Tarkov hideout upgrade order
The Tarkov hideout has 26 modules and 68 levels. Each module level needs items, often roubles, and other module levels. Build in this order and every gate opens on time.
Vents 1,
Security 1 and
Generator 1. Generator 1 costs 100,000 roubles and 1 Spark plug. Hideout crafts only start while the Generator has power.
Workbench 1,
Illumination 1 and
Lavatory 1. They are cheap and instant. Workbench 1 needs 2 Screw nuts, 2 Bolts and a Leatherman Multitool.
Intelligence Center 1. It needs
Security 1,
Vents 1,
Generator 1 and
Workbench 1. It cuts the Scav timer by 15% and adds 5% to quest money.
Medstation 2,
Nutrition Unit 2 and
Security 2. These are the module gates for
Intelligence Center 2.
Intelligence Center 2. It also needs Attention skill level 3. It unlocks the
Bitcoin Farm.
Bitcoin Farm 1. Start it as early as you can. Every hour it runs counts toward your next bitcoin.
Vents 3,
Security 3 and
Generator 3. Generator 3 opens
Bitcoin Farm 2,
Solar Power and
Intelligence Center 3.
Workbench 3,
Solar Power,
Water Collector 3, then
Bitcoin Farm 3. Solar Power halves fuel use. Bitcoin Farm 3 needs both Solar Power 1 and Water Collector 3.
| Stage | Build | What it opens |
|---|---|---|
| 1 | Power for crafts | |
| 2 | ||
| 3 | Scav timer -15%, quest money +5% | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 |
Short on parts or roubles? A Pro can build the levels you pick with the hideout upgrade service.
Build your hideout without the parts hunt
A PRO builds your modules to the level you pick, farms the roubles for the money gates, or opens the flea for the parts you lack.
Hideout upgradeEFT Hideout Upgrade Boost
Pick level 1, 2 or 3. A PRO builds your hideout modules to it on your account.
RoublesRoubles & Currency Farm Service - No RMT
Millions of roubles for the Stash, Medstation and Workbench money gates. You pick the amount.
Flea unlockFlea Market Unlock: Any Level to 15
Your PMC leveled to the flea tab, so you buy the hideout parts you lack.
Bitcoin Farm: requirements, Graphics cards and output
The
Bitcoin Farm turns Graphics cards into
Physical Bitcoin. It has 3 levels. Each level adds card slots.
| Level | What it takes | Card slots |
|---|---|---|
| 1 | 10 | |
| 2 | 25 | |
| 3 | 50 |
With 1
Graphics card the farm makes 1
Physical Bitcoin every 83 hours and 20 minutes. Each extra card speeds it up.
Cards are the long grind.
Intelligence Center 3 unlocks a
Graphics card craft, so a full farm can come from your own hideout.
Intelligence Center: the module to rush
Intelligence Center unlocks the
Bitcoin Farm and the cheapest flea trades. Every level pays back while you play.
| Level | What it takes | Bonus |
|---|---|---|
| 1 | Scav timer -15%, quest money +5% | |
| 2 | Quest money +10% more, insurance return time -20% | |
| 3 | Scav timer -20% more, flea fee -30% |
Level 1 builds instantly. Level 2 takes 1 hour, and level 3 takes 24 hours.
Level 2 also crafts the TerraGroup Labs access keycard. Level 3 crafts the
Graphics card that feeds your
Bitcoin Farm.
Hideout costs: the big rouble and euro gates
Most module levels cost items. A few levels also cost a lot of money:
| Module level | Money | Other gates |
|---|---|---|
| 100,000 roubles | ||
| 150,000 roubles | ||
| 500,000 roubles | ||
| 395,000 roubles | ||
| 2,500,000 roubles | ||
| 8,500,000 roubles | ||
| 200,000 euros | ||
| 25,000 euros |
Stash levels can also come with the game edition. The Left Behind edition starts at Stash 2. Prepare for Escape starts at Stash 3.
Medstation 3 also asks for a LEDX. The LEDX guide covers where it spawns. The roubles guide covers how to fund the money gates.
Hideout crafts worth unlocking
Crafts are where the hideout pays you back. These modules unlock the crafts most players run:
| Module | Craft it unlocks |
|---|---|
| Fleece fabric and WD-40 | |
| TerraGroup Labs access keycard | |
| LEDX Skin Transilluminator |
Craft profit moves with flea prices. Check the live price before you start a long craft.
Keep the
Generator fueled while a craft runs. A craft that loses power runs far slower.
Season 1 and the main PMC hideout
Season 1, KORD BREACH, started on 3 August 2026 with patch 1.1.0.0. It ends on 7 December 2026.
- Seasonal character. It has its own hideout on its own servers. Its progress resets with each new season, every 4 to 6 months.
- No Found in Raid items. Seasonal hideout zones take items without the Found in Raid status.
- Main PvP and PvE characters. Seasonal progress never touches their hideouts.
Patch 1.1.0.0 changed the hideout in every mode:
- Simpler requirements for some level 1 to 3 zones.
- No Found in Raid status on some materials in PvP and PvE.
- Shorter build times on some zones.
- Money costs on many zones.
- Weapon builds without a
Workbench.
Patch 1.3.0.0 on 29 October 2026 is the live patch. The wipe date guide tracks the next season start.
Hideout upgrades with an LFCarry Pro
Short on parts, roubles or raid time? A Pro builds the hideout on your account.
- Hideout upgrade. Pick level 1, 2 or 3, and a Pro builds your modules to it.
- Roubles farm. Millions of roubles for the
Stash,
Medstation and
Workbench gates. - Flea Market unlock. Your PMC leveled to the flea tab, so you buy the parts you lack.
Each card prints its live price. Prestige 2 also asks for hideout levels, and the Prestige guide lists them.
From the source
Official“Patch 1.1.0.0: Seasons system and Season 1 KORD BREACH. Seasonal characters are independent of PvP Zone and PvE Zone characters and reset every 4 to 6 months. Hideout: simplified construction requirements for some Level 1-3 zones; Found in Raid requirement removed from some materials in PvP and PvE; reduced construction times; Workbench no longer required for Weapon Build; money requirements added.”
Official“Patch 1.2.0.0: EXFIL Brothers Program, QoL, Customs and Interchange changes, fixes including Hideout lighting.”
Official“The Kord Breach season will conclude on December 7.”
FAQ
Start with Vents 1, Security 1 and Generator 1, then Workbench 1. Rush Intelligence Center next. Intelligence Center 2 unlocks the Bitcoin Farm.
Bitcoin Farm 1 needs Intelligence Center 2. It also takes 10 T-Shaped plugs, 2 VPX Flash Storage Modules, 15 Power cords, 10 Power supply units and 15 CPU fans. It builds in 34 hours.
Level 1 holds 10 cards, level 2 holds 25 and level 3 holds 50. Level 3 also needs Solar Power 1 and Water Collector 3.
With 1 Graphics card it makes 1 Physical Bitcoin every 83 hours and 20 minutes. Each extra card speeds it up.
It cuts the flea fee by 30% and the Scav timer by 20% more. It also crafts Graphics cards. It needs Workbench 3 and Generator 3.
Some items still do on the main PvP and PvE characters. Patch 1.1.0.0 removed that status from some materials. Season 1 characters build with no Found in Raid items at all.
The hideout has 26 modules with 68 levels in total. The Stash has 4 levels, and the Defective Wall has 6.
Season 1, KORD BREACH, ends on 7 December 2026. It started on 3 August 2026. The seasonal hideout resets with the next season.
- Page published: upgrade order, Bitcoin Farm and Intelligence Center tables, money gates, crafts and the Season 1 hideout rules.
