The Season 1 Raid Tier at a Glance
World of Warcraft: Midnight launched March 2, 2026; Season 1 opened the week of March 17 with nine bosses across three raids. Patch 12.0.7 Revelations (June 16 NA / June 17 EU) added Sporefall — a single-boss raid that brings the tier to ten bosses.
Splitting one tier across smaller instances is deliberate: short evenings, targeted loot, and a separate AotC per launch raid. The trade-off is logistics — your weekly clear now spans four lockouts in three zones.
Race context: Team Liquid locked the Season 1 Race to World First on April 6, 2026 by killing Mythic Midnight Falls (L'ura) — a four-peat. Season 1 closed at the 11 August 2026 maintenance. Its Ahead of the Curve, Cutting Edge and Ashes of Belo’ren are no longer obtainable; Season 2’s raid, The Venomous Abyss, opens 18 August.
Every Raid and Every Boss in Season 1
Full boss roster with wing colors. Tier-set pieces are split across the three launch raids — you need more than one instance for a four-piece.
| Raid / wing | Bosses | Zone | Tier set |
|---|---|---|---|
| The Voidspire 6 | Imperator Averzian · Vorasius · Fallen-King Salhadaar · Vaelgor & Ezzorak · Lightblinded Vanguard · Crown of the Cosmos | Voidstorm | Helm, shoulders, gloves, legs |
| The Dreamrift 1 | Chimaerus | Harandar | Chest |
| March on Quel'Danas 2 | Belo'ren · Midnight Falls (L'ura) | Isle of Quel'Danas | Curio token (any slot) |
| Sporefall 1 | Rotmire | Harandar | None (Sporefused catch-up) |
Voidspire carries four armor slots, Dreamrift holds the chest, and Quel'Danas drops a flexible curio — that design quietly forces full-tier participation, which is why single-raid targeted runs stay popular this late.
Browse raid runs →Voidspire, Dreamrift, March on Quel'Danas and Sporefall runs on every difficulty, self-play, scheduled around you. From-prices are listed per raid on the page.
The Difficulty Ladder: LFR to Mythic
All four instances run the classic four difficulties, with Season 1 twists worth knowing before you book a night.
- LFR — staggered wings after each raid opens. Launch raids require ~ilvl 220; Sporefall LFR needs 240 (delve/dungeon gear first).
- Normal / Heroic — flexible 10–30 players. Heroic is where Ahead of the Curve lives — one AotC per launch end boss.
- Mythic — fixed 20 for the three launch raids. Hall of Fame honors the first world clears on each final boss.
- Sporefall Mythic Flex — the first Mythic Flex raid, scaling 15–25 players. Read as Blizzard testing flexible Mythic sizing for future tiers.
Raid DPS meta right now leans
Frost Mage,
Demonology Warlock, and
Unholy Death Knight on Mythic parses — full rankings in our Midnight tier list. Dungeon gearing that feeds raid entry is covered in the Mythic+ guide.
Loot: Item Level Bands and Upgrade Tracks
Launch-raid loot climbs with boss position. Numbers below are from The Voidspire (Wowhead rewards guide) and match the Dreamrift / Quel'Danas bands.
| Difficulty | Early bosses | Mid bosses | End bosses |
|---|---|---|---|
| LFR Veteran | 233 | 237–240 | 243 |
| Normal Champion | 246 | 250–253 | 256 |
| Heroic Hero | 259 | 263–266 | 269 |
| Mythic Myth | 272 | 276–279 | 282 |
Sporefall is the catch-up valve. Sporefused gear drops at the top of each upgrade track (incl. Ascendant Voidforging bonuses):
| Difficulty | Sporefused ilvl | Track |
|---|---|---|
| LFR | 259 | Veteran |
| Normal | 272 | Champion |
| Heroic | 285 | Hero |
| Mythic | 298 | Myth |
One June boss became the highest-value kill of the season for most rosters. Midnight also removed item-level restrictions on loot trading inside raids, so funneling to a carried friend is cleaner than in The War Within. Raid kills still seed Great Vault slots (Rotmire counts toward the 2/4/6 boss thresholds).
Mounts, Achievements, and the Season 2 Clock
Prestige rewards, in rough demand order:
- Ashes of Belo'ren — seasonal Mythic mount from Midnight Falls on Mythic in March on Quel'Danas.
- Tenebrous Harrower — meta mount from Glory of the Midnight Raider (Voidspire + Dreamrift + Quel'Danas feat challenges).
- Luminous Sporeglider — Sporefall/Rotmire mount (plus Madcap Redcap toy and Luminous Rotshroom decor).
- Ahead of the Curve — one per launch raid, Heroic end-boss kills before the next tier.
- Cutting Edge — Mythic final-boss kills, plus Hall of Fame for early world clears.
Team Liquid already closed the RWF chapter on April 6 — full timeline in our Race to World First guide. Patch 12.1 Curse of Ula’tek went live 11 August 2026 and Season 1’s raid achievements closed with it. The Venomous Abyss opens 18 August on Normal, Heroic and Mythic together — there is no Heroic-only week — with Raid Finder Wing 1 the same week and wings 2–4 on 25 August, 1 September and 8 September. Its own Ahead of the Curve: Ula’tek and Cutting Edge: Ula’tek open with it, and Mythic Ula’tek drops the Primeval Skyfriend. Full S2 picture: Midnight Season 2 guide.
See Midnight services →Normal, Heroic and Mythic all open together from 18 August. Ahead of the Curve and Cutting Edge on Ula'tek are live from week one — book the difficulty you want in the first lockout.
Mythic Progression Reality in July 2026
Honest math for anyone weighing a Mythic push this late. A 20-player roster clearing nine launch bosses plus Rotmire is still a multi-week project: typical two-night teams spend 6–9 hours/week in raid, and mid-tier Mythic walls (Lightblinded Vanguard, both Quel'Danas fights) are where pug progression historically stalls. Cutting Edge remains a small single-digit percentage of the raiding population.
Hidden costs filter more than skill: consumables/repairs across hundreds of pulls, a stable 20-person roster in a flexible-everything era, and split-raid gearing early on. Sporefall's 15–25 Mythic Flex eases the roster boss; unrestricted loot trading eases funneling — the calendar does not change.
If you want the rewards without the roster, that is exactly the carry-market gap. Gold for consumables and BoEs: gold guide.
Buy vs Grind: When a Raid Carry Makes Sense
Grind it yourself when you have a guild you like, six-plus hours a week, and runway before the reset. Raiding with your own team is still the best version of WoW.
A carry is the rational play in a few specific spots:
- AotC before the reset — one evening in a self-play Heroic clear beats six weeks of pug roulette, especially with three separate AotC achievements this tier.
- Specific Mythic bosses — Ashes of Belo'ren or the exact tier pieces you are missing, without progressing the whole instance.
- Sporefall on a high difficulty — one boss, top-of-track loot, minimal time.
- Vault seeding — a weekly Heroic clear keeps Great Vault raid slots filled while you focus on keys or PvP.
LFCarry raid runs are self-play by default: you join, PROs handle mechanics load, every drop/achievement/mount lands on your character. Pricing is listed per raid and difficulty as a from-price on the page; scoping a custom bundle in chat is free. Market context: carry services guide. Alt on-ramp: Delves.
FAQ
Get a raid carry →Full clears, single bosses, AotC packages and Mythic mount kills with vetted PROs. You play, they carry, everything drops to you.
