resto kit
- Travel Form makes herb loops fast
- Two crafts after banking herb stacks
- LW stays the feral-first alt path
- Mats bought or a gatherer partner
- Both crafts levelled on the route
Gold farming
Herbalism
Mining
- Travel Form herbs without dismounting
- Both nodes sell well at launch
- Pays for riding and raid consumables
- Drop one later if you pick a craft
- Nodes while you quest
- Stack for the Auction House
PvP Basic
Engineering
Mining
- Engineering is the PvP profession
- Mining feeds bombs, scopes, gadgets
- Self-sufficient on the PvP ruleset
- Grenades and nets decide world PvP
- Levels with you on the route
- No gatherer partner required
PvP Max
Engineering
Enchanting
- Gadgets plus permanent enchants
- Engineering is levelled after 60 on Auction House materials
- Max means 2 crafting professions
- Worth it if you live in world PvP
- Mats bought or a gatherer partner
- Both crafts levelled on the route
Raid frames for Restoration
Healer
raid tools.
Battleground UI lives on Resto PvP.
- Grid / VuhDo-style frames: HoT icons on the raid.
- Clique-style click bindings: Rejuvenation without targeting lag.
- DBM / BigWigs: damage windows from 9 December.
- Mana tracker: Innervate timing on long
Hyjal pulls.
Threat meters belong on Feral PvE. Quest helpers belong on the leveling guide.
Leveling hours and the 2 speeds
Restoration
quests on HoTs still finish 1 to 60 on the 150-hour board. 1 booster is $399 in about 14 days. 2 boosters in shifts is $599 in about 7 days. Since the 1 October beta build
dungeon quests pay 50% less bonus XP. Since 8 November, dungeon kills pay 50% more XP, so repeat runs pay more than at launch. A human Pro plays your
Druid in our own gaming hubs, on a PC dedicated to your account and a residential IP address in your city, so it looks exactly like you playing from home. Preselect
Night Elf or
Tauren. Route. Skip the grind.
From the source
Official“Fixed an issue where high ranks of Rejuvenation were preventing other Druids from applying Rejuvenation to the target.”
FAQ
- Dungeon XP line brought up to date: dungeon kills pay 50% more XP since Blizzard's hotfix of 8 November (Blizzard post by Kaivax, Warcraft Tavern).
- Forever is live: the 'provisional until the live game opens' lines now name the 2 November notes, the last before launch.
- Launch-day pass on Blizzard's 2 November notes: Bloom replaces Gift of the Earthmother, and the Starter Pack Ultimate pair now matches the card.
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