Holy and Disc on dungeon and raid nights
- October 15, 2026 patch notes. Several
Priests can now keep Renew on 1 target: the 15 October notes fix the bug where high ranks of Renew blocked it. Power in Light boosts Smite and Penance on targets with
Holy Fire or Shadow Word: Pain, and Twin Disciplines covers Shadow Word: Death, Mind Flay, Starshards and Penance. Full list: October 15 patch notes. On our tier list Holy holds A for healers and Discipline holds S.
Holy is the throughput
Priest for Forever instances. Discipline sits beside it for absorbs, with Penance and Divine Aegis on the published tree. Mana on long
Hyjal Summit pulls is the real limit. Race detail: Priest racials. Hub: Priest hub. BG heals: Holy PvP. Raid DoTs: Shadow PvE.

Your Holy Priest at 60 before Barrow Deeps opens
Herbalism + Alchemy on the Starter Pack. Human and Holy tree set before the 1st session.
Best value1-60 Leveling: 10-14 days
1 booster plays your Holy Priest 12 hours a day. Free live stream, 24/7, 100% of the playtime.
Level 60 on your character
About 150 hours in game
Every dungeon on the way, once
Fastest1-60 Leveling: 5-7 days
2 boosters take turns on your Holy Priest around the clock.
Level 60 before the raids open
About 150 hours in game
Played around the clock, never idle


WoW Forever Power Leveling & Gearing
Played by hand by a Pro in our own gaming hub, on a PC used only for your account, with a residential IP of your city and a free 24/7 live stream.
Build your Starter Pack →Holy and Disc spend for raid healing
Blizzard published the Forever
talent trees for
Priest on 30 September, and ranks come from the beta of 30 September 2026. Milestone math lives on the calculator and the Priest hub. This page covers how
Holy and Disc play in groups.
Holy, published 30 September. Holy Binding is the 16-point talent in Binding Heal's old slot. When your Flash Heal heals someone other than you, you are healed for 50% of that healing. This healing generates no threat. Prayer of Mending is the 31-point talent: it heals the next time its target takes damage, then jumps to a nearby ally, up to 5 heals. Litany of Light returns part of a heal’s Mana when you alternate spells, and Lightwell and Improved Prayer of Healing are gone. Discipline gets Soul Warding at 16 points, Penance at 21 and Divine Aegis, which turns critical heals into a short absorb shield. Since the 15 October notes Power in Light boosts Smite and Penance on targets with Holy Fire or Shadow Word: Pain. Twin Disciplines now covers Shadow Word: Death, Mind Flay, Starshards and Penance.
Baseline for every
Priest. Prayer of Healing now heals the whole party of your target, and Renew from several Priests stacks on 1 target. The 15 October notes fix the bug where high ranks of Renew blocked it. Fear Ward and Devouring Plague come at level 20 for every race, Divine Spirit at 30 and Shadow Word: Death at 32. Dual Specialization opens at
level 40, so
Holy and Disc can share 1 character.
Early levels: Renew and Flash Heal while questing. Stay in
Holy or Disc. Do not invent Shadow parses on this page.
Mid levels:
Holy covers
dungeon spikes. Blizzard named the Disc absorb talents but not their numbers, so call every absorb figure provisional.
At 60: finish
Holy or Disc, then the Forever
gold-medal talents. Do not invent a Classic 51-point total. Recheck after each patch, since the
Priest kit posted on 30 September.
Spirit and mp5 into the 9 December raids
Holy wants Spirit, mp5 and +healing. Disc wants the same until absorbs get published weights. Week 1
quest blues, then
dungeons sets, then
raid.
Week 1. Swap healer pieces every 5 levels. Week-1 healer gear.
Weeks 2 to 3. 1 full dungeons clear for quests, then open world. Pre-raid healer set.
From 9 December. Walk
Barrow Deeps (10 players, 8 bosses),
Hyjal Summit (20, 13 bosses) and
Onyxia’s Lair (40). Blizzard has not announced the unlock hour. Replace slots from lockouts. Raid carries.
Every other spec, and the 18 tier 1 sets: BiS lists for every spec.
Open raid offer →Walk dungeon blues into Barrow Deeps with Holy already selected.
Flasks for Holy lockouts
Holy
raid nights want
Alchemy flasks and
Tailoring cloth. The live Ultimate / Balanced / Alternative cards below are the same packages the Starter Pack charges. Open any card to land on
Priest Holy.
PvE Basic
Alchemy
Herbalism
- Your own pots, flasks, and mana oils
- Herbs while questing feed every flask
- Raid consumable gold sink avoided
- Forever First Aid pots stack with this
- Levels with you on the route
- No gatherer partner required
PvE Max
Alchemy
Tailoring
- Flasks plus caster cloth and bags
- Gatherer feeds herbs; cloth from mobs
- Holy/Disc healers live on consumables
- Enchant is the next swap after Tailor
- Mats bought or a gatherer partner
- Both crafts levelled on the route
Gold farming
Mining
Herbalism
- Classic dual-gather gold meta
- Nodes while questing; stack for launch
- Funds rides, enchants, and flasks
- Drop one gather when you add a craft
- Nodes while you quest
- Stack for the Auction House
PvP Basic
Engineering
Tailoring
- Gadgets win world PvP and BGs
- Self-made cloth while you level
- Mining detour optional; buy ore later
- Same pick for every cloth caster
- Mats bought or a gatherer partner
- Both crafts levelled on the route
PvP Max
Engineering
Enchanting
- Gadgets plus weapon/gear enchants
- Needs a gatherer or auction-house mats
- Best when honor farming starts week 1
- Tailoring stays as a later alt craft
- Mats bought or a gatherer partner
- Both crafts levelled on the route
Raid frames for Holy and Disc
Healer
raid tools.
Battleground UI lives on
Holy PvP.
- Grid / VuhDo-style frames: Renew and shield icons on the raid.
- Clique-style click bindings: Flash Heal without targeting lag.
- DBM / BigWigs: damage windows from 9 December.
- Mana tracker: long
Hyjal pulls.
Damage meters belong on Shadow PvE. Quest helpers belong on the leveling guide.
Leveling hours and the 2 speeds
Holy
quests on Renew and Flash Heal still finish 1 to 60 on the 150-hour board; since the 1 October beta build,
dungeon quests pay 50% less bonus XP, so the route leans on open-world quests. 1 booster is $399 in about 14 days. 2 boosters in shifts is $599 in about 7 days. A human Pro plays your
Priest in our own gaming hubs, on a PC dedicated to your account and a residential IP in your city, so the climb looks exactly like you playing from home. Preselect
Human or
Gnome. Route. Skip the grind.
From the source
Official“Fixed an issue where high ranks of Renew were preventing other Priests from applying Renew to the target.”
Official“World of Warcraft: Forever Now Live! Now live worldwide; rulesets Normal, PvP, Roleplay and Roleplay PvP; Hardcore sometime after launch; raids on December 9.”
Official“The WoW Forever Beta will end 24 hours from now, at 10:00 a.m. PDT on Friday, October 23.”
FAQ
Open Starter Pack →$399 with 1 booster or $599 with 2. A human Pro plays it on a PC dedicated to your account.
- WoW Forever has been live since 4 November 2026: the Holy and Disc lines no longer wait for the live game; the ranks come from the beta, which closed on 23 October.
- Starter Pack: the Ultimate pair now matches the card.
- The beta closed on 23 October at 10:00 AM PDT (17:00 UTC), 2 days later than planned: beta dates in the past tense. Provisional notes now run to the live game on 4 November.
More Priest guides

Holy Priest PvP
WoW Forever Holy Priest PvP Guide: Talents, Ranks, Races, Professions

Priest
WoW Forever Priest Guide: October 15 Changes, Talents and Leveling

Shadow Priest PvE
WoW Forever Shadow Priest PvE Guide: Talents, BiS, Professions, Best Race

Shadow Priest PvP
WoW Forever Shadow Priest PvP Guide: Talents, Ranks, Races, Professions