WoW Forever dungeon boost: a full clear with our level-60 Pros
A WoW Forever
dungeon boost is a full clear of the dungeon you name, with every
quest inside turned in. Our level-60 Pros run it with your character as soon as it reaches the dungeon's level, and you either play along or hand the character to a Pro. Your character walks out with the boss kills, the quest rewards and the XP of the whole run.
- Any of 17 dungeons. Our dungeon page lists the 9 new ones from
Hall of Thanes to Shaper's Terrace and 8 Classic ones from Ragefire Chasm to Stratholme. - Pros by level. 1 of our level-60 Pros below level 35, 2 Pros from 35, a full group of 4 from 55.
- Quests in the run. The quests inside the dungeon are turned in during the clear.
- Every ruleset. Premade groups on Normal and PvP; on RP and RP-PvP your Pro takes a pickup group, at the same price.
- 3 runs or more. 15% comes off when 1 order holds 3 or more runs.

All 17 WoW Forever dungeons, with the group that runs each
Blizzard added 9 new 5-player
dungeons for WoW Forever, spread from level 13 to 60. 6 of them sit in the Eastern Kingdoms and 3 in Kalimdor, and the Classic dungeons stay in the game beside them.
The level ranges below are the ones our dungeon page lists for each run. Every name links to its own guide with the bosses,
quests and loot.
| Dungeon | Type | Levels | Our group |
|---|---|---|---|
| Hall of Thanes | New | 13 to 18 | 1 Pro |
| Ruins of Lordaeron | New | 15 to 20 | 1 Pro |
| Excavation Site | New | 26 to 31 | 1 Pro |
| City of Dalaran | New | 28 to 33 | 1 Pro |
| The Drowned City | New | 35 to 40 | 2 Pros |
| Krol'dok Stronghold | New | 40 to 45 | 2 Pros |
| Alcaz Prison | New | 48 to 53 | 2 Pros |
| Blackmaw Hold | New | 55 to 60 | 4 Pros |
| Shaper's Terrace | New | 58 to 60 | 4 Pros |
| Ragefire Chasm | Classic | Classic | 1 Pro |
| The Deadmines | Classic | Classic | 1 Pro |
| Wailing Caverns | Classic | Classic | 1 Pro |
| Shadowfang Keep | Classic | Classic | 1 Pro |
| Blackfathom Deeps | Classic | Classic | 1 Pro |
| Scarlet Monastery (1 wing or all 4) | Classic | Classic | 1 Pro |
| Scholomance | Classic | Classic | 4 Pros |
| Stratholme | Classic | Classic | 4 Pros |
Scarlet Monastery is the only dungeon sold by the wing, so a character can take 1 wing or clear all 4 in 1 order.
How a dungeon run works, from booking to the last boss
- Pick the
dungeon. Name it on our dungeon page, alone or with 2 more for the 15% off. - Reach its level. The run starts once your character is inside the dungeon's level range.
- Meet the group. Our Pros join on the same ruleset, region and faction as your character, since the game never mixes those in 1 group.
- Clear it. The Pros kill every boss and turn in the
quests from inside the dungeon.
Each run is priced at group loot, so items drop by the normal in-game rolls. If you play along, you control your own character the whole way; if a Pro plays it, you can log in once the run is over.
Dungeon XP in WoW Forever since the 8 November hotfix
Blizzard raised the experience from
dungeon kills by 50% in a hotfix on 8 November, 4 days after launch. A full clear now pays that extra on every kill, and the dungeon
quests still add their own XP on top.
That makes a repeat run worth more to a leveling character than it was in launch week. The WoW Forever dungeons guide sorts every new dungeon by when it opens and what drops inside.
Raid spots →Barrow Deeps, Hyjal Summit and Onyxia's Lair with our raid team, booked on the raid page.
Single dungeon runs or a full 1 to 60
Our 1 to 60 leveling already clears every
dungeon on the way once, with its
quests. A single run is for a dungeon your character wants again, such as a quest it skipped or the endgame dungeons from 55 to 60.
At 60, the pre-
raid set of your spec comes from dungeon drops and dungeon quest rewards. Spots for the 3 raids that open on 9 December are explained in our WoW Forever raid boost guide.
From the source
Official“Nine new five-player dungeons span levels 13-60. Eastern Kingdoms: Hall of Thanes, Ruins of Lordaeron, Excavation Site, City of Dalaran, The Drowned City, Krol'dok Stronghold. Kalimdor: Alcaz Prison, Blackmaw Hold, Shaper's Terrace.”
Official“Launch 4 November: nine new five-player dungeons for adventurers from level 13 through level 60.”
Official“Hotfix of 8 November: experience from dungeon kills increased by 50%.”
FAQ
A full clear of the dungeon you name, run by our level-60 Pros with your character, with the quests inside turned in. Join the group on your character, or let a Pro take it through.
All 9 new dungeons, from Hall of Thanes to Shaper's Terrace, and 8 Classic ones: Ragefire Chasm, The Deadmines, Wailing Caverns, Shadowfang Keep, Blackfathom Deeps, Scarlet Monastery, Scholomance and Stratholme.
1 Pro below level 35, 2 Pros from 35 and a full group of 4 from 55. Scholomance and Stratholme also get the group of 4.
Yes, on the Normal and PvP rulesets you join our group and play. On RP and RP-PvP your Pro plays your character with a pickup group, at the same price.
As soon as your character reaches the dungeon's level. Hall of Thanes opens the new dungeons at level 13, and Shaper's Terrace closes them at 58 to 60.
Yes. Since Blizzard's hotfix of 8 November, every dungeon kill pays 50% more experience.
Yes. Every 1 to 60 leveling order includes the 1st clear of each dungeon on the way, quests included. Single runs cover a dungeon you want again.
Yes, 15% off when 1 order holds 3 or more runs.
Ask in chat →Send your level, ruleset and faction. We name the dungeon that fits and when it can run.
- New page. What a dungeon run includes, all 17 dungeons with the Pros who run them, and dungeon XP since the 8 November hotfix.



