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Updated Azure Covenant Tower · Sep 2026

Palworld Azure Covenant Tower: How to Reach and Beat Auri & Shaolong

Updated 2026-09-29 · 8 min read · by LFCarry PRO team

SAuri and Shaolong
Auri and Shaolong, S tierAuri and ShaolongDragon / Water · Level 68 · Ice or Electric

Pin -423, -1425. Level 68. Ice or Electric. Tower $40. 6 devices plus Feybreak.

How to reach it 6 devices + Feybreak

Sunreach sky island. Live pin −423, −1425. Shut down all 6 defense systems. Beat Bjorn and Bastigor at Feybreak to turn the altar on.

How to beat them Ice or Electric

Dragon / Water. 5-minute shared bar, up to 4 players. Ice or Electric. Shaolong floods the floor. Hard rematch: level 80 / 501,600 HP.

Azure Covenant Tower is Auri and Shaolong on a Sunreach sky island. Live pin −423, −1425. Encounter level 68. Hard rematch is level 80. Shaolong is Dragon and Water. Ice or Electric skills cut the bar. 6 defense systems drop the barrier. Bjorn and Bastigor at Feybreak turn the Sunreach altar on. Palworld 1.0 gives 5 minutes and up to 4 players. The live tower SKU is $40.

Palworld Azure Covenant Tower: How to Reach and Beat Auri & Shaolong

Azure Covenant Tower sits at -423, -1425

−423, −1425Sunreach sky island
Level 68Hard 80
Ice or ElectricDragon / Water
$40Tower clear

Auri leads the Azure Covenant. Her Pal is Shaolong. The tower is on a Sunreach sky island. The live Tower table pin is −423, −1425.

The Auri page opened today prints approximately −423, −1426. That is the same island, 1 unit off the table pin.

2 earlier published pins still sit on this island. On 13 July 2026 the printed pin was −433, −1424. On 13 August 2026 the printed pin was −419, −1431.

PublishedCoordinatesWhat they call it
Live table, 20 Sep 2026−423, −1425Azure Covenant Tower, Sunreach
13 July 2026−433, −1424Azure Covenant Tower, Sunreach
13 August 2026−419, −1431Azure Tapestry / Sunreach

Do not average the pins. They sit about 14 units apart on the same island. Fly the Sunreach sky island. All 3 pins land you on the tower approach.

Palworld 1.0 removed Great Eagle Statues from tower roofs. After a win you still exit at the top. There is no roof statue fast-travel on this tower.

This is faction tower 8 of 8 on the live table. The 8 rows, in climb order:

  • Tower of the Rayne Syndicate. Zoe and Grizzbolt. 113, −431. Level 10.
  • Free Pal Alliance Tower. Lily and Lyleen. 36, −311. Level 20.
  • Brothers of the Eternal Pyre Tower. Axel and Orserk. −587, −517. Level 30.
  • PIDF Tower. Marcus and Faleris. 556, 335. Level 40.
  • PAL Genetic Research Unit Tower. Victor and Shadowbeak. −148, 447. Level 50.
  • Moonflower Tower. Saya and Selyne. −597, 206. Level 55.
  • Feybreak Tower. Bjorn and Bastigor. −1294, −1669. Level 60.
  • Azure Covenant Tower. Auri and Shaolong. −423, −1425. Level 68. Hard 80.

A pair named Zenara and Astralym still has a page on some guides. The live Tower table has no 9th row. Treat Azure as the last listed faction tower.

Hard rows on that same table: the 5 early towers sit at hard 55. Moonflower stays at 55. Feybreak stays at 60. Azure is the only row that jumps to hard 80.

Every tower now has its own battlefield. Axel and Orserk run electrified grids. Saya and Selyne fill craters with poison. Shaolong fills this floor with water. Watch the arena. The HP bar is the other half of the fight.

How to drop the tornado: 6 devices plus Feybreak

You cannot walk in while the barrier is up. Shut down all 6 defense systems around Sunreach. That drops the tornado around the tower.

Beat Bjorn and Bastigor at Feybreak Tower. That turns the Sunreach altar on and opens the warp to the sky islands.

Those are 2 different steps. The 6 devices drop the weather. The Feybreak clear turns the altar on. Do both if you are still staring at a cyclone.

Sunreach islands around the tower sit at level 60 and above. Pack that climb before you walk the 6 devices.

The mission that sends you here is Hope Springs Eternal. You reach Sunreach after Feybreak. Speak with a Sunreach citizen. Gather what they say about Auri. Then shut the 6 systems down.

After the clear you pick up the Key Sphere of Original Sin and keep walking toward the World Tree. You can talk to Auri again later on that path.

A win ejects you to the top of the tower. You can walk back in and rematch at any time. A wipe drops your bag at the door. Pick it up before the next pull.

Live catalog, opened today: Feybreak Tower is a fixed $35 checkout. Tower of the Azure Covenant is a fixed $40 checkout.

The climb still burns fragments. Where to farm Paldium Fragments before you walk the 6 devices.

Ask LFCarry how to get in →Tell LFCarry which devices you have down and whether Feybreak is done. Free, about 30s.

Auri and Shaolong: level, HP, elements, timer

The fight is a shared HP bar. Palworld 1.0 shortened the timer from 10 minutes to 5 minutes. Up to 4 players can enter.

If the timer expires, you die and drop at the door. Recover the bag at the entrance and walk back in.

Encounter level on the live table is 68. Recommended walk-in level published 13 August 2026 is 70. Print both. Bring Pals at that band.

Normal HP published 13 July 2026 is 327,600. Shaolong is Dragon and Water.

FactNumberOpened
Encounter level68Live Tower table, 20 Sep 2026
Recommended walk-in7013 August 2026
Normal HP327,60013 July 2026
Hard rematch80 / 501,600 HP13 July 2026 + live table level 80
Timer5 minutesPalworld 1.0 History
Players4Live Tower page

Ice hits at ×1.5. Electric hits at ×1.5. Fire and Dark sit at ×0.66.

Shaolong floods the arena. Water fills the floor. A flying mount keeps you off that water. Frostallion is Ice and flight in the same Pal.

Keep Auri on your Pal. Shoot Shaolong from range when the flood starts. That split keeps the water off your mount for longer.

Dodge Shaolong's Flooding. Standing in the water is the wipe, even when the HP bar looks free. A flyer lets you keep shooting while the floor is gone.

The shared bar is 1 pool for Auri and Shaolong. Damage on either side moves the same timer. Burn the bar before the 5 minutes end.

What to bring: Ice, Electric, gear

Ice covers the Dragon side. Electric covers the Water side. Bring at least 1 of those 2 elements. Bring a flyer if the flood is wiping you.

Ice pals that show up on the pages opened today: Vanwyrm Cryst, Cryolinx, Chillet, Frostallion, Bastigor, Moldron Cryst.

Electric pals on those same pages: Grizzbolt, Orserk.

Player kit at tech 67 to 70: Mechanical Bow, Combat SMG, Prototype Shotgun, Heavy Assault Rifle at tech 70, Ancient Helm and Armor at tech 68, Advanced Shield.

Ride Frostallion so your own gunfire converts to Ice and you stay off the flood. Fill the other 4 slots with condensed Ice or Electric pals if you have them.

If you only have Orserk, that is enough Electric for the Water side. Ask LFCarry the box if the flood is still the wipe.

Vanwyrm Cryst and Cryolinx are the Ice names from 13 July 2026. Frostallion, Bastigor, and Moldron Cryst sit on the later kit list. Orserk is the Electric anchor on both lists. Grizzbolt is the other Electric name from July.

Chillet is Ice on the July list. Ride it if Frostallion is still locked. A ground Chillet still dies in the flood, so swap to a flyer when the water rises.

Azure Covenant Tower boost →Azure Covenant Tower is a fixed $40 checkout. Feybreak, the altar unlock, is $35.

The tower on this page, and the 2 that unlock it

Opened on the live catalog 2026-09-20. Azure Covenant $40. Feybreak $35. Sakurajima $29. Character leveling from $5.

Hard mode 80 / 501,600 HP, then the $40 climb

Hard rematch unlocks after Auri and Shaolong. Every earlier tower then gets a hard row. Hard mode offers unique loot on those rematches. The live table does not name that loot.

On 13 July 2026 the published hard-mode figure was level 80 / 501,600 HP. The live table still lists hard level 80 for this pair.

Hard file multipliers that have been published: HP ×88, damage dealt ×12, taken ×0.2. Use the July HP as the printed number. Treat the multipliers as scaling on that number.

On the climb this is late-game, after Feybreak. Saya and Selyne at Sakurajima Tower sit before Feybreak. Feybreak Tower sits before this door.

Opened on the live catalog today:

Character leveling starts at $5 if you still need the 68. Ask LFCarry the shrine if the storm is still up. Free.

Related farm: Paldium Fragments. Palworld hub: /palworld.

From the source

Report

“8 faction towers. Azure Covenant Tower, Sunreach, -423, -1425. Auri and Shaolong. Normal 68, hard 80. 4 players. Palworld 1.0: timer 10 minutes to 5 minutes. Great Eagle Statues removed from tower roofs. Hard mode unlocks after Auri and Shaolong.”

Report

“Tower 8. Azure Covenant Tower, Sunreach. Coordinates approximately -423, -1426. Level 68. Shaolong Dragon / Water. Ice and Electric. 6 defense systems. After Bjorn and Bastigor. Hope Springs Eternal. Key Sphere of Original Sin.”

Report

“Last edited 13 July 2026. Pin -433, -1424. 6 devices. Level 68 / 327,600 HP. Hard 80 / 501,600 HP. Ice or Electric. Still prints a 10-minute timer and a roof statue. Live table overrides those 2 lines.”

Report

“Updated 13 August 2026. Pin -419, -1431. Level 70 recommended. Feybreak altar unlock. Ice and Electric. Shaolong flooding. Hard-mode sibling page 613135.”

Report

“type=basic, $40. Feybreak $35. Sakurajima $29.”

FAQ

Sunreach sky island. Live pin −423, −1425. 2 earlier pins on the same island: −433, −1424 (13 July 2026) and −419, −1431 (13 August 2026).

Ask LFCarry →Ask “I only have Orserk” or “solo hard mode, do I even try?” LFCarry reads this page.

What changed
  • 5-minute timer, roof statue gone, live pin -423, -1425, 8-tower list, hard 80 / 501,600 HP, and live $40 / $35 / $29 climb prices written as facts. Source names left the body.
  • Cover swapped onto the hero. Sources list moved to cards.
  • Page opened. Pin split, level 68 to 70, $40 basic.
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