Elemental on dungeon and raid nights
- 2 November 2026 development notes. Lava Burst is removed. Call of Thunder takes its place: Lightning Bolt and Chain Lightning get 5% more critical strike chance. Elemental Mastery is renamed Lightning Mastery. Lightning Overload now has a 10/20/30% chance to cast a duplicate spell (was 3/7/10%). Lightning Bolt deals more on every rank, and the max rank is up 80%. Chain Lightning casts in 2.5 seconds and costs about 225% of the mana of the same rank Lightning Bolt. Every shock deals its Classic Era base damage again. Since 15 October Fire Nova deals less damage and costs much less mana. Full list: patch notes by date. On our tier list Elemental moved up from B to A for DPS.
Elemental is the ranged
Shaman for Forever instances. You hold Lightning Bolt on bosses and Chain Lightning on packed trash. Threat on the 1st pull of a
dungeon is the thing to watch. Hub for totems and races: Shaman hub. Flag and rank play: Elemental PvP. Melee lockouts: Enhancement PvE.

Your Elemental Shaman at 60 before Barrow Deeps opens
Alchemy + Herbalism on the Starter Pack. Race and tree set before the 1st session.
Best value1-60 Leveling: 10-14 days
1 booster plays your Elemental Shaman 12 hours a day through the Riverglades to 60.
Level 60 on your character
About 150 hours in game
Every dungeon on the way, once
Fastest1-60 Leveling: 5-7 days
2 boosters take turns on your Elemental Shaman around the clock.
Level 60 before the raids open
About 150 hours in game
Played around the clock, never idle


WoW Forever Power Leveling & Gearing
Played by hand by a Pro in our own gaming hub, on a PC used only for your account, with a residential IP of your city and a free 24/7 live stream.
Build your Starter Pack →Elemental spend for dungeon and raid DPS
Blizzard published the
Shaman kit on 7 October 2026. Talents open at level 10, the
gold milestones sit at 11, 16, 21 and 31 points, Dual Specialization opens at
level 40, and you respec at a class trainer in a major city. Point-by-point spends follow Blizzard's 2 November notes, the last before launch. Shared milestone math lives on the calculator and the Shaman hub.
Early levels.
Elemental Devastation sits in row 2. Since the 15 October notes Elemental Alacrity sits in row 2 too: it trims up to 0.5 seconds off Lightning Bolt and Chain Lightning. Lightning Bolt from rank 4 casts in 2.5 seconds. Since the 2 November notes Chain Lightning casts in 2.5 seconds too, and Lightning Bolt deals more on every rank. Ghost Wolf is travel between pulls.
Mid levels. Earthbound is now the 16-point gold
talent: Earthbind Totem roots nearby enemies for 5 seconds the moment it lands. Since the 2 November notes Lava Burst is removed. Call of Thunder takes its place and gives Lightning Bolt and Chain Lightning 5% more critical strike chance. Lightning Overload gives every Bolt or Chain a 10/20/30% chance to cast a free 2nd copy at half damage and no threat. Eye of the Storm now resists spell pushback whenever you take damage while casting.
At 60. Lightning Mastery, the renamed Elemental Mastery, is the 31-point gold talent. Lightning Bolt casts 0.5 seconds faster and Chain Lightning has no cooldown for 15 seconds, on a 3-minute cooldown. Call of Flame adds 3, 6 or 9 seconds to Flame Shock. Water Shield, the 11-point Restoration gold, now triggers from any critical spell, so an Elemental that spends 11 points there gets mana back from its own crits. For a splash, Blizzard placed Mindfulness and Natural Grace in Restoration row 2 for Elemental to reach. The old Stormstrike Nature amp is gone: Stormstrike sits 16 points into Enhancement and only buffs the caster’s own next spell.
Caster weapons into the 9 December lockouts
Elemental wants spell damage and the merged hit/crit pool on caster weapons. Flametongue Weapon now lasts 60 minutes and stacks with Wizard Oil, so both stay on all night. Week 1
quest blues, then
dungeons sets, then
raid.
Week 1. Swap the staff or 1H+offhand every 5 levels. Week-1 caster pieces.
Weeks 2 to 3. 1 full dungeons clear for quests, then open world. Pre-raid caster set.
From 9 December. Walk
Barrow Deeps,
Hyjal Summit and
Onyxia in the dungeon set. Replace slots from lockouts. Raid carries.
Every other spec, and the 18 tier 1 sets: BiS lists for every spec.
Open raid offer →Walk dungeon blues into Barrow Deeps with Elemental already selected.
Flasks for Elemental lockouts
Elemental
raid nights want
Alchemy flasks and
Enchanting on the caster weapon. The live Ultimate / Balanced / Alternative cards below are the same packages the Starter Pack charges. Open any card to land on
Shaman Elemental.
PvE Basic
Alchemy
Herbalism
- Elemental lives on pots and flasks
- Herbs while questing fund raids
- Mail armor skips Tailor priority
- Alchemy covers raid pots and flasks
- Levels with you on the route
- No gatherer partner required
PvE Max
Alchemy
Enchanting
- Flasks plus weapon enchants
- Caster Shaman raid consumable spine
- Partner gathers herbs; buy greens for dust
- Flasks plus weapon and gear enchants
- Mats bought or a gatherer partner
- Both crafts levelled on the route
Gold farming
Mining
Herbalism
- Classic dual-gather gold meta
- Nodes while questing; stack for launch
- Funds rides, enchants, and flasks
- Drop one gather when you add a craft
- Nodes while you quest
- Stack for the Auction House
PvP Basic
Engineering
Mining
- Engineering is the PvP profession
- Mining feeds bombs, scopes, gadgets
- Self-sufficient on the PvP ruleset
- Grenades and nets decide world PvP
- Levels with you on the route
- No gatherer partner required
PvP Max
Engineering
Enchanting
- Gadgets plus permanent enchants
- Engineering is levelled after 60 on Auction House materials
- Max means 2 crafting professions
- Worth it if you live in world PvP
- Mats bought or a gatherer partner
- Both crafts levelled on the route
Meters and timers for Elemental groups
Raid DPS tools.
Battleground UI lives on
Elemental PvP.
- Details / Recount-style meter: Lightning Bolt vs Chain Lightning on trash.
- ThreatClassic2: 1st-pull threat in 5-mans before the tank has aggro.
- DBM / BigWigs: boss timers from 9 December.
- Range finder: stay in Lightning Bolt range without eating melee.
Quest helpers belong on the leveling guide. Forever ships its own totem tracker: it shows which totems are up and their time left, and a right click unsummons 1.
Leveling hours and the 2 speeds
Elemental
quests on Lightning Bolt still finish 1 to 60 on the 150-hour board. 1 booster is $399 in about 14 days. 2 boosters in shifts is $599 in about 7 days. Preselect
Orc or
Troll. A human Pro plays your
Shaman in our own gaming hubs, on a PC dedicated to your account and a unique residential IP in your city, so the climb looks exactly like you playing from home. Route. Skip the grind.
From the source
Official“Lava Burst: Moved from the 7th row to the 5th row as the 21-point gold medal talent. New rank 4 added and ranks reflowed. No longer has any pre-requisite.”
Official“Shaman deep dive: Lava Burst at 31 Elemental points, Call of Thunder at 16, Earthbound at 21, faster Lightning Bolt and Chain Lightning casts, 1-second totem global cooldown.”
FAQ
Open Starter Pack →$399 with 1 booster or $599 with 2. A human Pro plays every hour by hand.
- Forever is live: the 'provisional until the live game opens' lines now say the spends follow Blizzard's 2 November notes, the last before launch.
- Launch-day pass on Blizzard's 2 November notes: Call of Thunder at 21 points in place of Lava Burst, and the Starter Pack Ultimate pair now matches the card.
- The beta closed on 23 October at 10:00 AM PDT (17:00 UTC), 2 days later than planned: beta dates in the past tense. Provisional notes now run to the live game on 4 November.
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