All Apex Legends ranks in order: 8 tiers, 4 divisions, the RP to reach each
Apex Legends Ranked has 8 tiers.
Rookie,
Bronze,
Silver,
Gold,
Platinum,
Diamond,
Master and
Apex Predator. And every tier up to Diamond is split into 4 divisions, IV (lowest) to I (highest). Master has no divisions, and Apex Predator is not a tier you reach at a fixed RP: it is the top 750 Master players on your platform, so its floor moves with the ladder every hour (EA Help, How Apex Legends Ranked works, read on September 13, 2026 and re-checked on October 9, 2026 with every rule below unchanged; EA’s The Road to Ranked guide, read on the same days). The table prints the RP you need to enter each tier, the RP each division step costs inside it, the entry fee Ranked deducts before every match, and the Aura colour that shows your current rank in a match.
| Rank | Divisions | RP to enter the tier | RP per division inside it | Entry cost per match | Aura |
|---|---|---|---|---|---|
![]() | IV → I | 0 | 250 | 0 RP | gray |
![]() | IV → I | 1,000 | 500 | 10 RP | bronze |
![]() | IV → I | 3,000 | 500 · 500 · 500, then 750 from | 20 RP | silver |
![]() | IV → I | 5,500 | 750 | 38 RP | gold |
![]() | IV → I | 8,500 | 750 · 750 · 1,000, then 1,000 from | 48 RP | teal |
![]() | IV → I | 12,000 | 1,000 | 65 RP | blue |
![]() | - | 16,000 | - | 90 RP | purple |
![]() | - | top 750 per platform. The PC cutoff read 27,981 RP on October 9, 2026 in Split 2 (Apex Legends Status); it read 38,422 on September 13, late in Split 1 | - | 90 RP | red |
Where each figure comes from. The per-division steps, the entry costs and the Aura colours are EA Help’s own lists. The tier floors are EA Help’s split-2 reset values with the «+250 demotion protection» EA prints next to them taken off:
Silver IV 3,250 − 250 = 3,000,
Gold IV 5,750 − 250 = 5,500,
Platinum IV 8,750 − 250 = 8,500;
Bronze IV is printed bare at 1,000, and Platinum III / II / I are printed bare at 9,250 / 10,000 / 11,000. exactly 8,500 + 750 + 750 + 1,000, so
Diamond IV is 11,000 + 1,000 = 12,000 and
Master is 12,000 + 4 × 1,000 = 16,000. 1 seam in EA’s page, noted rather than smoothed over: its per-division list sums Silver to 5,250 for Gold IV (3,000 + 500 + 500 + 500 + 750), 250 RP short of the reset-derived 5,500. The table uses the reset-derived floors because they are EA’s absolute numbers. A community table still lists Gold IV at 5,250 and Platinum IV at 8,250 with an older entry-cost set (Bronze 5, Gold 35, Platinum 45). Your Ranked tab shows the exact floor under your badge. That number wins.
RP by division (derived from EA’s steps)
| Rank | IV | III | II | I | Next tier at |
|---|---|---|---|---|---|
| 0 | 250 | 500 | 750 | ||
| 1,000 | 1,500 | 2,000 | 2,500 | ||
| 3,000 | 3,500 | 4,000 | 4,500 | ||
| 5,500 | 6,250 | 7,000 | 7,750 | ||
| 8,500 | 9,250 | 10,000 | 11,000 | ||
| 12,000 | 13,000 | 14,000 | 15,000 | ||
| 16,000 and up | - | - | - |
Rows marked bare above (
Bronze IV,
Platinum III–I) are printed by EA as they stand; every other division figure is the tier floor plus EA’s per-division steps. 2 more EA rules that change how you read the table: once you leave
Rookie you can never be placed back into it, and your RP is per platform. a PC account and a console account of the same player progress separately (EA Help. Cross Progression; different generations of 1 console, PS4 and PS5 for example, count as the same platform).
How the Apex ranked system works: entry cost, RP scoring, matchmaking and Ranked Ladders
Everything in this section is EA Help’s current description of Ranked (How Apex Legends Ranked works, read September 13, 2026 and re-checked October 9, 2026); EA warns that scoring «might change with each new Season», so the Season 30 Marked patch notes and the Split 2 notes are the pages to re-read when a number here surprises you.
Entry cost: you pay RP to queue
Every Ranked match deducts an entry fee before you drop. 0 RP in
Rookie, 10
Bronze, 20
Silver, 38
Gold, 48
Platinum, 65
Diamond, 90
Master and Predator. And you earn it back when you finish in the top half of the lobby. A poor match therefore ends with fewer points than you started with, which is why a Diamond player who goes 0 kills / 15th place loses 65 RP flat.
How scoring works: placement, eliminations, bonuses
- Placement. your team’s finish out of the 20 squads is the base of the score; the higher you place, the more RP, and the more each of your kills is worth.
- Eliminations. a kill or an assist counts as 1 kill; a squad-mate’s kill you did no damage to counts as half (a «participation»). After 8 kills in a match the value of every further kill, assist and participation is halved.
- Bonuses. killing a higher-ranked player adds +15% 1 tier up, +25% 2, +35% 3, +50% 4 or more on top of that kill’s value; a streak of top-5 finishes pays +10 RP on the 2nd, +20 on the 3rd, +30 on the 4th, +40 on the 5th and every game after, and resets the moment you place 6th or lower.
- No RP for heals or revives. only kills, assists and placement.
Matchmaking and your 1st rank
Matchmaking is based on your current RP, and the lobby gets harder as the RP rises. Your starting tier is not chosen by you: the 1st time you play Ranked it comes from your hidden skill value in Unranked Trios; at the start of every later season it comes from your Ranked matchmaking rating, and EA’s Road to Ranked guide says you play 10 placement matches before the badge is shown. In lobbies that pass a threshold of
Diamond,
Master and Predator players Ranked switches from the dropship to Drop Zones: your squad is assigned a point of interest before legend select and loot is spread across POIs so every squad lands on a fair start.
Cross-play test, October 2026. From October 7 (about 10am PT) cross-play is the default matchmaking option for all platforms on US-West servers, a test that runs until Season 30 ends on November 3. Console players can switch cross-play off in settings (EA’s October 6 update). Your RP stays per platform either way.
Playing ranked with friends
Every player in a premade squad. duos and trios alike. must be within 2 ranks of the others, or matchmaking fails; the squad is then matched on the highest RP in the party. EA’s example: a
Bronze can queue with
Rookie, Bronze,
Silver and
Gold. With
Platinum or higher is a separate case. EA also notes these rules change during temporary tests. In Season 29 it ran «1-Tier Premade Restrictions» and «
Diamond+ Solo-Queue-Only». EA’s matchmaking test results (September 30, 2026) close that chapter: neither test becomes permanent, the 2-rank premade rule stays. The bigger Ranked changes are planned for Seasons 31 and 32, with details due in October. The same results put numbers on premades: a premade duo with a solo filler won 19% more often, and a full premade trio 17% more often. A stable squad is the cheapest edge in the queue.
Ranked Ladders
Alongside the tier ladder, EA runs Ranked Ladders: smaller leaderboards of up to 100 players grouped by hidden skill. EA Help describes them as running every week from Tuesday to Sunday; the Season 30 notes say the ladders were «extended to 5 days» and print the season’s calendar. Split 1 ladders ran Ladder 1 August 11–16 through Ladder 5 September 8–13, 2026. Split 2 started 15 September 2026. Ranked maps this split: World's Edge, Olympus, Broken Moon. Split 2 ladders: 22–27 September, 29 September–4 October, 6–11 October, 13–18 October, 20–25 October, 27 October–1 November. Ladders 1 and 2 are done; Ladder 3 runs 6–11 October. You need 5 Ranked matches in the window and cross-play switched on; your score is your 5 best RP results, and the rewards come by finishing tier: Tier 1 = top 10% of your leaderboard, Tier 2 = top 10–30%, Tier 3 = top 30–50%, Tier 4 = the bottom half.
How to unlock ranked in Apex: Level 20 and the Road to Ranked challenges
This rule lasts until Season 31. EA's 20 October Ranked Roadmap removes the Road to Ranked challenges in November: from Season 31 a new account needs only Level 20.
2 conditions, both from EA: a new account must reach account Level 20 and complete all 3 sets of Road to Ranked challenges; accounts that already had Ranked access before Road to Ranked launched keep it (EA Help and The Road to Ranked, both read September 13, 2026).
The Road to Ranked challenges
- 3 sets, all mandatory. EA Help: «Road to Ranked has 3 sets of challenges. To join Ranked, you need to complete all challenges.» Progress is shown in your Challenges tab in game.
- What they ask for. EA’s guide: the challenges «focus on surviving rounds, class perks like Assault Bins and Survey Beacons, and more». they teach the loop Ranked rewards (survive the ring, use your class perk, place) rather than kills.
- Core modes only. «You need to complete them in Core mode, other modes like Wildcard and Mixtape don’t contribute to Road to Ranked Challenges.» Queue Trios or Duos Battle Royale; a night of Mixtape moves nothing.
- Then 10 placement matches. Before your 1st badge appears you play 10 placement games that calibrate your start on the ladder. EA’s own advice: «don’t read too much into early results».
EA does not publish the individual challenge list on either page, and we will not quote 1 from memory; the 3 sets read left to right in your Challenges tab. If a friend wants to queue Ranked with you, every member of the squad needs their own unlock. Ranked access is per account, and the 2-rank premade rule above applies from the 1st match.
Apex ranked reset and split: what happens to your RP
Ranked resets twice a season: once when the season launches and once at the announced mid-season split, which EA calls «split 2» (EA Help, read September 13, 2026). The 2 resets work differently.
Season start. Your RP is not cut by a formula. you are «automatically assigned a rank tier that closely matches your skill level based on your Ranked matchmaking rating (MMR)»; a 1st-time Ranked player’s Unranked Trios MMR is used instead.
Split 2. A fixed table, printed by EA:
| Where you finish split 1 | Where split 2 starts you | RP after the reset |
|---|---|---|
| 1,000 | ||
| 3,250 (+250 demotion protection) | ||
| 5,750 (+250 demotion protection) | ||
| 8,750 (+250 demotion protection) | ||
| 9,250 | ||
| 10,000 | ||
| 11,000 |
Read it as a soft reset: a
Master drops to
Platinum I and keeps 11,000 RP, a
Diamond I keeps 10,000 in Platinum II, and nobody below Diamond loses a tier.
Bronze through Platinum restart at division IV of the same tier with 250 RP of protection above the floor.
Rookie is not in the table because you cannot be placed back into it once you have left.
Where Season 30 stands. Marked went live on August 4, 2026 (Marked patch notes, August 3, 2026); its Ranked Ladders 1–5 ran from August 11 to September 13, 2026 «later this split». EA’s Marked Midseason Designer’s Notes (September 10, 2026) say the full Split 2 patch notes drop on September 14, 2026 with the 30.1 update. Split 2 went live 15 September 2026. Ranked maps this split: World's Edge, Olympus, Broken Moon. 6 ladders run 22 September to 1 November 2026; Ladders 1 and 2 are done and Ladder 3 runs 6–11 October. Season 30 ends on November 3, 2026 (EA’s October 6 update names the date). That day is the next full reset: Season 31 assigns your starting tier from your Ranked MMR. EA’s September 30 matchmaking results say the bigger Ranked changes it is planning land in Seasons 31 and 32. The Ranked tab in game shows the live countdown.
Ranked Roadmap: what changes in Season 31 and Season 32
EA published its Ranked Roadmap on 20 October 2026. Season 31 starts in November and changes 4 rules. Season 32, in early 2027, rebuilds the ladder itself.
Season 31 (November 2026)
- Legend bans in Diamond+ matches. Every player votes for 1 Legend in a new banning phase before the match. The system then bans Legends at random, weighted by the votes, and nobody can pick a banned Legend that match. The ban phase runs wherever Drop Zone deployment runs.
- Lobby Tier and entry costs. Each lobby shows a Lobby Tier, the median of its squads. A squad 2 or more tiers below it plays a Challenger match with a lower entry cost. A squad 2 or more tiers above it plays a Goliath match with a higher entry cost.
- Ranked unlock. The Road to Ranked challenges go away. Account Level 20 becomes the only requirement.
- Demotion Protection on screen. When 1 match could demote you, you hold 3 Demotion Shields. Each shield absorbs 1 demotion, and you drop a tier only after the 3rd.
Season 32 (early 2027)
- New ranks. Iron replaces Rookie. Emerald sits between Platinum and Diamond with 4 divisions. Grandmaster sits above Master, and the Apex Predator badge goes to the top 750 of Grandmaster at season end.
- 2 leagues. Open League runs Iron to Emerald, and every match starts in the dropship. Pro-Am League runs Diamond, Master (4 divisions) and Grandmaster, with Drop Zone and Legend bans.
- Scoring. Each kill and each placement is worth a set amount of RP, with no multiplier between them. Every kill your squad gets pays full kill RP to each player, so assists and participation go away. Entry cost rises by division instead of by tier. Open League weighs kills higher, Pro-Am weighs placement higher.
- Rewards and Ladders. New seasonal Auras, Epic and Legendary Apex Packs and rewards on promotion. Weekly Ranked Ladders end with Season 32.
Until Season 30 ends on 3 November, every rule on this page stands.
Apex ranked rewards: season badges, animated badges and Auras
Ranked rewards arrive at the start of the next season, for the highest rank you reached in either split. so a
Diamond in split 1 who finishes split 2 in
Platinum still gets the Diamond reward (EA Help, read September 13, 2026). The badge comes in 2 versions: match your 1st-split rank (or beat it) in split 2 and the season-end badge is animated; finish lower and you get the normal version.
Rookie counts too. once you leave it, rewards follow the highest tier you achieve during the season.
Season 30 timing. The badge for your best rank across Split 1 and Split 2 arrives when Season 31 starts on November 3, 2026. Split 2 runs until then, so any rank you reach before November 3 counts toward it, and matching your Split 1 rank by then turns the badge animated.
Auras are the in-match rank cosmetic: equip 1 in the Legend Locker and it shows the rank you hold right now in the current season. never a past peak. EA’s colours:
Rookie gray ·
Bronze bronze ·
Silver silver ·
Gold gold ·
Platinum teal ·
Diamond blue ·
Master purple ·
Apex Predator red.
EA Help does not list the season’s specific reward items (badge art, trails, charms). those appear in the season’s own notes and in the Ranked tab. What is stable across seasons is the rule above: highest tier of either split, animated badge for holding it twice.
Highest rank in Apex: Master, Apex Predator and today’s top-750 cutoff
The highest rank in Apex Legends is
Apex Predator, and it is the rank you cannot reach with RP alone. EA Help: «Once you’re
Master rank, you can earn the title of Apex Predator. Apex Predators are the top 750 players per platform in the Master rank.» Master starts at 16,000 RP; Predator starts wherever the 750th-best Master on your platform sits, and that line moves all day as they play.
What that line was on October 9, 2026, 3.5 weeks into Split 2, from Apex Legends Status. How many points to reach Predator (updated hourly; «current split» board), matched by a 2nd board, Apex Ranked. Predator cutoff:
| Platform | Predator cutoff (RP) | Change in 24 h | Masters + Predators tracked | Late Split 1 (September 13 read) |
|---|---|---|---|---|
| 27,981 | ▲ 685 | 8,275 | 38,422 | |
| 21,577 | ▲ 379 | 3,829 | 26,182 | |
| 18,380 | ▲ 268 | 1,697 | 21,735 |
3 things the table says. The same red badge is a different climb per platform. On October 9, 2026 a PC Predator needed 9,601 RP more than an Xbox Predator (27,981 vs 18,380), because RP is per platform and the PC ladder is the deepest. The line is still rising on all 3 platforms (▲685 / ▲379 / ▲268 in 24 hours). On PC it has climbed from 16,268 on September 19 to 21,833 on September 30, 25,021 on October 5 and 27,981 on October 9 · about 680 RP a day since September 30. Late in Split 1 (September 13) PC read 38,422, so expect the Split 2 line to keep moving up until the season ends on November 3. And the «Masters + Predators» count is ALS’s own estimate from players in its database (the site says the true number of Masters is likely higher), so read it as the size of the room. A census is a separate case. The PC room is smaller than late in Split 1 (8,275 vs 13,609) because the split reset sent every
Master back to
Platinum I. ALS also lists a Switch board, where the cutoff sits at the 16,000 Master floor with 260 tracked players.
Above
Master there is no division to climb. The composer on this page is the honest next step: tell the assistant your platform and RP and it reads the live cutoff distance. The full daily history of the cutoff and of the Masters count is on the ALS page linked above; our live share of players per rank comes from the same database and feeds the distribution below.
The next tier from this table
The floors and the Silver mound are above. A PRO covers the RP the table just named.
RankedApex Legends Rank Boost
Pick the from-to on the page. Editor, from $8. The 2-rank premade rule on this guide still applies.
Pro hourPlay Apex Legends with PRO - 1 Hour
A 60-minute session in your lobby. Calls stay with you after the session.
PredatorApex Predator Badge - Win as a Kill Leader
The red badge when the cutoff is the goal. Flat $25.
Apex rank distribution: where players actually sit this season
Knowing the floors is half the picture; the other half is how many players sit on each rung. Respawn no longer publishes an end-of-season table. The table below is Season 30 Split 2 on the 20 September 2026 snapshot: 3,223,079 known ranked players on PC, PlayStation and Xbox. This is the same table our chat frame draws above, and the same 1 our monthly Apex rank distribution page keeps with its history and the disagreeing samples. The last column keeps the August Split 1 shares as history.
| Rank | % of known players, Split 2 (20 September) | Top % (cumulative, same table) | Split 1 in August |
|---|---|---|---|
| 11.1% | Top 100% | 1.25% | |
| 18.0% | Top 88.9% | 13.97% | |
| 30.6% | Top 70.9% | 29.69% | |
| 20.6% | Top 40.3% | 36.39% | |
| 15.7% | Top 19.7% | 15.55% | |
| 3.90% | Top 4.0% | 2.73% | |
| 0.023% | Top 0.093% | 0.05% | |
| 0.070% | Top 0.070% | 0.26% |
How to read it.
Silver is the mound at 30.6%, with Silver IV alone at 13.6%, the busiest single division on the table.
Gold IV is 11.7%. Silver and Gold together are half of the ladder. The median sits in Silver. Gold IV already puts you in the top 40.3%,
Platinum IV in the top 19.7%, and Platinum I plus everything above it is about 6.2%.
Diamond is 3.90% of players, the top 4.0%. Predator is 2,250 seats, 750 per platform.
Master is a ladder-position estimate on this snapshot.
October check. The 5 October snapshot of the same board counts 7,731,123 known players and reads
Silver 30.4%,
Gold 18.9%,
Platinum 12.7% and
Diamond 3.98%, with Silver IV at 14.8%. The shape holds. The mound and the median both stay in Silver.
Why August looked different. The August Split 1 column is a different sample: active ranked players that month. It read
Gold 36.39%, with Gold III alone at 11.21%. Split 2 also opened with the 15 September reset, which put
Diamond and above back into
Platinum. The 2 curves sit side by side and are never blended. On the August column
Master reads 0.05% and Predator 0.26%. Predator larger than Master because ALS knows every Predator (they are on the public leaderboard) but only the Masters in its own database; Another Season 30 graphic printed Predator 0.502% and Master 2.914% from a different sample. Those 2 reads stay as a disagreement on the distribution page. Season 29 in June sat at Master 3.20% and Predator 0.52%. That was a different split and a different curve. Mixing those splits is a separate case.
What rank should you aim for. and the honest ways to get there
Put the 2 tables together and the common questions answer themselves. Is
Gold good? Yes. Gold IV is top 40.3% in Split 2, so a Gold player is ahead of roughly 6 in 10 players who queued Ranked this split. The median sits in
Silver, and the Silver mound is why Silver lobbies feel crowded. Is
Platinum good? Yes by the numbers. Platinum IV is top 19.7%, and Platinum I and above is about 6.2%. And it is where the entry fee (48 RP) starts to punish a careless drop. Is
Diamond good? Diamond is 3.90% of players, the top 4.0%. Anything above that is a ladder of a few thousand names per platform.
A realistic goal is 1 tier above where you finished the last split, sized in RP from the floors:
Gold IV →
Platinum IV is 3,000 RP, Platinum IV →
Diamond IV is 3,500, Diamond IV →
Master is 4,000. Tap your rank in the chat frame at the top of this page and the assistant lays out the honest ways to cover that distance, side by side: time, cost and what stays with you. Those ways, in the order we would take them:
- Solo, with the right legends. Free, slow, and everything you learn stays. The pick that climbs changes with the rank band. On the October 9 pick-rate boards Octane leads
Bronze and
Silver, Pathfinder leads
Gold,
Platinum and
Diamond. Loba leads
Master and Predator, ahead of Axle after her October 1 nerf. The October 2026 tier list has the board by band with the pick rates behind it. - A stable trio. The 2-rank premade rule means your teammates must sit within 2 tiers of you; where Apex players actually find them. The official Discord and the public ranked leaderboard. Rooms live in our Apex LFG guide, and the Teammate search plan does the posting for you: up to 3 candidate intros in 24 hours, matched to your rank band, legends, language and region.
- A verified
Master in your own trio. The Squad Trial is 1 45-minute ranked session with a verified Master pro queueing beside you, on your own account. The 1st 15 minutes are a test game you can leave. The Pro track is the same idea over a whole split: 8 hours with a Master pro (6 and a half with a Predator) as 60-minute sessions, clips and a written review after each. You keep your hands on your account and the calls you copy stay with you. - 1:1 coaching for the aim and positioning problems no rank climb fixes. booked from the same plan pages or by asking the assistant.
- Booking the climb itself. The storefront’s Apex Legends Rank Boost page prices the exact from → to you pick.
Prices live on the plan and offer pages. Here is a separate case. plans are list prices and storefront-wide sales do not apply to them. Whatever you pick, the assistant carries your rank, platform and goal from this page into the order.
What LFCarry can open from this page
Machine-readable routing (D267-G), opened September 13, 2026. prices are printed on the destination pages only:
- /plans/apex/squad-trial. Squad Trial plan (verified
Master in your trio, 45 minutes, own account) - /plans/apex/pro-track. Pro track plan (8
Master-hours over 1 split, sessions + review) - /plans/apex/teammate-search. Teammate search plan (intros in your rank band)
- /apex/ranked-boost. Apex Legends Rank Boost (editor offer; the page prices the exact climb)
- /apex/play-1-pro-hour. Play with a PRO, 1 hour
- /apex. hub
- Siblings: October 2026 tier list · monthly rank distribution · Apex LFG
How these numbers were built
- Ranked has 8 ranks and 4 divisions. RP per division is
Rookie 250,
Bronze 500,
Silver 500 then 500 then 500 then 750,
Gold 750,
Platinum 750 then 750 then 1,000 then 1,000,
Diamond 1,000. Entry costs are 0, 10, 20, 38, 48, 65 and 90 RP. Scoring halves kill value after 8 kills. The higher-rank bonus is +15 / 25 / 35 / 50%. The top-5 streak is 10 / 20 / 30 / 40 RP. Matchmaking uses RP and hidden MMR. Drop Zones apply. The split-2 reset table sets the floors this page prints. Rewards and the animated badge rule sit on the same Help article. Auras mark the current rank. Premades stay within 2 ranks. Ranked Ladders run Tuesday through Sunday, 100 players, 5 best scores, tiers by top 10 / 30 / 50%. - Road to Ranked needs Level 20 plus all 3 challenge sets. Challenges run in Core mode only. You get 10 placement matches. There are 8 tiers with 4 divisions except
Master and
Apex Predator. - Season 30 Marked went live August 4, 2026. Ranked Ladders extended to 5 days. Ladders 1–5 ran August 11 through September 13, 2026. EA’s matchmaking test results of September 30, 2026 closed the Season 29 tests (1-tier premade restrictions,
Diamond+ solo-queue-only): neither becomes permanent and the 2-rank premade rule stays. A premade duo with a solo won 19% more often and a full trio 17% more. The bigger Ranked changes are planned for Seasons 31 and 32. - EA’s October 6, 2026 update made cross-play the default matchmaking test on US-West servers from October 7 until the season ends on November 3, with a console opt-out. Season 30 therefore ends November 3, 2026, and Season 31 rewards follow from that day.
- Marked Split 2 notes landed September 10, 2026, with the full patch notes dated September 14, 2026.
- Ranked progress is per platform. A PC account and a console account of the same player climb separately.
- On October 9, 2026, in Split 2, the Predator cutoff sat at PC 27,981 RP (▲685 / 8,275 Masters and Preds tracked), PlayStation 21,577 (▲379 / 3,829), Xbox 18,380 (▲268 / 1,697), Switch 16,000 / 260, on 2 separate cutoff boards. The PC line read 16,268 on September 19, 21,833 on September 30 and 25,021 on October 5. Late in Split 1, on September 13, 2026, it sat at PC 38,422 RP (▲609 / 13,609), PlayStation 26,182 (▲489 / 5,761), Xbox 21,735 (▲287 / 2,404), Switch 16,000 / 553. The Masters count is that site’s estimate from its own database.
- Season 30 Split 2 on 20 September 2026, 3,223,079 known ranked players:
Rookie 11.1,
Bronze 18.0,
Silver 30.6,
Gold 20.6,
Platinum 15.7,
Diamond 3.90,
Master 0.023,
Apex Predator 0.070, with Silver IV at 13.6%. The 5 October snapshot of the same board, 7,731,123 players, reads Silver 30.4, Gold 18.9, Platinum 12.7 and Diamond 3.98. - Season 30 in August 2026 sat at
Rookie 1.25,
Bronze 13.97,
Silver 29.69,
Gold 36.39,
Platinum 15.55,
Diamond 2.73,
Master 0.05,
Apex Predator 0.26, with Gold III at 11.21%. Another Season 30 graphic printed Predator 0.502% and Master 2.914%. Disagreement only. - The live share-of-players board is the same database behind the August table. Masters on that board are the Masters it has seen, the same way every other rank is counted.
- A community table still lists
Gold IV at 5,250 and
Platinum IV at 8,250 / 9,000 / 10,000 / 11,000, entry costs 5 / 20 / 35 / 45 / 65 / 90, and a “within 3 ranked tiers” party rule. Those entry costs are older than EA Help. The Ranked tab under your badge is the number that wins. - LFCarry plan pages state their own intro counts, session lengths, test-game and own-account rules: Teammate search, Squad Trial, Pro track, and the Apex Legends Rank Boost offer page.
Not printed on purpose: the individual Road to Ranked challenge texts (not on EA’s pages), this season’s reward item names (not on EA Help), and any placement-RP-per-finish grid. EA prints the scoring rule. The grid is a separate case.
FAQ
Rookie, Bronze, Silver, Gold, Platinum, Diamond, Master and Apex Predator. 8 tiers. Every tier up to Diamond has 4 divisions, IV to I; Master has none, and Apex Predator is the top 750 Master players on each platform (EA Help, read September 13, 2026).
Bronze IV starts at 1,000 RP, Silver IV at 3,000, Gold IV at 5,500, Platinum IV at 8,500, Diamond IV at 12,000 and Master at 16,000, derived from EA Help’s split-reset values (reset value minus the +250 demotion protection EA prints). Inside a tier each division costs 250 RP in Rookie, 500 in Bronze and Silver, 750 in Gold, 750–1,000 in Platinum and 1,000 in Diamond. Apex Predator has no fixed floor. it is the 750th-best Master on your platform, 27,981 RP on PC on October 9, 2026 in Split 2 (it read 38,422 on September 13, late in Split 1).
Reach account Level 20 and complete all 3 sets of Road to Ranked challenges in Core modes (Trios or Duos Battle Royale. Wildcard and Mixtape do not count), then play 10 placement matches for your 1st badge. Accounts that had Ranked before Road to Ranked launched keep their access (EA Help and EA’s Road to Ranked guide, read September 13, 2026). From Season 31 in November 2026 the challenges go away and Level 20 alone opens Ranked, per EA’s 20 October Ranked Roadmap.
Apex Predator. It sits above Master (16,000 RP) and is limited to the top 750 Master players per platform, so its cutoff moves hourly. 27,981 RP on PC, 21,577 on PlayStation and 18,380 on Xbox on October 9, 2026, 3.5 weeks into Split 2. The PC line climbs about 680 RP a day; late in Split 1, on September 13, 2026, PC read 38,422.
Twice a season: at launch, where your tier is assigned from your Ranked MMR, and at the mid-season split, where EA’s table applies. Bronze to Platinum restart at division IV of the same tier with 250 RP of protection, Diamond drops to Platinum III or II (9,250 / 10,000 RP) and Master and Predator drop to Platinum I at 11,000 RP. For Season 30, Split 2 went live 15 September 2026. Ranked maps: World's Edge, Olympus, Broken Moon. Season 30 ends on November 3, 2026, and Season 31 then places you from your Ranked MMR. The Ranked tab in game shows the live countdown.
Season 30 Marked ends on November 3, 2026. Split 2 started 15 September, and its last Ranked Ladder runs 27 October to 1 November. Your ranked rewards arrive when Season 31 starts on November 3, for the highest rank you reached in either split. EA’s 20 October Ranked Roadmap sets Legend bans in Diamond+ matches, Lobby Tier entry costs and a Level 20 unlock for Season 31, then Iron, Emerald and Grandmaster ranks with an Open League and a Pro-Am League for Season 32.
Yes. Gold IV is the top 40.3% of known ranked players in Season 30 Split 2 on the 20 September table, and the median sits in Silver. Gold holds 20.6% of the ladder. It was 36.39% on the August Split 1 table, a different sample. Platinum is well above average: Platinum IV is the top 19.7%, and Platinum I and above is about 6.2%. Diamond is 3.90% of players, the top 4.0%.
Only within 2 ranks of each other, in duos and trios alike. a Bronze can queue with Rookie, Bronze, Silver and Gold but not Platinum or higher. and the squad is matched on the highest RP in the party (EA Help, read September 13, 2026). EA tested tighter rules in Season 29 («1-Tier Premade Restrictions», «Diamond+ Solo-Queue-Only»). Its September 30, 2026 results say neither test becomes permanent and the 2-rank rule stays.
Every match deducts RP before you drop. 0 in Rookie, 10 Bronze, 20 Silver, 38 Gold, 48 Platinum, 65 Diamond, 90 Master and Predator. and you earn it back by finishing in the top half. RP then comes from placement, kills and assists (each kill worth more the higher you place, half value after 8 kills), plus bonuses for killing higher-ranked players (+15% to +50%) and for streaks of top-5 finishes (+10 to +40 RP).
- EA's Ranked Roadmap of 20 October added as its own section: Season 31 Legend bans in Diamond+ matches, Lobby Tier entry costs, Road to Ranked removed and Demotion Shields; Season 32 Iron, Emerald and Grandmaster ranks, Open and Pro-Am leagues, flat RP scoring and the end of weekly Ladders. Unlock section and FAQ updated.
- What changed: October 2026 update for Season 30 Split 2. Predator cutoff moved to the October 9 Split 2 read (PC 27,981, PlayStation 21,577, Xbox 18,380) with the September 13 Split 1 read (PC 38,422) kept beside it. Rank distribution moved to the Split 2 table of 20 September (Silver 30.6%, Gold 20.6%, the median in Silver), with the August Split 1 shares kept as history and the 5 October snapshot added. Added EA's September 30 matchmaking test results (Season 29 premade and solo-queue tests closed, 2-rank rule stays, premade win-rate gains) and the US-West cross-play test from October 7. Also added Season 30's end on November 3 with Season 31 reward timing, Ladder 3 dates and a new FAQ on when the season ends. Rank-band legend picks moved to the October 9 boards.
- Copy pass: community-table disagreement and leaderboard rooms stated as facts. URLs moved into sources. Rank floors and Gold 36.39% unchanged.








