The fastest route through the DMZ levels
The DMZ Level is a separate track from the 1 to 55 Player Level of Multiplayer.
XP earned in Multiplayer or Warzone never raises your DMZ Level.
It works in 1 direction only. Your DMZ XP feeds the 1 to 55 Player Level as well.
Here is how to level up fast:
- Run Dynamic Operations. Each completed Op pays DMZ XP and DMZ Cash.
- Add Side Ops on the way. They pay DMZ XP too.
- Play Story Missions. They are a listed source of DMZ XP.
- Keep deploying after a failed exfil. You keep the XP of a deployment even if you fail to exfil.
- Exfil with the same Operator. Dog Tag ranks come after a successful exfil.
A PRO plays the levels for you on your account, up to Level 70.
DMZ Level 70 without the grind
A PRO plays DMZ on your account: 10 levels, 25 levels, Level 1 to 70, or 1 Operator’s Dog Tags to Onyx III.
DMZ levelMW4 DMZ Leveling Boost: Level 1 to 70
DMZ levels played by a PRO on your account, up to Level 70, or 1 Operator’s Dog Tags from 1 to 18.
DMZ camosMW4 DMZ Mastery Camo: Chiral, Ripple Tide, Helio
The DMZ mastery camos after Divergence: Chiral, then Ripple Tide, then Helio.
Squad PROMW4 DMZ Missions & Extractions: Hourly Pro
A PRO in your squad by the hour for Story Missions, Dynamic Ops and the exfil.
What DMZ Levels 1 to 70 unlock
The DMZ Level unlocks the Forward Operating Base piece by piece. Stations, station upgrades, 3D Printer recipes, Operator skins and Fire Support all come from this track.
These are the milestones most players chase:
| DMZ Level | Unlock | Type |
|---|---|---|
| 4 | Operator skin | |
| 5 | Vendor | FOB station |
| 9 | Operator skin | |
| 10 | Gunsmith | FOB station |
| 15 | Operator skin, plus 1 Operator slot | |
| 19 | Operator skin | |
| 20 | Dog Tag Case | FOB station |
| 25 | 5% discount | Gunsmith upgrade |
| 50 | 50% Bounty Payout | Station upgrade |
| 70 | 100% Bounty Payout, 18 Stash slots, Advanced SERE Kit | Top of the track |
Level 70 is the last level on the list.
The modes, the map and the rest of DMZ are in our MW4 DMZ guide.
DMZ leveling in Season 1: X01 and the camo track
Season 1 opened on 6 November at midnight ET.
It brought X01, a new DMZ location with its own bosses.
The Season 1 patch notes of 7 November list stability fixes for X01.
Every X01 run pays DMZ XP like any other deployment.
The route through X01 and its bosses is in our MW4 DMZ X01 guide.
After the levels, the DMZ camo grind waits:
Chiral,
Ripple Tide, then
Helio.
Their challenges are in our MW4 mastery camo guide.
Our PROs play DMZ by hand on your account. You keep every level, station and Trait they earn.
From the source
Official“DMZ has its own Level Unlock track separate from the 1-55 Multiplayer progression; DMZ XP from Story Missions, Dynamic Operations, Side Ops and other activities raises it through 70 levels; DMZ XP also counts toward the 1-55 Player Progression, but Multiplayer or Warzone XP does not raise the DMZ Level. DMZ Progression Table: Reece 4, Vendor 5, Coffey 9, Gunsmith 10, Simone and +1 Operator slot 15, Hector 19, Dog Tag Case 20, +5% Gunsmith discount 25, 50% Bounty Payout 50, Level 70: +18 Stash slots, 100% Bounty Payout, Advanced SERE Kit.”
Official“Operator Dog Tag progression (18 levels): Steel, Bronze, Silver, Gold, Damascus, Onyx (I, II, III); a Trait Point every new Dog Tag level; Operator level and DMZ level are independent; fully leveled at Onyx III with 18 Trait Points, then Prestige; every successful exfil awards DMZ XP and Dog Tag level-ups come after an exfil, more than once on a strong deployment; 66 Traits across Warfighter, Scout and Survivalist. DMZ Player Progression infographic: you keep XP from a deployment even if you fail to exfil.”
Official“Season 1 patch notes, DMZ: stability fixes in X01; fixed Career progression rewards that stopped appearing after level 70.”
Official“Season 1 on 6 November: DMZ adds X01, a new location with new bosses.”
FAQ
Level 70. The DMZ Level runs from 1 to 70, apart from the 1 to 55 Player Level of Multiplayer.
No. Only DMZ XP raises the DMZ Level, and it counts toward the main Player Level too.
Yes. The XP of a deployment stays with you after a failed exfil. A Dog Tag rank, though, comes after a successful exfil.
18, from Steel I to Onyx III. Each new rank gives that Operator 1 Trait Point.
The Dog Tag Case station. It stores the Dog Tags you take from enemy Operators and exfil with.
Chain Dynamic Operations with Side Ops in each deployment and finish Story Missions. A PRO can also play the levels on your account.
Yes. A PRO plays DMZ on your account, from 10 levels up to the full Level 1 to 70, or 1 Operator's Dog Tags.
- New page. The DMZ Level 1 to 70 track, the fastest DMZ XP sources, the level milestones, Operator Dog Tags and Traits, and DMZ leveling in Season 1.
