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Tarkov Labs Map Guide: Access Keycard, 7 Extracts and Keycard Rooms

Updated 2026-11-01 · 7 min read · by LFCarry PRO team

The Lab is a Tarkov map under the center of the city. You enter with a TerraGroup Labs access keycard, 1 per player. A raid lasts 30 minutes for 8 to 10 PMCs. The map has 7 extracts, and most need a switch or power to open. 6 colored keycards open its loot rooms. Insurance returns nothing you lose on this map. The live patch is 1.3.0.0, released 29 October 2026.

Tarkov Labs Map Guide: Access Keycard, 7 Extracts and Keycard Rooms

How to get into Labs in Tarkov

The Lab is a secret TerraGroup facility under the center of Tarkov. Every entry costs 1 TerraGroup Labs access keycard. The card is used up when you load in.

  1. Get a TerraGroup Labs access keycard. In a group, every player needs their own card.
  2. Before the Tour story chapter, reach The Lab by transit from Streets of Tarkov or Factory. Each transit asks for 1 access keycard.
  3. Progress the Tour story chapter. It unlocks The Lab on the location select screen.
  4. Queue for The Lab from the map screen with the card in your inventory.
Raid factValue
Raid time30 minutes
PMCs8 to 10
EntryTerraGroup Labs access keycard, 1 per player
Armed AIScav Raiders. Black Division operatives take their place in Season 1 KORD BREACH.
InsuranceInsured gear lost in The Lab never comes back.
Transit outStreets of Tarkov

Where to get the access keycard

SourceWhat it takesCards
Mechanic barter, loyalty level 3Bulbex cable cutter and Pipe grip wrench1
Intelligence Center level 2 craft, 40 minutesIntelligence folder, with the UHF RFID Reader as a tool3

The craft gives 3 cards per run. Build the module with the Tarkov hideout guide.

Labs raids and keycards on your account

A PRO runs The Lab with you or on your account, or farms the keycard for the room you want.

All 7 Labs extracts and how to open them

The Lab has 7 extracts. Most of them need a switch before they open. Plan your exit before you loot.

ExtractHow to open itWhere it is
Cargo ElevatorRestore power in basement room G1. It works once per raid.2nd floor, opposite room G21
Hangar GateOpen the gate from cabin B24 on the 2nd floor of the hangar. It shows up in some raids only.Sector B11
Main ElevatorRestore power in the basement, opposite room R4.Basement corridor between rooms R6 and R8
Medical Block ElevatorRestore power in basement room G6.Basement, between rooms G3 and G4
Parking GateOpen the gate from room Y21 on the 2nd floor, next to R22. It shows up in some raids only.Sector Y11
Sewage ConduitPress the switch on the left of room B1 to drain the water. Draining takes about 80 seconds.Basement room B1, right side
Ventilation ShaftTake off your backpack.Basement corridor between rooms G1 and G8, next to G7

Every extract switch except the Sewage Conduit and the Ventilation Shaft plays a loudspeaker announcement.

A switch can also call armed AI to the spot. Clear the area and hold an angle on the door while the timer runs.

The transit to Streets of Tarkov opens 1 minute after the raid starts. It sits near the orange dome, next to the office with the billiard table.

Labs keycards and the rooms they open

6 colored keycards open the locked loot rooms of The Lab. The access keycard only gets you in.

KeycardRoom it opens
TerraGroup Labs keycard (Black)Experiment area, room G12
TerraGroup Labs keycard (Blue)Quarantine zone, room G11
TerraGroup Labs keycard (Green)Laboratory block, room G22
TerraGroup Labs keycard (Red)Security arsenal
TerraGroup Labs keycard (Violet)Security post
TerraGroup Labs keycard (Yellow)Parking garage alarm control room

The Lab also has 3 metal keys and 1 extra card:

  • TerraGroup Labs manager's office room key
  • TerraGroup Labs weapon testing area key
  • TerraGroup Labs arsenal storage room key
  • TerraGroup Labs residential unit keycard, for the residential unit in the containment block

A PRO can farm any colored keycard on your account. Pick the room you want to open.

A Labs raid plan: power, AI and loot

3 of the 7 extracts need power from the basement. Build the route around your exit.

  1. Choose an exit from the table above before you load in.
  2. For an elevator, restore its power in the basement before you loot.
  3. Open your keycard rooms on the way to the exit.
  4. Press the exit switch last. It plays an announcement and can call armed AI.

The basement also holds the power switch for the lights. Turning it off darkens the facility.

Armed AI squads spawn through the raid. Extract switches can call more of them.

The LEDX guide lists the Labs rooms where LEDX spawns. A Labs raid carry puts a PRO on the route with you.

The Lab in patch 1.3.0.0

Patch 1.3.0.0 went live on 29 October 2026.

Season 1 KORD BREACH started on 3 August 2026 with patch 1.1.0.0. Black Division operatives hold The Lab for the season. Eliminating certain Black Division operatives gives the TerraGroup documents the Battle Pass asks for.

Since the 1.0 release, The Lab sits behind the Tour story chapter. New players reach it by transit until Tour unlocks the map screen entry.

The Labyrinth is a different map under Shoreline. It needs its own Labrys access keycard.

From the source

Battlestate GamesOfficial

“Patch 1.3.0.0, 29 October 2026.”

Battlestate GamesOfficial

“Patch 1.1.0.0, 3 August 2026. Seasons system and Season 1 KORD BREACH. Season documents come from the KORD BREACH task line and from certain Black Division operatives.”

FAQ

Progress the Tour story chapter. It unlocks The Lab on the location select screen. Before that, a transit from Streets of Tarkov or Factory takes you in with an access keycard.

What changed
  • Page published: entry and the Tour unlock, access keycard sources, all 7 extracts, the 6 keycard rooms and patch 1.3.0.0.
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