Apex Legends Tier List — Season 30 Marked (August 2026)
Primary high-elo read = Apex Legends Status Master/Predator pick rate (34M-player database, scraped August 12, 2026 — three days into the season). Patch truth = the official Marked notes (Aug 3). Where the all-ranks slice disagrees sharply with high elo we say so in the row. Currency sibling: Apex Coins guide.
The badges that need an S-tier legend
Fixed prices, run by PROs on whichever legend is carrying the meta — or played alongside you.
Was $35Legend's Wake and Wrath IV Bundle: 20 Kills / 4K Damage
The 20-kill and 4K-damage double, the two badges that live or die on legend pick.

Double Duty Badge - Win as a Kill Leader and Champion
Kill Leader and Champion in the same game — what the aggressive S-tier picks are built for.
Full rosterApex Legends Master of All Badge - 10 Wins on 8 Legends
Ten wins on eight legends: the whole tier list, cleared.
All 28 Legends Ranked, S to C
All 28 Legends, one row each, with the Master/Predator pick rate behind every tier. Filter chips jump by role or tier.
| Tier | Legend | Role | Why |
|---|---|---|---|
| S | Still #1 at Master/Pred by 1.37× (24.3%, ▼5.6% w/w) and ▲28.9% at Diamond — 47.8% Pred win rate over 19,428 games, the largest sample of any Legend. Marked cut his slide boost from 5s to 3s and made the Ult damage him and displace his own squad, and Nitro Gate still sets the pace | ||
| S | Promoted from A — 1.9% → 17.7% Master/Pred (▲1192.8% w/w), now #2 of 28, with Diamond corroborating at 14.0% (▲823.8%). Her 49.0% Pred win rate over 19,201 games is the highest of any Legend with a five-figure sample. Marked’s loot scarcity is the mechanism — gold attachments removed, purple spawn rates cut, MRVNs halved 24→12 | ||
| S | Untouched in Marked and holding third: 9.8% Master/Pred (▼12.1%) while Diamond rose to 10.6% (▲11.2%), the only S-tier where the control slice is the stronger of the two. 48.1% Pred win rate over 6,910 games; double tactical charges and the flat 20s cooldown carry over from the Season 29 midseason | ||
| S | Promoted from A — 5.3% → 8.2% Master/Pred (▲63.1%), #4 of 28, and Diamond agrees at 5.9% (▲71.9%). 48.4% Pred win rate over 10,436 games. Rising on both high-elo slices despite the Marked turn-slow trim and Home Base moving to level 3 | ||
| A | Demoted from S — 9.7% → 5.0% Master/Pred (▼48.4%) with Diamond confirming at 7.4% (▼22.8%). Still #5 of 28, but a 41.7% Pred win rate over 2,865 games is the third-lowest of any quotable sample, and half her high-elo share went in seven days | ||
| A | Up to 4.4% Master/Pred (▲24.3% w/w, #6 of 28) and ▲44.6% at Diamond — the only Assault rising on both high-elo slices while Bangalore and Fuse fall | ||
| A | 3.7% Master/Pred (▼10.9%) and 3.3% at Diamond (▼12.5%), easing on both high-elo slices but held in the band by a 48.4% Pred win rate over 3,228 games | ||
| A | 3.2% Master/Pred (▼17.1%) and 3.7% at Diamond (▼25.0%), falling on both high-elo slices — held in the band by a 45.1% Pred win rate over 2,749 games | ||
| A | A soft hold — 3.0% Master/Pred (▼40.0%) and 4.3% at Diamond (▼21.1%), with a 41.0% Pred win rate over 1,758 games that is the lowest of any quotable sample. First out of the band if another one moves | ||
| A | 2.7% Master/Pred (▲23.3%) and ▲52.4% at Diamond — the strongest riser in the band, though 41.6% Pred win rate over 1,179 games is among the softest in it | ||
| A | 2.6% Master/Pred (▼11.0%) and 3.3% at Diamond — untouched in Marked and holding a full band above the Support and Controller floor without a buff | ||
| A | Promoted from B — Marked fixed her Ult failing to multiply damage on successive shots, and she now carries the second-best Pred win rate of any Legend with a four-figure sample (49.2% over 1,397 games), behind only Sparrow. 2.1% Master/Pred (▲14.9%) | ||
| A | 2.0% Master/Pred (▲4.5%) and 2.2% at Diamond, with a 44.0% Pred win rate over 1,647 games — the bubble holds value as Marked cuts close-range damage across the board (R-99 13→12, Alternator 19→18, RE-45 17→16). Second-most-picked Support of six, behind Loba | ||
| B | 55.3% Pred win rate over 1,595 games is the highest of all 28 and the only figure above 50% with a four-figure sample — but 1.8% Master/Pred (▲9.9%) against 1.6% at Diamond (▼43.5%) is not enough share to price higher | ||
| B | Demoted from A — 6.5% → 1.6% Master/Pred (▼75.9%) with Diamond confirming at 2.3% (▼64.4%). Last week high elo had barely reacted to the Marked nerfs; it has now, and three quarters of her high-elo share went in seven days. 48.0% Pred win rate over 1,010 games | ||
| B | Demoted from A — 1.0% Master/Pred (▼55.3%) and 2.6% at Diamond (▼45.0%) while all-ranks pick rose to 5.2% (▲31.0%). Pubs kept him and high elo dropped him, and Marked moved the 30-30 Repeater off floor loot into the care package | ||
| B | Demoted from S — 3.1% → 0.9% Master/Pred (▼70.3%), now 17th of 28, and Diamond confirms the fall at 2.0% (▼45.5%). She was the default Support a week ago; she is now third of six, behind Loba and Gibraltar | ||
| B | Demoted from A — 0.8% Master/Pred and ▼46.9% at Diamond, and the only Marked entry that touches him is a skydive-animation bug fix. All-ranks 2.5% (▲33.6%) is a pubs signal, not a ladder one | ||
| B | 0.8% Master/Pred (▼21.3%) and 1.3% at Diamond (▼46.5%), with all-ranks up to 2.1% (▲21.9%). Her 54.4% Pred win rate reads high but rests on 215 games — too thin to move a tier on | ||
| B | ▲171.2% at Master/Pred and ▲15.6% at Diamond on the season’s second-biggest buff — wall health 400/600/800→600/700/800, deploy 0.5s faster, Sheila base move speed 70→104, and the Hemlok Breach Charge now does 50% less damage to Hardlight — but 0.7% is still 21st of 28 | ||
| C | Holds at C despite reading ▲157.9% to 0.8% at Master/Pred — Diamond, the larger sample, has her at 0.4% and ▼23.3%, moving the other way. The Predator sample behind that spike is 212 games, and it is the ranked-reset artefact the source is warning about rather than a real move | ||
| C | Demoted from B — 0.6% Master/Pred (▼41.3%) with Diamond agreeing at 1.1% (▼41.9%). Her 35.0% Pred win rate is the lowest of all 28, though on 140 games it is directional only. Last week’s ▲18.2% was a small base, not a trend | ||
| C | Demoted from B — 0.5% Master/Pred and ▼52.2% at Diamond, and Marked removed the Extended Supply Bins his Support class perk existed to open | ||
| C | 0.5% Master/Pred (▼27.2%), 0.5% at Diamond and 0.6% all-ranks — the flattest line on the board, and still a pick that needs coordination the ranked ladder rarely gives you | ||
| C | Demoted from B — 0.4% Master/Pred on 67 Pred games, too thin to quote a win rate from, and Marked removed the Weapon Supply Bins his Assault class perk existed to open | ||
| C | Demoted from A — 0.3% Master/Pred (▼72.3%), 26th of 28, after Loba took the Support slot outright at 17.7%. Diamond 1.1% and all-ranks 3.3% are the argument for B if you weight adoption over the ladder | ||
| C | Demoted from B — 0.3% Master/Pred (▼72.0%) and 0.9% at Diamond (▼59.6%). Identical Master/Pred share to Lifeline, so the two move together | ||
| C | Demoted from B. Last week this table put her on watch for A; the opposite happened, and we retract it. 0.5% → 0.1% Master/Pred (▼71.1%), 28th of 28 and last on the board, while the all-ranks rework spike fell back 9.9% → 4.8% (▼57.7%). Eight days in, no high-elo slice validates the kit |
Note: these are pick rates, not win rates. Three days into a season, what top players choose is the best available signal — but it lags a rework by design, which is exactly why Bloodhound sits at B here and #1 everywhere else. Where the two slices diverge (Bloodhound, Loba, Rampart) the gap is the story, so both numbers are in the row.
Season 30 Marked Meta Snapshot (August 2026)
What is live: Season 30 Marked, launched August 4, 2026 (patch notes Aug 3). This is a rework season, not a new-Legend season — the roster is unchanged at 28.
What Marked changed for this table:
- Bloodhound reworked. Brand-new Ult, Allfather’s Cloak: throw a dome that cloaks anyone inside it for 8s, cloak persists 12s after leaving, and cloaked players get +20% move speed and threat vision. It breaks on damage, firing or most abilities — but not on Bloodhound’s own abilities, and the level-3 upgrade downgrades shooting from ‘breaks’ to ‘interrupts’. Passive and tactical were rebuilt around it: white ravens now fly 400m (was 190m base), you can trigger them remotely, and the tactical is a 3s full-body scan followed by four snapshot scans.
- Buffed: Loba (tactical equip 0.6→0.4s, +15% range, −30% travel time, Ult cooldown 150→120s) and Rampart (wall health 400/600/800→600/700/800, deploy 0.5s faster, Sheila base move speed 70→104, passive earns locked hop-up progress 50% faster).
- Nerfed: Valkyrie (tactical base damage 25→15, missile dive angle reverted, Ult height −15%, Eye In The Sky through-wall scan 250→100m, Supersonic 50%→40%), Axle (slide boost 5s→3s, Ult now damages Axle and stuns/displaces allies), Seer (less turn slow; Home Base moved to level 3).
- Weapons: close-range damage came down across the board — R-99 13→12, Alternator 19→18 with mag cuts, RE-45 17→16, Hemlok 22→21 with Breach Charge cooldown 25→30s. G7 Scout returns to floor loot nerfed (37→33, no Double Tap, no sniper optics) and the 30-30 Repeater moves into the care package at 51 damage with Shattercaps.
- Energy ammo rework: energy ammo is gone as a lootable item. Havoc, Nemesis, Devotion, L-STAR, Volt, Triple Take and RE-45 now carry a regenerating stockpile (one magazine per 18s, paused while firing or reloading). Strong in short fights, weak in long ones.
- Corrupted Attachments: a new high-tier rarity, one per weapon, each with a real downside — Overflowing Magazine, Headseeker Barrel, Tactical Laser, Agile Standard Stock, Rapid Sniper Stock.
- World’s Edge reworked: Sorting Factory and the Fragment construction stacks are back, Tree Settlement replaces The Tree, War Camp replaces Survey Camp, Big Maude merged into Landslide.
The pattern to read: the two data slices disagree, and that disagreement is the season so far. All-ranks, Bloodhound (9.9%) and Loba (9.2%) are the two most-picked Legends in the game and both are up more than 550% week over week. At Master/Predator they are 0.5% and 1.9%. That is novelty, not a solved meta — the top of the ladder is still running Axle, Pathfinder and Mad Maggie while it works the rework out. Expect this table to move once the first ranked ladder closes.
Ranked in Marked: ladders are now 5 days long. Ladder 1 runs Aug 11–16, then Aug 18–23, Aug 25–30, Sep 1–6 and Sep 8–13.
Best Apex Legends for Beginners (Season 30)
Verdict: take one Legend per role from the S/A band that forgives mechanical mistakes, and ignore the Bloodhound hype until you can win gunfights.
- Assault: Bangalore. Smoke teaches you resets, and she is unchanged in Marked so nothing you learn this week goes stale.
- Skirmisher: Octane. The pad and stim are readable; move to Pathfinder once rotations start deciding your games.
- Support: Conduit — point-and-click shields, still the S-tier default. Loba is genuinely easier to use after the Marked buffs if you prefer looting your team into shape.
- Recon: Bloodhound is now a reasonable beginner pick, which was not true last season. The cloak is forgiving and the scan does the map-reading for you. Just do not expect the ladder-winning results the all-ranks pick rate implies.
- Support: Gibraltar only after you can hold an angle — the dome does not carry a missed clip.
Want the climb without learning every kit? The rank and badge options are below. Putting Apex Coins into the Battle Pass instead of random packs? Read the Apex Coins prices & value guide.
How We Rank (Methodology)
This page is a consensus ranked list, not a vibes chart.
- Primary: Apex Legends Status pick rate, Master/Predator slice, scraped August 12, 2026 against a 34M-player database. Week-over-week deltas straddle the Aug 4 patch, so they measure the patch.
- Adoption cross-check: the all-ranks slice from the same source, used only where it diverges from high elo by more than a band.
- Patch truth: the official EA Marked patch notes, August 3, 2026. Every buff and nerf quoted in the table is from that document, not from a summary of it.
- What we do not do: we do not carry Season 29 editorial tier lists into Season 30, and we do not rank a reworked Legend on how many people are trying it.
The honest caveat for this edition: the season is three days old. Pick rate at the top of the ladder is a lagging measure of a rework, and win-rate samples this early are not worth quoting. Where we place a Legend against the direction of the patch — Bloodhound at B, Rampart at B — the row says exactly which number drove it, so you can disagree with the call and still use the data.
Sources
Consolidated from the official EA Apex Legends: Marked patch notes (August 3, 2026) and Apex Legends Status pick-rate data (Master/Predator, Diamond and all-ranks slices, rescraped August 12, 2026 after the August 11 ranked reset; a Master/Predator move is actioned only when Diamond agrees in direction). Currency sibling: Apex Coins guide.
FAQ
The badges that need an S-tier legend
Fixed prices, run by PROs on whichever legend is carrying the meta — or played alongside you.
Was $35Legend's Wake and Wrath IV Bundle: 20 Kills / 4K Damage
The 20-kill and 4K-damage double, the two badges that live or die on legend pick.

Double Duty Badge - Win as a Kill Leader and Champion
Kill Leader and Champion in the same game — what the aggressive S-tier picks are built for.
Full rosterApex Legends Master of All Badge - 10 Wins on 8 Legends
Ten wins on eight legends: the whole tier list, cleared.
