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MW4 Weapons List: All 33 Launch Guns by Class

Updated 2026-10-26 · 13 min read · by LFCarry PRO team

Modern Warfare 4 MW4 has 33 weapons at launch: 24 primary, 8 secondary, 1 melee. All 33 are named, with unlocks from Level 4 to Level 55. Launch loadouts.

MW4 Weapons List: All 33 Launch Guns by Class

The short answer: 33 at launch, all 33 named

33Launch weapons
9Classes
28Apex Attachments

MW4 ships 33 weapons at launch on 23 October: 24 primary, 8 secondary, 1 melee. Since 19 October, all 33 have official names across 9 classes. Each card prints the unlock level and the max weapon level, and 28 cards add an Apex Attachment.

Create-a-Class opens at Player Level 4. That level hands you 9 guns, 1 per class. The 9 are Han 86, ISO Nightshade, Rezi 12, FiNN LMG, MAR-9, KG-7 Vulcan, SANG 9mm, PILA and the FSS Carbon Edge 1095 knife. The other 24 unlock between Level 5 and Level 55. Cronen Squall comes last, at Commander (Level 55).

Vault Signature platforms sit inside the 33: Kastov 762, ISO Nightshade, Rezi 12, Oris 8.6 and the FSS Carbon Edge 1095 knife. Those 5 count inside the 33.

Damage numbers, TTK and recoil graphs are not out yet. Live hub ranks live on the loadouts page.

Crafting the Weapons. Official Infinity Ward. Starts at the AR / SMG / sniper / shotgun mix (4:25). Call of Duty · Watch on YouTube ↗

All 33 guns by class: unlock level, max level and Apex

Every launch gun below carries its unlock level and its max weapon level. 28 of them also carry an Apex Attachment. Unlock level is the player level that adds the gun to Create-a-Class. Max weapon level is where its Apex Attachment and Weapon Prestige open.

Assault rifles (8)

  • Han 86: unlocks at Level 4. Max weapon level 72. Apex: Han X20 Skybreaker, a targeting optic with a 20mm airburst grenade launcher. South Korean 5.56 with a high rate of fire and moderate damage.
  • M4: unlocks at Level 14. Max weapon level 72. Apex: M4 Hurricane, a high-capacity, top-loading conversion. Fully automatic service rifle.
  • Hyeon Burst: unlocks at Level 21. Max weapon level 68. Apex: Hyeon Hyperburst, a rapid 3-round burst followed by automatic fire. North Korean 6.8 SPC prototype with a hard-hitting burst.
  • Patriot XMR: unlocks at Level 27. Max weapon level 72. Apex: Patriot XMR Volt, an underbarrel electrical stun launcher. Full-auto rifle with high impact and substantial recoil.
  • Kastov 762: unlocks at Level 34. Max weapon level 68. Apex: Kastov ARC, a radio-frequency pulse that disrupts enemies and electronics. Full-auto 7.62×39mm with heavy impact and firm recoil.
  • Oden: unlocks at Level 39. Max weapon level 65. Apex: Oden Sentinel, a suppressor, bipod and sniper scope package.
  • Axion: unlocks at Level 52. Max weapon level 69. Apex: Axion Clearcut (also listed as Axion Reaver), a chainsaw-style rear grip for mobile hipfire. .300 Blackout with moderate recoil and a fast cyclic rate.
  • Cronen Squall: unlocks at Level 55. Max weapon level 67. Apex: Cronen Maelstrom.

SMGs (5)

  • ISO Nightshade: unlocks at Level 4. Max weapon level 64. Apex: ISO Trace, ammunition that tracks enemy movement. Full-auto 9×19mm with notable recoil.
  • VEL 46: unlocks at Level 5. Max weapon level 60. Apex: VEL 46 Snap, a tactical sling for faster weapon switching. 4.6x30mm with exceptional maneuverability and smooth, predictable recoil.
  • Wz.55 Striga: unlocks at Level 18. Max weapon level 60. Apex: WZ.55 Striga Rampage, a dual-wield conversion. 9×18mm with best-in-class mobility and a slow rate of fire.
  • PPSh-41: unlocks at Level 30. Max weapon level 62. Apex: PPSh-41 Ember, an underbarrel incendiary launcher. Close-range gun with a best-in-class rate of fire and generous ammo.
  • X-58 Nyx: unlocks at Level 46. Max weapon level 53. Apex: X-58 Void, built for suppressed fire and stealth. Integrally suppressed 5.8x21mm with very low recoil.

Shotguns (2)

  • Rezi 12: unlocks at Level 4. Max weapon level 60. Apex: Rezi 12 Enforcer, pump-action cycling with explosive slugs. Semi-auto 12-gauge with a fast cycle.
  • Warlord: unlocks at Level 32. Max weapon level 60. Apex: Warlord Lumen, a blinding strobe that activates while aiming.

LMGs (3)

  • FiNN LMG: unlocks at Level 4. Max weapon level 59. Apex: FiNN Adverse, more sustained fire that can overheat. 5.56×45mm with a steady rhythm and firm recoil.
  • Type 73: unlocks at Level 9. Max weapon level 65. Apex: Type 73 Assault, a top-mounted magazine with explosive ammunition. Korean-made 7.62×54R that hits hard at medium and long range.
  • APOC-338: unlocks at Level 44. Max weapon level 56. Apex: APOC-338 Praetor, a 10-round belt with a semi-automatic conversion.

Marksman rifles (3)

  • MAR-9: unlocks at Level 4. Max weapon level 73. Apex: MAR-9 Auto, a fully automatic conversion. Semi-auto 7.62 DMR with moderate, controllable recoil.
  • Oris 8.6: unlocks at Level 11. Max weapon level 70. Apex: Oris 8.6 Razor, a receiver module that holds up to 3 throwing knives. Bolt-action 8.6 Blackout.
  • Mosin-Nagant: unlocks at Level 36. Max weapon level 69. Apex: Mosin Harpoon, a spring-loaded ballistic bayonet.

Sniper rifles (3)

  • KG-7 Vulcan: unlocks at Level 4. Max weapon level 75. Apex: KG-7 Drillcharge, explosive rounds that penetrate surfaces. High-capacity bolt-action sniper.
  • Astaroth .57: unlocks at Level 25. Max weapon level 54. Apex: Astaroth .57 Infiltrator, radio waves that reveal enemies behind cover.
  • Signal 50: unlocks at Level 50. Max weapon level 74. Apex: Signal Inferno, incendiary rounds with extra vehicle damage. .50 Cal anti-materiel rifle with a reciprocating barrel.

Pistols (4)

  • SANG 9mm: unlocks at Level 4. Max weapon level 38. Apex: SANG Breach, an underbarrel 12-gauge shotgun. 9×19mm service pistol.
  • Krait P68: unlocks at Level 7. Max weapon level 38. Apex: Krait P68 Commando, an integrated tactical knife. Semi-auto .45 ACP.
  • .50 GS: unlocks at Level 41. Max weapon level 37. Apex: GS Magna, a full-auto conversion. 50-caliber sidearm.
  • Mojave .357: unlocks at Level 48. Max weapon level 44. Apex: Mojave Lawless, which fans the hammer for rapid hipfire shots. .357 revolver with heavy stopping power up close.

Launchers (4)

  • PILA: unlocks at Level 4. Max weapon level 46. Lightweight, portable air-defense system with guided or unguided missiles.
  • RPG-8: unlocks at Level 23. Max weapon level 46. Unguided anti-vehicle rockets.
  • JOKR: unlocks at Level 43. Max weapon level 46.
  • PM-40 Anvil: unlocks at Level 54. Max weapon level 46.

Melee (1)

  • FSS Carbon Edge 1095: unlocks at Level 4. Max weapon level 46. Dagger blade in 1095 carbon steel.

Launchers take no attachments and no Apex. They change only camos, decals and stickers. The knife changes only its camo.

3 guns changed status since the test. Axion, SANG 9mm and Wz.55 Striga sat outside Gunsmith in the test. At launch each one unlocks by player level and takes attachments and an Apex.

In the August test the pistol was spelled Karit P68. At launch it is Krait P68, the name this page uses. The test listed a Combat Knife. The launch melee slot holds 1 knife, the FSS Carbon Edge 1095.

Each class has a tier list and builds of its own: MW4 assault rifle tier list, best SMG in MW4, best MW4 sniper loadouts and best MW4 LMG loadouts.

Max 1 of the 33 launch guns

All 33 are named, each with a max weapon level from 37 to 75. A pro starts on your gun from launch on 23 October.

Unlock order and max weapon levels

Max weapon level is the number of weapon levels a gun needs to open its Apex Attachment and Weapon Prestige. KG-7 Vulcan has the longest track at 75. Signal 50 needs 74 and MAR-9 needs 73.

X-58 Nyx has the shortest primary track at 53, with Astaroth .57 at 54. Pistols run from 37 to 44. Launchers and the knife sit at 46.

Most test guns gained levels at launch. Han 86 went from 68 to 72 and ISO Nightshade from 56 to 64. Kastov 762 dropped from 71 to 68 and .50 GS from 50 to 37. Rezi 12 stayed at 60.

Unlock order by player level: Level 4 opens Create-a-Class with 9 guns, 1 per class. Then come VEL 46 at 5, Krait P68 at 7, Type 73 at 9 and Oris 8.6 at 11. M4 follows at 14, Wz.55 Striga at 18, Hyeon Burst at 21, RPG-8 at 23 and Astaroth .57 at 25.

Patriot XMR unlocks at 27, PPSh-41 at 30, Warlord at 32, Kastov 762 at 34 and Mosin-Nagant at 36. Oden follows at 39, .50 GS at 41, JOKR at 43 and APOC-338 at 44.

X-58 Nyx arrives at 46, Mojave .357 at 48 and Signal 50 at 50. Axion comes at 52, PM-40 Anvil at 54 and Cronen Squall at 55, the Commander level.

The weapon cards print another level for 6 guns. On the cards, VEL 46 shows Level 13, Wz.55 Striga 21, PPSh-41 27, X-58 Nyx 34, Astaroth .57 10 and Signal 50 35. This page follows the level-by-level unlock tables in both 19 October posts. Your Progression menu shows the live order on 23 October.

A player comment during the test said Type 73 took 3 to 4 hours to max and FiNN took 2 hours after that. No hour-to-max table is published yet.

Weapon 2XP tokens level these guns faster: MW4 double XP.

Create-a-Class and Gunsmith rules at launch

Create-a-Class opens at Player Level 4. Before that you deploy with premade Default Loadouts. Each loadout now carries its own Operator.

An attachment unlocks once. Every other gun that uses that piece already has it. If a later Level would grant a piece you already own, that Level skips as a Bonus Level Up. You do not have to sit a 2nd gun to earn a piece for a favourite.

Apex Attachments are the final reward for maxing a weapon. They equip separately from standard Gunsmith pieces and take no attachment slot. 28 Apex at launch: every gun except the 4 launchers and the knife. 19 of those 28 sat in the test. More than 500 standard attachments.

Some Apex Attachments block other slots. Mojave Lawless blocks Trigger Action attachments. SANG Breach blocks lasers. Oris 8.6 Razor blocks underbarrels.

Weapon Prestige opens at max weapon level. It resets the weapon level and relocks its attachments. Apex and Blueprint attachments stay unlocked. Shared attachments stay unlocked on your other guns. Blueprints, camos, reticles, decals and stickers stay too.

Weapon Prestige pays 4 Pyroclast camos. Pyroclast comes at Weapon Prestige 1 Level 1 and Pyroclast Terminus at Weapon Prestige 1 max level. Pyroclast Scatter comes at Weapon Prestige Master Level 150 and Pyroclast Cascade at Level 250. Mastery camos.

Gunny sits in Create-a-Class and the DMZ Gunsmith. Short for Gunnery Sergeant. It builds from the attachments you already unlocked, with close-range, balanced and long-range picks that grow as you unlock more. Infinity Ward’s developers crafted the recommended builds. You can still edit every slot by hand.

Gunsmith shows Damage, Range, Accuracy, Mobility and Handling values on every build. The Details menu goes deeper. No damage or TTK table is published yet. This page copies that blank.

Visit the Firing Range on a gun you own. Compare builds. Test attachments before a match.

Gunsmith categories on the launch guns: optics, muzzles, barrels, underbarrels, magazines, rear grips, stocks, lasers and ammunition. Some guns add bolts, guards, combs, cylinders, trigger actions or fire mods. Lasers such as the 1mW and 5mW Canted Lasers unlock Canted Stance. The beam stays visible while you aim. Hollow Point returns: delayed healing and a blood trail on a critically injured Operator.

Create-a-Class also carries 18 perks on a Pick 3 system, 17 killstreaks, 9 tacticals, 11 lethals and 12 field upgrades. Ninja and Quick Fix return at launch. Overkill swaps your secondary for a 2nd primary. Lethal Reach turns a weapon butt into a melee weapon strike.

In DMZ, any gun or attachment you unlocked in Multiplayer or DMZ sits at the Forward Operating Base Gunsmith. You buy it there with DMZ Cash.

How to use this list on 23 October

Plan your levels around the unlock table. Level 4 gives you 1 gun per class. The M4 needs Level 14 and the Kastov 762 needs Level 34. Cronen Squall waits for Commander at Level 55.

Classic Prestige resets level unlocks and Create-a-Class progress, so those guns unlock again each Prestige. Regular Prestige keeps every unlock. Each Classic Prestige pays 1 Permanent Unlock Token, which keeps 1 Level Unlock item for good. Activision suggests spending it on a perk, field upgrade, killstreak or equipment. Prestige guide.

DMZ Early Access opened 20 October for digital pre-orders and pre-purchases. Attachments and camos earned there are available in Multiplayer on 23 October. Campaign Early Access opened 16 October (PT).

Camo tracks sit on these guns in Multiplayer, DMZ, and from Season 1, Warzone. 1 camo grind covers all 3 modes. 9 masteries total. Mastery camos. Maps: 2026 maps.

Reserve a max on 1 gun or a bundle on weapon leveling.

Vault Signature weapons and what is still open

Vault Signature Collection is base plus blueprint plus Apex. The 5 platforms: Kastov 762 / Voltspine, ISO Nightshade / La Sombra Venenosa, Rezi 12 / Shattered Code, Oris 8.6 / Volt-Edge, and the FSS Carbon Edge 1095 knife / Sombra Besada. Those 5 sit inside the 33. Vault weapons reach Warzone in Season 1.

The Vault Edition also unlocks 8 Operators: Ghost, Blix, Valeria, Price, SAS, South Korean SF, COM FST and KSK Amphibious. Hunter Killer comes with a Digital Standard or Vault Edition pre-order.

On 20 September the meta's top band led with ISO Nightshade, M4, and Kastov 762. Type 73, X-58 Nyx, and Oris 8.6 sat in that same top band. Letter ranks for those names live on the loadouts page.

The official launch weapon count is 33. 12 core 6v6 maps are named. 6 of those 12 names sat in the August test. The other 6 are new at launch on 23 October. Mastery camos are 3 per mode and 9 in total. Killstreaks at launch are 17. An Activision account is required. A mobile phone number may be required. PC needs TPM 2.0 and Secure Boot.

Listed platforms: PlayStation 5, Xbox Series, Xbox on PC, Battle.net, Steam, Nintendo Switch 2. PlayStation 4 and last-gen Xbox consoles stay off that list. Vault Edition is listed at $99.99. Activision has not listed a Standard MSRP. Warzone Season 1 is when MW4 systems integrate, on 6 November. Warzone weapon stats are not published before that day. Ranked Play has no day yet. MW4 has no published tactical-nuke number yet.

Season 1 also opens the Warzone mastery challenges. When Activision names a new weapon, this list adds it with its unlock level and Apex.

FAQ

33: 24 primary, 8 secondary, 1 melee. All 33 have official names across 9 classes, each with an unlock level and a max weapon level.
What changed
  • Launch dates reworded so the page reads right on and after 23 October. Stats still to come are stated plainly.
  • All 33 launch guns now listed by class with unlock level, max weapon level and Apex Attachment. Create-a-Class, Gunsmith and Weapon Prestige rules follow Activision’s 19 October launch posts.
  • Season 1 set for 6 November.
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