How to get into the Labyrinth in Tarkov
The Labyrinth has no queue button on the map screen. You reach it from Shoreline through a transit.
- Load into Shoreline with a
Labrys access keycard and the
Knossos LLC facility key in your inventory. - Walk to the health resort and go down to the basement of the west wing.
- Open the locked door with the
Knossos LLC facility key. - Use the transit behind it. The
Labrys access keycard lets you through.
| Need | Detail |
|---|---|
| Keycard | |
| Door key | |
| Start map | Shoreline, health resort west wing basement |
| Raid time | 30 minutes |
| PMCs | Up to 5 |
Your 1st keycards come from the story chapter called The Labyrinth. You ask the traders about the facility.
Jaeger then gathers keycards for you. Jaeger also has a barter for more keycards.
The Labyrinth is an end map. No transit leads out of it. You leave through one of its 2 extracts.
Labyrinth quests on your account, or the level they ask for
Pick the Labyrinth quests you need, or the access unlock. A PRO runs them with you or on your account.
The Labyrinth story chapter and quests
The story chapter ends when you read the Labyrinth facility research report. That last step unlocks the Theseus achievement.
The quest chain runs from Shady Contractor to Keeper's Word. The table lists 9 of its quests and their traders:
| Quest | Trader |
|---|---|
| Shady Contractor | |
| Needle in a Haystack | |
| Hidden Layer | |
| Offensive Reconnaissance | |
| Hypotheses Testing | |
| Indisputable Authority | |
| This Tape Sucks | |
| Confidential Info | |
| Keeper's Word |
Hypotheses Testing, Indisputable Authority, This Tape Sucks, Confidential Info and Keeper's Word need PMC level 26.
Keeper's Word closes the chain. It opens after Hypotheses Testing, Vacate the Premises, Confidential Info, Indisputable Authority, This Tape Sucks and Sensory Analysis Part 2.
The map also holds the
Observation room key and the
Corpse room key.
The rest of the trader book sits in Tarkov quests. The
Lightkeeper path is in Lightkeeper.
The 5 spawn chambers and how to open each one
Every raid starts in 1 of 5 spawn chambers. Each chamber blocks the way out with a hazard. Touching it kills you. Solve the chamber before you move.
| Chamber | Hazard | Way out |
|---|---|---|
| 1 | Toxic pool | Find |
| 2 | Steam | Find |
| 3 | Fire | Find |
| 4 | Shotgun trap | Find |
| 5 | Toxic puddle | Get the |
Solve your chamber in the opening minutes. Loot comes after the exit is open.
Traps, the alarm and the 2 bosses
The halls past the chambers hold 3 kinds of traps.
- Tripwires.
Shadow of Tagilla places them. They disarm later in the raid. - Poisoned barbed wire. It appears in different spots each raid. The toxin deals 140 HP per minute.
- Spike pits. They are always in the same places. Each raid opens or closes them at random.
An alarm sounds when you near the centre of the map. Buttons around the map switch it off.
Shadow of Tagilla has no fixed room. Expect him in any corridor.
Vengeful Killa appears after Shadow of Tagilla dies, so a boss kill starts a 2nd fight.
Since patch 1.2.0.0, PMC bots also spawn in the Labyrinth and join the fights.
Labyrinth extracts and insurance
| Extract | Where | Condition |
|---|---|---|
| Ariadne's Path | Southwest | Needs an |
| The Way Up | East of the centre | Opens 15 minutes after the raid starts |
Without an
Ariadne symbol key, plan the run around The Way Up. Keep time to reach it before the 30-minute clock ends.
Insurance never returns gear lost in the Labyrinth. Bring a kit you are ready to leave behind.
The Labyrinth in patch 1.3.0.0
The Labyrinth opened as an event on 27 March 2025. Battlestate then kept it as a permanent map.
Season 1, Kord Breach, started with patch 1.1.0.0 on 3 August 2026.
Patch 1.2.0.0 on 6 October 2026 added PMC bot spawns to the Labyrinth.
Patch 1.3.0.0 on 29 October 2026 added the Halloween event. It is the live build.
Plan your keycards around the wipe calendar in Tarkov wipe date. Kappa players can check the full list in Kappa.
From the source
Official“Patch 1.3.0.0, 29 October 2026. New Halloween in-game event.”
Official“Patch 1.2.0.0, 6 October 2026. Added PMC bot spawns to The Labyrinth, where they will participate in combat on the location.”
Official“Patch 1.1.0.0, 3 August 2026. Season 1, Kord Breach, begins.”
FAQ
Load into Shoreline and go to the basement of the health resort west wing. Open the door with the Knossos LLC facility key. Use the transit with a Labrys access keycard.
Yes. In a group, every player needs their own Labrys access keycard. Solo runs need 1 keycard.
Start the story chapter called The Labyrinth. Jaeger gathers your 1st keycards. Jaeger also has a barter for more.
No. Insured gear lost in the Labyrinth never comes back. Take a kit you can leave behind.
Ariadne's Path in the southwest needs an Ariadne symbol key. The Way Up opens 15 minutes after the raid starts.
Shadow of Tagilla roams the whole map. Vengeful Killa appears after Shadow of Tagilla dies.
A raid lasts 30 minutes. Up to 5 PMCs can enter.
Yes. Pick your quest on the Labyrinth boost page. A PRO runs it with you or on your account.
- Page published: entry items, the 5 spawn chambers, traps and bosses, both extracts, the quest chain and patch 1.3.0.0.


