What Comp Ranks Are
Bungie’s Competitive Divisions article calls Competitive Destiny 2’s high-stakes PvP matchmaking playstyle. Winning raises Division Rating. Losing lowers it and can drop you a Division.
The live ladder, in the order Bungie prints:
Untested (unranked, before the 7 placements close)
Copper ·
Bronze ·
Silver ·
Gold ·
Platinum ·
Adept ·
Ascendant
Each named Division has 3 sub-tiers: III → II → I. That order matches the rank marks on the Help article.
The retired Glory ladder used Guardian, Brave, Heroic, Fabled, Mythic, and Legend. Competitive uses
Copper through
Ascendant. Queries such as brave rank crucible and glory ranks still land on our offer page.
The shop SKU /d2/comp-ranks already ranks the how-to heads: destiny 2 competitive ranks, destiny 2 comp ranks, d2 comp ranks, destiny 2 ranks, destiny 2 crucible ranks.
That SKU is offer 309867. Its API figure is $8. That $8 is a slider floor. The cards on this page charge $52 and $198. This page is the how-to those queries asked for.
On this guide URL, 28 days to September 17: destiny 2 competitive ranks 3 clicks / 263 impressions, position 6.4. d2 comp ranks 2 clicks / 81 impressions. destiny 2 comp ranks 1 click / 135 impressions. destiny 2 ranks 1 click / 116 impressions. destiny 2 competitive ranks in order 1 click / 18 impressions. destiny 2 competitive ranks points 1 click / 14 impressions.
The shop SKU still holds 1 leftover paragraph that lists Glory names. That paragraph is stale. The live Help article and the independent ladder are
Copper through
Ascendant.
The Ladder. Division Rating Thresholds
Ranked by Division Rating floor on the live Competitive ladder. III is the floor of each named Division.
Bungie Help names the Divisions and stays silent on the point table. The independent ladder table and our live /d2/comp-ranks service-requirements agree on every III floor:
| Division (III) | Division Rating |
|---|---|
| 0 | |
| 1,250 | |
| 2,750 | |
| 4,250 | |
| 5,750 | |
| 7,250 | |
| 8,750 | |
| 9,750 |
Most sub-tiers step by 500.
Copper II is 250. Copper I is 750. Then +500 through
Ascendant I at 9,750.
The Crucible mega card treats 10,000 DR as the top of the named ladder. The last printed independent step is 9,750. Those 2 numbers stay separate.
After
Ascendant I the rating keeps climbing. Our live offer page names that climb Ascendant 0 = 15,000. Bungie Help has no phrase “Ascendant 0.” See that section below.
Gold III at 4,250 is the $52 package. The named ladder through
Ascendant is $198.
Every III / II / I floor, 500-point steps after
Copper I:
| Rung | DR | Rung | DR |
|---|---|---|---|
| 0 | 250 | ||
| 750 | 1,250 | ||
| 1,750 | 2,250 | ||
| 2,750 | 3,250 | ||
| 3,750 | 4,250 | ||
| 4,750 | 5,250 | ||
| 5,750 | 6,250 | ||
| 6,750 | 7,250 | ||
| 7,750 | 8,250 | ||
| 8,750 | 9,250 | ||
| 9,750 | Named top (mega) | 10,000 |
The climb this ladder actually sells
Gold III, or the named ladder to Ascendant. The /d2/comp-ranks slider prices any other rank range.
Gold IIICompetitive: Copper → Gold III
Copper through Gold III. 4,250 Division Rating. Same band math as the Comp slider, a real checkout number.
Gold III: 4,250 Division Rating
Weekly Weapon Focuses 1 → 4
Artifice Armour Drop Pool
Full ladderCompetitive: → Ascendant
The named ladder, Copper through Ascendant. Past that is the 15k climb players call Ascendant 0. Ask in chat.
Ascendant: 10,000 Division Rating
All 7 Weekly Weapon Focuses
Ascendant Rank Emblem
Points Per Win and Loss. No Fixed Number
Bungie has not published a +X on a win / −Y on a loss. The Help article lists 3 modifiers that change the size of the swing:
- Division Inflation / Deflation. Rating far below skill gives more from wins and less from losses. Rating far above skill reverses that.
- Lobby skill. You far below the lobby get more from a win and less from a loss. You far above reverse that.
- Player performance. Good relative to the lobby gets more from a win and less from a loss. Poor reverses that.
The independent Comp page says individual performance does not matter, only wins or losses. Both wordings stay on the record. Bungie has not published a points-per-game number.
The query destiny 2 competitive ranks points is answered by that. There is no published constant.
Hardstuck
Adept III with a fat loss is usually inflation plus lobby skill. Ask LFCarry if you want that read on your last few games. Free.
Placement Matches. 7
Bungie Help: a series of 7 placement matches before a player is placed into a Division. The independent Comp page prints the same 7, then the ladder.
Bungie has not published a maximum placement Division. A December 2022 Seraph launch note named
Gold III as the cap. That sentence is 4 years old. Help names no cap today.
Our live slider still sells 2 add-ons: “Complete 7 Placement matches,
Silver III guaranteed” and “Silver I guaranteed.” Those are product options. Bungie has not published a placement-landing rule.
Promotion, Relegation, and Decay
Promotion. At the top of a Division (Help examples:
Gold I,
Silver I,
Bronze I) you enter a Promotion Series. Win 2 of 3 to move up. Fail and you stay and lose the equivalent of 2 losses worth of Division Points.
Relegation. At the floor of a Division, 2 losses in a row start a Relegation Series. Win 2 of 3 to stay. Fail and you drop. Help’s example is
Gold III →
Silver I.
An older Season 23 player cut said promotion and relegation only affect
Adept and
Ascendant. Bungie Help still describes the series at every Division top and floor. This page follows the Help wording.
Decay is in the live Help article:
- Starts at
Gold III and higher. - Each completed Comp match awards 1 Decay Protection Point. Cap 12.
- Weekly reset subtracts 3 points. Fewer than 3 costs 250 Division Rating instead.
- A Promotion Series open at reset is dropped. A Relegation Series open at reset is failed.
The independent Comp page is silent on decay. The 12-point / 3-spend / 250 DR shape is the Help rule this page uses.
Worked week: you sit at
Gold III with 8 protection points. You play 2 Comp matches. The cap is 12, so you now hold 10. Weekly reset spends 3. You keep 7 and you keep your Division Rating.
Same
Gold III, 2 protection points, 0 matches that week. Reset finds fewer than 3. You lose 250 Division Rating. A Relegation Series left open at reset fails and drops you to
Silver I.
Ascendant 0. The Climb Past the Named Ladder
Bungie Help names Divisions through
Ascendant. Bungie has not named a rank called Ascendant 0 and has not printed a 15,000 cap.
What we can attribute:
- Live
/d2/comp-ranksservice-requirements:
Ascendant 0 = 15,000 points, after Ascendant I at 9,750. - The same slider sells Division Rating 0–15,000. Tonight’s default hash is
#s1=0&s2=2500. - Players use
Ascendant 0 for the 10,000→15,000 climb past the named ladder.
The named ladder ends at
Ascendant I, about 9,750 to 10,000. The product page lists 15,000 for that post-ladder climb. Bungie has not published a drop table at 15,000.
Weekly Challenge and Focus Slots
The independent Comp table still lists:
- 1 weekly Competitive challenge drop per character.
- Weekly engram focusing slots that scale with Division:
Untested 0,
Copper 1,
Bronze 2,
Silver 3,
Gold 4,
Platinum 5,
Adept 6,
Ascendant 7. Cost: 3 Crucible engrams plus 25,000 Glimmer per focus.
Bungie Help 9.7.0 (June 9, 2026) moves legacy Crucible nodes into the Crucible Ops hub. It does not reprint the focus table. It also does not say those slots were removed.
Artifice armour at
Gold and the 1 / 4 / 7 weekly-focus line also sit on our Crucible mega pitch. That is product copy. Decay’s 2nd source is the Help article.
Ascendant 7 focuses at 3 engrams and 25,000 Glimmer each is 21 Crucible Engrams and 175,000 Glimmer in a week if you use every slot. That line also sits on the $198 mega pitch.
Gold 4 focuses is the $52 pitch.
Current Patch. Monument of Triumph, June 9, 2026
Bungie Help, Destiny 2: Monument of Triumph and Update 9.7.0 Support Guide: Update 9.7.0 launched June 9, 2026. After that date Destiny 2 receives no planned live-service content updates. Monument of Triumph stays in the game indefinitely. Crucible, including Iron Banner and Trials, launches from Crucible Ops.
The independent Comp article still banners Episode 3: Heresy (byline February 6, 2025) while its reward table lists Monument of Triumph weapons, including Solemn Lie with a June 2026 image. Those 2 labels stay separate. A lot of 2026 loot still tags Season 29.
Help-article numbers still on this page: 7 placements, promotion as 2 wins of 3,
Gold III and above decay, 12 protection points, then −3 at reset or −250 Division Rating.
Bungie has not published a fixed points-per-win, a placement ceiling, an official name for the climb past
Ascendant I, or a 9.7.0 reprint of the 0 to 7 weekly-focus table.
From the source
Official“7 named Divisions plus Untested; 7 placements; promotion and relegation 2 of 3; Gold III+ decay, 12 protection, weekly -3 or -250 DR; 3 rating modifiers. No printed point table.”
Report“Same 7 named Divisions, III/II/I, 7 placements; III floors 0 / 1,250 / 2,750 / 4,250 / 5,750 / 7,250 / 8,750; Ascendant I 9,750; 500-point steps; weekly focus 0–7.”
Official“Update 9.7.0 launched June 9, 2026. No planned further live-service updates. Crucible under Crucible Ops. Monument of Triumph stays.”
“service-requirements III floors agree with the independent table. Ascendant 0 = 15,000. Slider offer 309867.”
“Live 2026-09-20: comp_division $52 (Copper → Gold III, 4,250 DR); comp_ascendant $198 (named ladder to Ascendant).”
FAQ
Untested, then Copper, Bronze, Silver, Gold, Platinum, Adept, Ascendant. Each of the 7 named Divisions has III, II, and I. Glory ranks (Brave / Heroic / Fabled / Mythic / Legend) are the old system.
7. Bungie Help and the independent Comp table both say 7. Bungie has not published where those 7 can place you today. The Seraph-era Gold III cap is from December 2022.
Yes. Bungie Help: Gold III and higher, 1 protection point per match (cap 12), weekly reset spends 3, otherwise −250 Division Rating.
Bungie has not published a constant. Help lists 3 modifiers: rating vs your skill, you vs the lobby, and your performance in the lobby. The independent page says performance does not matter.
The named Division above Platinum and below Ascendant. The independent table and our live offer page both put Adept III at 7,250 Division Rating. III / II / I inside the Division.
Players use it for the climb past Ascendant I. Our live /d2/comp-ranks page prints Ascendant 0 = 15,000 after Ascendant I at 9,750. Bungie Help does not name it.
People search both. Comp ranks are the Competitive playlist ladder (Copper through Ascendant). Crucible also has Trials, Iron Banner, and Shaxx reputation. Those are different tracks. This page is Comp only.
- Copy cleaned. Ladder, decay, 7 placements, and live prices $52 / $198 unchanged on 9.7.0.
- Cover and chat added. Help-article decay numbers restated in the patch section.
