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Updated Patch 7.2.2 · Oct 2026

Helldivers 2 Best Armor: Every Armor Passive Ranked for Patch 7.2.2

Updated 2026-10-30 · 7 min read · by LFCarry PRO team

SEach S passive holds the top grade in both reads. The newer read is updated for patch 7.2.1.
Med-Kit, S tierMed-KitS · Stims
True Grit, S tierTrue GritS · Support reload
Siege-Ready, S tierSiege-ReadyS · Reload and ammo

29 passives carry a letter. A wide split between the 2 reads stops at B.

Armor passives S Med-Kit, True Grit, Siege-Ready

S
Med-KitSiege-ReadyTrue Grit
A
Democracy ProtectsOxygenator
B
AcclimatedBallistic PaddingConcussive Padding, GrenadierConcussive Padding, ReinforcedDesert StormerEngineering KitExtra PaddingFortifiedGunslingerInflammablePeak PhysiqueReduced SignatureReinforced EpaulettesRock SolidSupplemental AdrenalineUnflinching
C
Adreno-DefibrillatorAdvanced FiltrationConcussive Padding, HazmatElectrical ConduitFeet FirstIntegrated ExplosivesScoutServo-Assisted

Patch 7.2.2 went live on 29 October 2026. It changed no armor passive. 29 of the 32 armor passives carry a letter. Med-Kit, True Grit and Siege-Ready reach S.

Helldivers 2 Best Armor: Every Armor Passive Ranked for Patch 7.2.2

Helldivers 2 Best Armor · Patch 7.2.2

7.2.2Live patch, 29 Oct 2026
3Passives at S
32Armor passives in the game

Patch 7.2.2 is the live build. It went out on 29 October 2026 and changed no armor passive.

The best armor in Helldivers 2 is the armor with the right passive. Sets in the same weight class start from the same armor rating, speed and stamina. The passive sets them apart.

29 of the 32 passives carry a letter. 3 reach S and 2 reach A.

TierPassiveWhat it does
SMed-Kit+2 stims. Each stim lasts 2.0 s longer.
STrue GritSupport weapons reload 30% faster. Better ergonomics.
SSiege-ReadyPrimary weapons reload 30% faster. Weapons that do not feed from a backpack get 20% more ammo.
AOxygenatorYou walk and run faster. Slides go faster and farther.
ADemocracy Protects50% chance to survive lethal damage. No chest bleed damage.

Med-Kit and True Grit hold the top grade on every front in both reads.

Unlock the armor sets on the list

Warbond armor costs Medals. Superstore armor and Premium warbonds cost Super Credits.

Every Armor Passive Ranked

All 32 armor passives, sorted by tier. Every number in the table has 2 sources.

PassiveTierWhat it does
Med-KitS+2 stims. Each stim lasts 2.0 s longer.
Siege-ReadySPrimary weapons reload 30% faster. Weapons that do not feed from a backpack get 20% more ammo.
True GritSSupport weapons reload 30% faster. Better ergonomics.
Democracy ProtectsA50% chance to survive lethal damage. No chest bleed damage.
OxygenatorAYou walk and run faster. Slides go faster and farther.
AcclimatedB50% resistance to fire, gas, acid and arc damage.
Ballistic PaddingB25% chest damage resistance. 25% explosive resistance. No chest bleed damage.
Concussive Padding, GrenadierB50% explosive resistance. +2 throwables.
Concussive Padding, ReinforcedB50% explosive resistance. +30 armor rating.
Desert StormerB40% resistance to fire, gas, acid and arc damage. Throw range +20%.
Engineering KitBRecoil 30% lower while crouched or prone. +2 throwables.
Extra PaddingB+50 armor rating.
FortifiedBRecoil 30% lower while crouched or prone. 50% explosive resistance.
GunslingerBSidearms reload 40% faster. Sidearm draw and holster 50% faster. Sidearm recoil 70% lower.
InflammableB75% fire resistance.
Peak PhysiqueBMelee damage +40%. Better weapon handling.
Reduced SignatureB50% less noise. Enemy spotting range 40% shorter.
Reinforced EpaulettesBPrimary weapons reload 30% faster. 50% chance to avoid a limb injury. Melee damage +20%.
Rock SolidBMelee damage +40%. Harder to knock prone.
Supplemental AdrenalineBTaking damage restores stamina. +25 armor rating.
UnflinchingBLess flinch when you take hits. +25 armor rating.
Adreno-DefibrillatorCLethal damage triggers 1 short self-revive while your body is intact. Stims last 2.0 s longer. 50% arc resistance.
Advanced FiltrationC80% gas resistance.
Concussive Padding, HazmatC50% explosive resistance. 25% gas resistance. Sidearm recoil 30% lower.
Electrical ConduitC95% arc resistance.
Feet FirstC50% less noise. Points of interest show from 30% farther. No leg injuries.
Integrated ExplosivesCYour armor explodes 1.5 s after you die. +2 throwables.
ScoutCMap markers run radar scans every 2.0 s. Enemy spotting range 30% shorter.
Servo-AssistedCThrow range +30%. Limb health +50%.
Blunt-Force MitigationNo grade yetHarder to knock prone. Impact damage 30% lower. +25 armor rating.
Kinetic Displacement MitigationNo grade yet50% fire resistance. 50% chance to avoid a limb injury. Impact damage 30% lower.
Stationary ShroudNo grade yetWeapon sway 35% lower. 15% less noise. Foliage-level cover while still and crouched or prone.

Concussive Padding comes in 3 versions. All 3 give 50% explosive resistance. Each adds its own 2nd effect.

Light, Medium and Heavy Armor

Armor comes in 3 weight classes. The class sets your armor rating, speed and stamina regen.

ClassArmor ratingSpeedStamina regen
Light50550125
Medium100500100
Heavy15045050

Light armor moves 10% faster than medium. Heavy armor moves 10% slower.

Light armor regains stamina 25% faster than medium. Heavy armor regains it at 50% of the medium rate.

5 passives raise the armor rating. Extra Padding adds 50. Concussive Padding, Reinforced adds 30. Unflinching, Supplemental Adrenaline and Blunt-Force Mitigation add 25 each.

With Extra Padding, light armor goes from 50 to 100. Heavy armor goes from 150 to 200.

Best Armor Sets by Role

Pick the passive for your role. Then pick the weight class for your front.

RolePassiveTierWhy
Stims and healingMed-KitS2 more stims, and each lasts 2.0 s longer
Support weaponsTrue GritSSupport weapons reload 30% faster
Primaries and ammoSiege-ReadySPrimaries reload 30% faster with 20% more ammo
MovementOxygenatorAFaster runs and longer slides
Staying aliveDemocracy ProtectsA50% chance to survive lethal damage
GrenadesConcussive Padding, GrenadierB2 more throwables with 50% explosive resistance
StealthReduced SignatureB50% less noise and a 40% shorter enemy spotting range

These sets carry a passive confirmed by 2 sources.

Armor setClassPassiveTier
CE-74 BreakerLightEngineering KitB
SC-30 Trailblazer ScoutLightScoutC
SS-33 Mimetic MarshalLightStationary ShroudNo grade yet
BFM-16 TankerLightBlunt-Force MitigationNo grade yet
CM-09 BonesnapperMediumMed-KitS
CE-35 Trench EngineerMediumEngineering KitB
FS-05 MarksmanHeavyFortifiedB
FS-55 DevastatorHeavyFortifiedB
CW-22 KodiakHeavyFortifiedB
CE-64 GrenadierHeavyEngineering KitB
SA-32 DynamoHeavyServo-AssistedC
BFM-220 IroncladHeavyBlunt-Force MitigationNo grade yet

More sets carry each passive. This table grows as 2nd sources confirm them.

Warbond armor costs Medals once the warbond is open. Superstore armor costs Super Credits. Premium warbonds open with Super Credits.

Medals →Warbond armor costs Medals. A PRO farms the Medals for the sets you pick.

Best Armor for Each Faction

Both reads put Med-Kit and True Grit at their top grade on every front. CM-09 Bonesnapper is a medium set with Med-Kit.

FrontPassives both reads backSet to start with
Every frontMed-Kit, True GritCM-09 Bonesnapper, medium, Med-Kit
AutomatonsFortified and the 3 Concussive Padding versionsFS-05 Marksman, heavy, Fortified

Automatons hit hard with explosions. Fortified and every Concussive Padding version cut explosive damage by 50%. Both reads tie that resistance to the Automaton front.

On Terminids and Illuminate, the 2 reads agree on Med-Kit and True Grit. They split on the rest. Pick the rest by the damage you take most.

PassiveExplosiveFireGasAcidArc
Concussive Padding, Grenadier50%····
Concussive Padding, Hazmat50%·25%··
Concussive Padding, Reinforced50%····
Fortified50%····
Ballistic Padding25%····
Inflammable·75%···
Kinetic Displacement Mitigation·50%···
Acclimated·50%50%50%50%
Desert Stormer·40%40%40%40%
Advanced Filtration··80%··
Electrical Conduit····95%
Adreno-Defibrillator····50%

How the Tiers Are Set

2 independent reads feed every letter. Read 1 is an armor passive tier list updated for patch 7.2.1. It gives 3 letters, 1 for each front. The middle letter of the 3 is the one used here. Its S+ and S both count as S.

Read 2 is a test video of every armor passive from 2 September 2026. It sorts passives into 4 groups. Its top group counts as S and its 2nd group as A. Its 3rd group counts as B and its lowest group as C.

A passive gets the lower of its 2 letters. When the 2 letters sit 2 or more apart, it takes 1 letter below the higher read. A split that wide stops at B.

Passives Without a Grade Yet

3 passives have 1 read so far. Read 2 does not test them.

  • Stationary Shroud came with the Scope of Authority Premium Warbond on 20 October 2026. SS-33 Mimetic Marshal is a light set with it.
  • Blunt-Force Mitigation came with the Ironclad Democracy warbond. BFM-16 Tanker is light and BFM-220 Ironclad is heavy.
  • Kinetic Displacement Mitigation pairs 50% fire resistance with a 50% chance to avoid a limb injury.

Each one gets a letter when a 2nd read lands.

More Helldivers 2 Guides

Next reads: the Helldivers 2 weapon tier list, the warbonds guide, the Super Credits guide and the Python Commandos warbond guide.

Every Helldivers 2 service sits on the Helldivers 2 hub.

From the source

Arrowhead Game StudiosOfficial

“Patch 7.2.2: AMW-20 APEX caliber 60 to 20 and demolition 30, APEX and NOVA show Anti-Tank penetration, Bushwacker value correction, rare crash fixes. No armor change.”

Arrowhead Game StudiosOfficial

“Scope of Authority Premium Warbond: SS-33 Mimetic Marshal light armor, Stationary Shroud lowers sway and hides you while crouched or prone.”

PlayStation BlogOfficial

“Scope of Authority Premium Warbond launches 20 October 2026.”

Arrowhead Game StudiosOfficial

“Ironclad Democracy: BFM-16 Tanker light and BFM-220 Ironclad heavy. Blunt-Force Mitigation cuts impact damage by 30% and raises the armor rating.”

Arrowhead Game StudiosOfficial

“Devoid of Liberty 7.2.1: fix for a crash on squad join and leave.”

FAQ

The best armor carries Med-Kit, True Grit or Siege-Ready. These 3 passives reach S on patch 7.2.2. Pick the passive, then the weight class.

Ask LFCarry →Tell LFCarry your level, your front and your loadout. You get an armor pick from this list. Free.

What changed
  • Published. 32 armor passives for patch 7.2.2, 29 graded. Weight class values, sets by role and the best armor per faction.
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