How to get Dark Matter camo in Black Ops 6
Dark Matter is the 4th and last Multiplayer mastery camo of Black Ops 6, an animated finish.
Its challenge on a gun opens once 33 weapons wear
Dark Spine. From there you need 5 kills without dying, 3 times, with that gun.
- Clear Military and Special. A gun starts with 9 Military camos, then 2 Special camos of its own.
- Earn
Gold. Get 10 double kills or better with the gun. - Earn
Diamond. Get 3 kills without dying, 10 times, once its class has Gold on the guns it needs. - Earn
Dark Spine. With Diamond on 33 weapons, get 3 triple kills or better. - Earn
Dark Matter. With Dark Spine on 33 weapons, get 5 kills without dying, 3 times.
A PRO can take your base guns to
Dark Matter on your account, from the step you are on.
Dark Matter on your BO6 guns
A PRO plays Black Ops 6 Multiplayer on your account until your base guns wear Dark Matter.
Dark MatterBO6 Dark Matter Ultimate Camo Boost
Dark Matter on every base Black Ops 6 weapon, with Gold, Diamond and Dark Spine earned on the way, played on your account.
Weapon levelsBO6 Weapons Leveling Boost
Max level on the Black Ops 6 guns you name, class by class, played on your account.
NukeBlack Ops 6 Nuke Boost
A Black Ops 6 nuke on your account: 30 kills in 1 life, with the calling card you pick.
The Dark Matter challenge: 5 kills without dying, 3 times
The last step asks for 3 streaks on the gun you want in
Dark Matter. Each streak is 5 kills in 1 life.
A death ends the streak in progress. The next count starts from 0 kills.
Mastery camos are earned per weapon.
Dark Matter on 1 gun shows on that gun alone.
Launchers run their own versions of the mastery challenges.
Most of the time goes into the 33 guns of
Dark Spine that come before it. That road is in the next section.
Gold, Diamond and Dark Spine: the road to 33 guns
| Step | Challenge on that gun | Opens when |
|---|---|---|
| Military (9 camos) | Headshot counts on most guns | The gun is new |
| Special (2 camos) | 2 challenges unique to the gun | Every Military camo is done |
| 10 doubles or better | Both Special camos are done | |
| 10 streaks of 3 kills without dying | Its class has Gold on the guns it needs | |
| 3 triple kills or better | 33 weapons have Diamond | |
| 3 streaks of 5 kills without dying | 33 weapons have Dark Spine |
33 is the number of weapons Black Ops 6 launched with.
The 1st mastery step has its own page, the Black Ops 6 Gold camo guide.
Dark Matter next to Nebula in Zombies
Each Black Ops 6 mode keeps its own mastery line.
Dark Matter closes the Multiplayer line.
| Mode | Mastery camos in order | Last camo |
|---|---|---|
| Multiplayer | Gold, Diamond, Dark Spine and Dark Matter | |
| Zombies | Mystic Gold, Opal, Afterlife and Nebula | Nebula |
Zombies kills move the Zombies line. They leave
Dark Matter where it is.
The Zombies finish is covered in our Black Ops 6 Nebula camo guide.
Camos of Black Ops 7 follow a separate ladder. See our Black Ops 7 camo page for it.
What the Dark Matter order covers
The order takes the base guns of Black Ops 6 to
Dark Matter on your account. A PRO plays every step by hand.
Pick the step you have already finished on the base guns, Gold, Diamond or Dark Spine, and the order starts there.
Guns from Seasons 1, 2 and 3 can be added to the same order.
Chasing streaks for the camo builds the skill a nuke needs too. Our Black Ops 6 nuke guide covers the 30-kill streak.
From the source
Official“Multiplayer Mastery Camos: Gold, Diamond, Dark Spine (Animated), Dark Matter (Animated, Dynamic); Zombies: Mystic Gold, Opal, Afterlife, Nebula. 9 Military Camos per weapon, Special Camos next. A Multiplayer player must earn Diamond on 33 Weapons (the number of launch Weapons) before the Dark Spine challenge, and Dark Spine on 33 Weapons before the Dark Matter challenge. Mastery Camos are unlocked individually with each Weapon and can only be used with that Weapon.”
FAQ
- New page: how to get Dark Matter in Black Ops 6 Multiplayer, with the final challenge, the road through Gold, Diamond and Dark Spine, and the Zombies finish.
