How to complete the Deadmines in WoW Forever
The
Deadmines is a linear
dungeon under
Westfall. Edwin VanCleef and the Defias Brotherhood turned an old
gold mine into a hidden shipyard.
It is tuned for levels 17 to 26. A group of level 19 characters gets through the tightly packed pulls with the least trouble.
Here is the route from start to finish:
- Take the
quests. Pick up the Stormwind and Sentinel Hill quests listed below. Some need the Defias Brotherhood chain done. - Ride to Moonbrook. The cave entrance sits in Moonbrook, south of Sentinel Hill. Groups gather at the mine before they go in.
- Clear the mine. Rhahk'Zor guards the 1st cave. Miner Johnson, a rare boss, can spawn close by.
- Fight through the goblins. Sneed's Shredder and Gilnid lead the goblin workers. Gilnid runs the Goblin Foundry.
- Board the ship. Mr. Smite guards the ship, Captain Greenskin stands on deck and Cookie patrols the boat.
- Kill Edwin VanCleef. Loot
An Unsent Letter on your 1st kill. It starts the quest chain into The Stockade.
Our Pros can run the
Deadmines with you in their group, or 1 Pro can play your character through it.
The Deadmines cleared on your character
Book the run by name, or take a full 1 to 60 order from Westfall that clears each dungeon on the route once.
Dungeon runWoW Forever Dungeon Runs (9 New Dungeons)
Pick The Deadmines in the dungeon list: our Pros clear it with you, or 1 Pro plays your character. Every drop and quest reward stays on your character.
Best value1-60 Leveling: 10-14 days
1 booster plays your character 12 hours a day from Westfall to 60, every dungeon on the route once.
Level 60 on your character
About 150 hours in game
Every dungeon on the way, once
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Mining or Herbalism from 1 to 300 on your character, leveled by a PRO. Pick the profession on the page. The price is locked when you order.


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Build your Starter Pack →Where is the Deadmines in WoW Forever?
The entrance is a hidden cave in Moonbrook, a ruined town in the south of
Westfall. The cave path leads to the
dungeon portal.
The
Deadmines lies deep in
Alliance territory. Its
quests are Alliance quests, with 1 class quest for
Horde
Paladins.
Alliance characters fly to Sentinel Hill and ride south to Moonbrook.
Night Elves start with the boat from Auberdine to Stormwind.
Horde characters take the zeppelin from
Durotar to Grom'gol in
Stranglethorn Vale. From there they swim north along the coast into
Westfall.
The tunnels outside the portal hold elite undead miners. Clear them as a group, since 2 quests need kills there.
Deadmines bosses and how to beat them
1. Rhahk'Zor
The ogre stands with 2 Defias Watchmen. Pull the watchmen on their own, or crowd-control 1 of them. Rhahk'Zor Slam stuns for 3 seconds.
2. Miner Johnson (rare)
Miner Johnson spawns only some of the time. Pierce Armor lowers the tank's armor, so the healer keeps the tank topped up.
3. Sneed's Shredder and Sneed
Clear the Goblin Woodcarvers in the room before the pull. Terrify fears players, and a fear into a pack can wipe the group.
Sneed climbs out once the Shredder falls. He disarms whoever holds threat, so give the tank time to build threat.
4. Gilnid
Gilnid works the Goblin Foundry with goblin workers around him. Molten Metal slows a player by 50%.
A Goblin Engineer stands with him and can summon a Remote-Controlled Golem. Crowd-control the engineer before the pull.
5. Mr. Smite
Mr. Smite guards the ship with 2 Defias Blackguards. Kill the Blackguards before the boss.
Smite Stomp stuns the group 2 times during the fight. After each stun Mr. Smite swaps to a new weapon.
6. Captain Greenskin
Greenskin stands on deck with a Defias Squallshaper, a Defias Pirate and a Defias Companion. Kill the Companion, then the boss.
Face Greenskin away from the group, because his Cleave hits everyone in front of him.
7. Edwin VanCleef
VanCleef starts the fight with 2 Defias Blackguards. At 50% health he calls 2 more.
Kill the 1st pair quickly. A stun on VanCleef as he reaches 50% stops the 2nd pair. Loot
An Unsent Letter before you leave.
8. Cookie
Cookie, the murloc cook, patrols the boat. Many groups kill him last, after VanCleef.
Deadmines quests to take before you go
The
Alliance has 6
quests for the
Deadmines. Most start in Stormwind and at Sentinel Hill in
Westfall.
| Quest | Where it starts | What you do |
|---|---|---|
| Collecting Memories | Wilder Thistlenettle, | Loot 4 Miners' Union Cards from the undead in the tunnels outside |
| Oh Brother... | Wilder Thistlenettle, | Loot the badge of Foreman Thistlenettle, also outside |
| Underground Assault | Shoni the Shilent, | Loot a part from Sneed's Shredder |
| Red Silk Bandanas | Scout Riell, Sentinel Hill | Collect 10 Red Silk Bandanas from the Defias |
| The Defias Brotherhood | Gryan Stoutmantle, Sentinel Hill | Loot the |
| Destruction in | The chain that starts with Testing the Wells, from Alba Fairmoon | A new chain that ends inside the |
The Defias Brotherhood rewards a choice of
Chausses of Westfall,
Staff of Westfall or
Tunic of Westfall.
Paladins can also finish their level 20 class quest here: The Test of Righteousness for the
Alliance, A Moon-Kissed Blade for the
Horde.
An Unsent Letter drops from VanCleef and starts the next chain. The full list is in our WoW Forever quests guide.
Deadmines loot by boss
Every boss drops gear for levels 17 to 26. Forever adds new drops, such as
Ogre Loincloth from Rhahk'Zor.
| Boss | Drops |
|---|---|
| Rhahk'Zor | |
| Miner Johnson | |
| Sneed and the Shredder | |
| Gilnid | |
| Mr. Smite | |
| Captain Greenskin | |
| Edwin VanCleef | |
| Cookie |
Edwin VanCleef drops
Cruel Barb, a 1-hand sword.
Blackened Defias Armor and
Blackened Defias Belt are pieces of the Defias leather set.
See gear and raids →A Pro runs the dungeons and quests that drop your spec's pre-raid blues until every slot is filled.
Deadmines tips: goblins, pirates and patrols
The trash is dense, so pull 1 pack at a time.
Goblin Engineers in the Goblin Foundry summon a Remote-Controlled Golem. Crowd-control them before the pull.
Defias Squallshapers on the ship cast frost spells at the tank. Stack on the tank so nobody gets caught alone.
An Unsent Letter leads on to The Stockade.
Excavation Site is the next new
dungeon on the
Alliance route, for levels 24 to 29. Our Excavation Site guide covers it, and the WoW Forever dungeons guide lists them all.
The Deadmines with an LFCarry Pro
Pick The
Deadmines in the
dungeon list on the order page. With self-play, you play your own character in a group of our Pros. With piloted, 1 Pro logs in and runs it for you.
Every drop and every
quest reward from the run is yours to keep. Order 1 run or a few, and the price is locked when you order.
Leveling from
Westfall to 60? A full 1 to 60 order runs each dungeon on the route once. The 1-booster order is $399, and the 2-booster order is $599. Our WoW Forever leveling guide shows the whole route.
FAQ
The Deadmines is tuned for levels 17 to 26. A group around level 19 has the smoothest run.
The entrance is a hidden cave in Moonbrook, in the south of Westfall. The cave path leads to the dungeon portal.
There are 8 boss encounters, from Rhahk'Zor to Edwin VanCleef. Miner Johnson is a rare spawn, and Cookie patrols the boat.
Yes. Horde characters take the zeppelin to Grom'gol and swim north into Westfall. The quests are Alliance quests, apart from 1 Paladin class quest.
Kill his 2 Defias Blackguards before you turn to him. Stun him as he reaches 50% health, and he calls no 2nd pair.
Edwin VanCleef drops Cruel Barb, a 1-hand sword, and Blackened Defias Armor. Forever adds new drops too, such as Ogre Loincloth from Rhahk'Zor.
Yes. Our Pros run it with you in their group, or 1 Pro plays your character from Moonbrook to VanCleef. The price is locked when you order.
Ask in chat →Tell us your level and class. You get the quests to take and the next dungeon on your route. Free.
- Published. The Deadmines route step by step, the Moonbrook entrance for both factions, all 8 bosses and how to beat them, the 6 Alliance quests and the loot of each boss.
