The short answer: Early Access opened 16 October, launch on 23 October
Campaign Early Access went live on Friday 16 October 2026, 7 days before launch on 23 October. Digital Standard or Vault on Xbox Series, Xbox on PC, PlayStation 5, Battle.net, Steam, and Nintendo Switch 2 sit on that list.
Who: players who digitally pre-ordered or pre-purchased Standard Digital or Vault on those stores. All digital editions sit on the Campaign Early Access list. A disc stays off this list.
What: the Campaign. The window is the full Campaign, 16 missions. Campaign Early Access leaves out Multiplayer and Warzone. DMZ Early Access opened on 20 October at 10 AM PT. Early estimates put a full run at about 6 to 8 hours. Calendar: release date.
Reserve a completion on the campaign page. A pro starts as soon as the Campaign is open on your account: since 16 October on a digital pre-order, from 23 October for every owner.
Reserve your Campaign completion
Regular to YOLO on your login. A pro starts as soon as the Campaign is open on your account.
CampaignMW4 Campaign Completion: Regular to YOLO
A pro completes the Campaign on your login. Regular, Veteran, Realism or YOLO.
Launch weekMW4 Launch Week Package: Campaign, Level 55, 10 Maxed Guns, Nuke
Campaign on Veteran, level 1 to 55, 10 guns to max level and a nuke in 1 booking.
RankMW4 Rank and Prestige Leveling
Player level to 55 or max prestige after the Campaign.
Who is on the Early Access list
Listed: Digital Standard and Digital Vault on Xbox Series, Xbox on PC, PS5, Battle.net, Steam, and Switch 2. Xbox Play Anywhere means 1 digital purchase on the Xbox Series store or the Xbox on PC store unlocks both. That purchase still has to be digital to sit on this list.
Off the list: Physical Standard on an Xbox Series disc or a PS5 disc. Vault is digital only. Game Pass at launch is a no. MW4 comes to Game Pass no earlier than Holiday 2027, so Game Pass gives no path onto this list. PlayStation 4 and last-gen Xbox consoles stay off the platform list.
Vault versus Standard does not change Campaign EA. Both digital editions sit on the list. Vault adds the Hostile Alliance pack, the Special Forces pack, the Signature Weapon Collection, 1 Season of BlackCell from Season 01, and a DMZ Deployment Bonus whose loot list is still blank. Those extras are cosmetics and a later DMZ kit. They add no campaign missions. Digital Standard owners can buy a Vault upgrade in the store. A physical edition cannot take that upgrade. Editions table: release date.
Ask LFCarry →Say the difficulty and your platform. Your pro starts the day the Campaign is open on your account.
What you play: Park, Price, and 5 theaters
You fight as Private Park, a young South Korean soldier entering live combat with his squad. A routine patrol collapses when North Korea launches a full-scale invasion. Captain Price works off-book on a hunt that collides with that war. Those 2 names and that setup are the published Campaign cast.
Published theaters: trench warfare in Korea, close-quarters combat in New York, chases through Paris, SAS night raids in Mumbai, and city-wide assaults to reclaim occupied ground. Those are setting lines.
The Campaign is 16 missions. It opens with Mayhem and ends with Greater Good.
Wz. 55 Striga is listed as Campaign Mission only on the official weapons guide. That is a gun gate. Axion and Sang 9mm are Multiplayer default-loadout guns on that same list.
Hostile Alliance and Special Forces are Vault operator packs for Multiplayer at launch, and for Warzone from Season 01. Price, Valeria, Ghost, and Blix in those packs are operator skins.
Catch up on the story so far with the Modern Warfare games in order.
Length, difficulties and the 16 completion rewards
The Campaign is 16 missions. Early estimates put it at about 6 to 8 hours. Higher difficulties take longer. Older Modern Warfare runtimes stay off this page.
MW4 has 6 Campaign difficulties, from easiest to hardest: Recruit, Regular, Hardened, Veteran, Realism and YOLO. Realism unlocks after 1 completion on any difficulty. YOLO unlocks after a Realism completion. That makes 2 full runs before the 1st YOLO attempt.
YOLO gives 1 life for all 16 missions. A death or a failed objective sends the run back to the 1st mission, Mayhem. Every YOLO attempt starts from New Game.
MW4 has 18 trophies and achievements, all of them in the Campaign. “Hold the Line” takes a finish on any difficulty. “Was it worth it?” takes a Realism finish. Realism is the hardest difficulty any of them needs. The Elite Campaign Mastery calling cards are Veteran Completer, Realism Completer and YOLO Completer.
The campaign page sells 6 options: Regular, Veteran, Realism, Realism + every campaign achievement, YOLO run (Realism already done), and Realism + YOLO + every campaign achievement. An option that says “every campaign achievement” means every campaign achievement the live client lists that day.
A reserved session is a completion of the Campaign on your login, at the option you booked. The pro plays through every mission the live client lists that day. If the client adds a prologue or an epilogue after 23 October, the reserved session covers those too.
Completion rewards unlock in this order as you progress through the missions, and all of them work in Multiplayer and DMZ from launch on 23 October:
- Cho, Base Operator
- No More Rules, Calling Card
- Double XP Token
- Dallas, Base Operator
- Ready Line, Loading Screen
- Luca, Base Operator
- Gone Dark, Emblem
- Oh-Ji, Base Operator
- Double XP Token
- Kal, Base Operator
- Double Weapon XP Token
- Dunn, Base Operator
- Double Weapon XP Token
- West, Base Operator
- Double XP Token
- Park, Base Operator
That is 8 Base Operators, 3 Double XP Tokens, 2 Double Weapon XP Tokens, 1 calling card, 1 loading screen and 1 emblem.
The MW4 YOLO guide covers the YOLO unlock, its 1-life rules and the YOLO Completer Calling Card.
What Campaign Early Access opened
16 October opened the Campaign for the digital list. DMZ Early Access opened on Tuesday 20 October at 10 AM PT (17:00 UTC). Multiplayer, Warzone, Ranked Play and Prestige stay out of Campaign Early Access.
The 12 core 6v6 maps and the 17 launch killstreaks are part of the launch on 23 October. Warzone integration starts with Season 1 on 6 November.
The August test windows are closed. Gameplay rank from them reset. Cosmetics persist. That test was Multiplayer. Zodiac sat in the 2nd public weekend as a Warzone Resurgence map.
Preload opened on Wednesday 14 October at 9 PM PT on every platform, ahead of Campaign Early Access on 16 October.
Split-screen is 2-player Multiplayer on Xbox Series and PlayStation 5. Activision has not published a campaign co-op mode.
MW4 campaign →Pick your option on the page. A pro plays every mission on your login.
How to start the Campaign on your account
Digital pre-orders have played the Campaign since 16 October and DMZ since 20 October at 10 AM PT. Log in on the same Activision account that holds the license. Open Campaign from the main menu.
PC needs TPM 2.0 and Secure Boot. An Activision account is required. A mobile phone number may be required.
If you hold a disc, your Campaign start is 23 October unless you also own a digital edition on the list. A disc does not inherit Early Access. Physical editions stay off the CEA list.
From launch on 23 October, every owner on a listed platform plays the Campaign. Multiplayer comes with the 12 core 6v6 maps and the 17 launch killstreaks. DMZ is open to every owner from the same day. Digital pre-orders have had it since 20 October. Warzone still waits for Season 1.
After the campaign, plan your 2XP tokens for multiplayer with the MW4 double XP calendar.
Campaign still ties to an online Activision account.
The launch weapon count on official pages is 33. 22 of those guns were in the August test. 12 core 6v6 maps are named. 6 of those names sat in the August test. The other 6 are part of the launch on 23 October. Mastery camos are 3 per mode and 9 in total.
Book your option on the campaign page and say your platform in chat. Maps and guns: maps, weapons.
From the source
Official“Campaign Early Access is live for digital pre-orders and pre-purchases (Standard Digital or Vault on Xbox Series X|S, Xbox on PC, PS5, Battle.net, Steam, Switch 2) until launch on October 23. Sixteen missions across the Korean Peninsula, Paris, New York and Mumbai. 16 completion rewards in order, usable in Multiplayer and DMZ at full launch. DMZ early access starts October 20.”
Official“CEA Friday 16 Oct. Digital Standard or Vault. Private Park. Launch 23 Oct.”
Official“Full Campaign EA Friday 16 Oct (PT), all digital editions. Theaters. Split-screen is 2-player MP.”
Official“Launch Friday 23 Oct 2026. Campaign, Multiplayer, DMZ. 12 core maps. Park and Price.”
Official“Who owns which edition. Vault extras. DMZ Deployment Bonus.”
Official“Independent restatement of Park, Price, theaters, 23 Oct launch.”
Official“Wz. 55 Striga is Campaign Mission only.”
Official“DMZ Early Access from Tuesday 20 October for digital Standard or Vault pre-orders on every listed platform.”
Official“Early Access: Campaign 16 Oct, DMZ 20 Oct. Playable 23 Oct: Kill Block and 12 6v6 maps, Ground War Wolves Stadium, Forest, Imjin Farmland, Gunfight Smuggler, NYC, Cafe, Library. Coming soon: Shipment 27 Oct, Possession 29 Oct, Infected 30 Oct. Season 1: 6 November, MW4 and Warzone.”
Official“Elite Campaign Mastery: Veteran Completer, Realism Completer, YOLO Completer”
FAQ
Release date guide →Launch 23 October. Preload 14 October, 9 PM PT. Editions. Vault extras.
- Set the Campaign length to about 6 to 8 hours, the figure 2 sources agree on.
- Added the 6 difficulties from Recruit to YOLO, how Realism and YOLO unlock, the 18 trophies, the 3 Elite Campaign Mastery cards and the mission names. Campaign Early Access opened on 16 October, and every owner plays from launch on 23 October.
- Added the Campaign length: about 6 to 9 hours across 16 missions in early estimates. Activision has not printed an hour count.
