Helldivers 2 weapons by slot
The 4 boards above are the list. Primary, Support, Grenade, Secondary. Difficulty 7 and up. A gun that lands on 2 different letters parks at A.
PLAS-101
Purifier is the primary you take on every front. Charged shots clear chaff. Uncharged shots hold a lane. R-36
Eruptor is the primary you take when the mission is Bug Holes, Bot Fabricators or grounded Warp Ships. AC-8
Autocannon is the support that stays S on
Terminids,
Automatons and
Illuminate. G-123
Thermite is the grenade that deletes a heavy on any of those 3 fronts.
AR-2
Coyote sits on A as the Dust Devils incendiary AR for
Terminids and
Illuminate. SMG-72
Stoker sits on A after the 7.0.0 magazine-size buff; the underbarrel fire still does the work. PLAS-1
Scorcher sits on A as the Mobilize energy staple. It is the gun you keep until Polar Patriots unlocks
Purifier.
CB-9 Explosive
Crossbow sits on A. It still closes holes and fabs. 1 ladder still has it in S. 1 ladder has it in A. That split parks it under
Eruptor on A.
Castellan's Creed added 4 guns on 12 August 2026. R/40-K
Hot-Shot is the marksman primary on C. P/40-K
Bolt Pistol is the sidearm on Secondary B. G/40-K
Melta Mine is the throwable on Grenade B. 40-K
Meltagun is the heat support on Support B. None of those 4 is S.
LAS-58
Talon is the laser secondary that works on every front. GP-31
Grenade Pistol is the pocket demo when
Eruptor is not in the primary slot. P-4
Senator is the Automaton head-tap revolver. GP-20
Ultimatum is the AT pistol for a 4-stack that already has a
Purifier.
GL-21 Grenade Launcher clears swarms and needs no backpack. GR-8
Recoilless Rifle is the tank pick on bugs and bots. Swap Recoilless off for
Illuminate. G-4
Gas holds a breach on
Terminids and Illuminate.
How to read a letter. S means you take the gun on a Difficulty 7+ drop without a caveat. A means the gun is strong on 2 fronts or strong on 1 front with a real gap on another. B means the gun works and is new, or the 2 ladders we read today do not agree. C is reserved for a gun that is on the shelf and is not the pick for Diff 9.
Purifier charged shots are ammo-efficient AOE. Uncharged shots dump DPS into a single target. That is why it stays S on
Terminids,
Automatons and
Illuminate.
Eruptor explosive rounds close Bug Holes, Bot Fabricators and grounded Warp Ships after the shield drops. Take Eruptor when the timer is on a structure. Skip it when you need close-range chaff.
Coyote is a medium-pen incendiary AR. High capacity. Strong on bugs and squids. Weaker on
Automatons than
Purifier, so it stays A.
Stoker is an SMG with an underbarrel flamethrower. 7.0.0 added spare mags and a faster short-mag reload. It is S on
Illuminate in 1 ladder and B on Automatons in the other ladder, so it parks at A.
Scorcher is the Mobilize energy gun. Free. S on 1 ladder, A on the other. Parked at A.
Crossbow shares
Eruptor's demo package: holes, fabs, grounded Warp Ships. The handling is different. The letter is different. If your 4-stack already has an Eruptor, Crossbow is the 2nd demo primary. If you are solo, Eruptor plus
Grenade Pistol is the cleaner split.
Hot-Shot is the Castellan marksman. Medium pen, low recoil, 12-round mag, no attachment tree. 1 ladder rates it A on
Automatons, B on
Illuminate, C on
Terminids. The other rates it B / D / C. That is a new gun with no S. It sits on C.
Punisher Plasma still grades high on 1 ladder. We do not have a unique icon for it on disk, so it stays off the chips. Sweeper, Double Freedom, Torcher and Censor also grade high on 1 board. Same rule: no unique icon, no chip. The boards are the guns we can show. The rest of the arsenal can still work.
Autocannon stays S because it does chaff, mediums and a heavy on every front without a teammate reload.
Speargun is AT plus a gas cloud. Take it when the 4-stack already has an Autocannon and still needs a tank answer.
GL-21 is the no-backpack swarm clear.
Recoilless is the backpack tank clear on bugs and bots.
Meltagun is Castellan heat AT. New. B until a 2nd board puts it in S.
Thermite sticks and burns a heavy.
Gas holds a breach.
Melta Mine is the new Castellan throw.
Talon is the infinite-ammo laser secondary.
Grenade Pistol is pocket demo.
Senator is the bot revolver.
Ultimatum is the AT pistol.
Bolt Pistol is the Castellan sidearm on B.
Ask LFCarry my loadout →Tell LFCarry the front and difficulty. Terminids, Automatons or Illuminate. We build the loadout from this list. Free, about 30s.
What 7.0.2 actually changed
The live numbered line is 7.0.2, published 25 August 2026. The notes list crash fixes: Vehicle Customization, Dynamic Resolution Scaling, and a 3rd crash line. No magazine line. No damage line. No handling line.
7.0.1 on 17 August 2026 fixed fullscreen-terminal crashes, superwide-window crashes, and a Weapons and Stratagem display bug. No retune.
7.0.0 on 12 August 2026 is the last pass that touched guns. Short magazines on the Liberator family, Defender, Pummeler,
Stoker and Breaker family gained spare and starting mags. P-113 Verdict, M6C/SOCOM and P-19 Redeemer gained spare and starting mags. R-2124 Constitution gained a stripper-clip reload. Level cap moved 150 to 300. SEAF troops can spawn as a planet modifier.
Illuminate gained Crusher and Wretch. Castellan's Creed opened that day.
6.3.0 on 16 June 2026 is the last pass that raised throwable start, refill and max counts. Those capacity numbers still hold on 7.0.2. 6.3.1 on 7 July 2026 was a stability pass. Voice-chat and FRV crashes. No gun retune.
The S row you see here is the same S row the page held on 25 August 2026:
Purifier,
Eruptor,
Autocannon,
Thermite. What moved is the
Crossbow letter and the 4 Castellan guns, which now have their own chips.
7.0.0 magazine numbers, for the attachments that actually moved. Liberator family short mags: spare 12 to 16, starting 7 to 9. Defender and Pummeler short mags: spare 9 to 12, starting 6 to 8.
Stoker short mags: spare 10 to 13, starting 6 to 7, reload 2.8s to 2.3s. Breaker and Breaker Incendiary short mags: spare 9 to 11, starting 6 to 7. Breaker Spray and Pray short mags: spare 16 to 20, starting 11 to 12. Those numbers come from the 7.0.0 notes. They still hold on 7.0.2.
What did not move.
Purifier damage.
Eruptor demo.
Autocannon grade.
Thermite stick. A clip that says 7.0.2 nerfed any of those 4 is reading a crash note as a balance note.
Best loadouts by faction
1 dive kit per front. Keep the roles. Swap cosmetics.
| Faction | Primary | Secondary | Support | Grenade | Why |
|---|---|---|---|---|---|
| Medium pen and fire clear chaff. | |||||
| Energy or explosive for fabs and Hulks. | |||||
| AOE plus fire for Voteless and Overseers. |
In a 4-stack, designate 1 AT player.
Recoilless,
Speargun or
Ultimatum. Everyone else can run
Purifier plus
Autocannon and the dive still has demo, chaff and a heavy answer.
Helldivers 2 leveling →Warbonds gate half the S-tier list. Leveling plus medal farm get you into Polar Patriots and Democratic Detonation.
Unlock the S-tier guns on the boards
Polar Patriots holds Purifier. Democratic Detonation holds Eruptor and Thermite. Leveling gets the medals.
S-tier gunHelldivers 2 Polar Patriots Warbond
Home of the PLAS-101 Purifier, the S primary on every front.
Best valueHelldivers 2 Democratic Detonation Warbond
Unlocks R-36 Eruptor, CB-9 Crossbow and the GP-31 Grenade Pistol.
MedalsHelldivers 2 Leveling Boost
Ship levels and medals so those 2 warbonds unlock. Slider, priced by range.
Best Helldivers 2 weapons for beginners
Unlock Polar Patriots
Purifier and Patriotic Administration
Autocannon 1st. That is 1 primary and 1 support that work on every front.
Primary path: Liberator to
Scorcher on Mobilize, then
Purifier on Polar Patriots. Take
Coyote if you already own Dust Devils.
Secondary: stay on Redeemer until
Grenade Pistol or
Talon. Take
Senator if you fight bots a lot.
Support:
Autocannon before Quasar or
Recoilless skill checks. EAT-17 is fine as a no-backpack AT while you learn.
Grenades: High Explosive to
Thermite as soon as Democratic Detonation unlocks.
Gas is the 2nd throw on bugs and squids.
Castellan's Creed is 1500 Super Credits.
Hot-Shot,
Bolt Pistol,
Melta Mine and
Meltagun are fun. They do not replace
Purifier plus
Autocannon plus
Thermite.
Need medals or a faster ship level so those warbonds unlock? The cards under this section price leveling and the 2 warbonds that hold the S row.
Medal order if you are starting from Mobilize. Patriotic Administration
Autocannon. Polar Patriots
Purifier. Democratic Detonation
Thermite and
Eruptor. Dust Devils
Coyote if you dive bugs. Cutting Edge only if you already have those 4. Castellan's Creed last unless you specifically want the 40-K set.
Weapon XP is separate from medals. Shoot the gun you intend to keep. Liberator XP does not transfer to
Purifier. A booster that farms samples and medals is the fast way into the S row if you do not want to grind the ship.
Which loadout fits how you play
The boards answer what is strong. This table answers which S picks match the dive you are about to start.
| How you play | Bring this | Skip this | Why |
|---|---|---|---|
| Solo or duo on Diff 7-9 | 1 kit covers chaff, holes and a heavy. | ||
| Designated AT in a 4-stack | A 2nd | Someone has to delete tanks and fabs on a timer. | |
| Mobilize only | Waiting for Polar Patriots before Diff 7 | ||
| Castellan's Creed owned | Keep | The new 4 guns are on the boards. |
Patch table · 7.0.0 to 7.0.2
Players searching 7.0.2 patch notes are asking whether yesterday's unlock got nerfed. The 25 August 2026 notes say no.
| Patch | Published | What it did | Weapon balance |
|---|---|---|---|
| 7.0.0 Devoid of Liberty | 12 August 2026 | Castellan's Creed; level cap 150 to 300; SEAF modifier; Crusher and Wretch; magazine-size buffs on Liberator short mags, Defender, Pummeler, | Magazine size and reload only |
| 7.0.1 | 17 August 2026 | Crash fixes for fullscreen terminals and superwide windows. Weapons and Stratagem UI fix | None |
| 7.0.2 | 25 August 2026 | Crash fixes: Vehicle Customization, Dynamic Resolution Scaling | None |
If a clip dated after 12 August 2026 claims a
Purifier or
Eruptor retune, that claim is not in these notes.
Purifier vs Eruptor vs Coyote
These 3 sit near the top and they do different jobs. Bringing 2 of them in a 4-stack is correct. Bringing all 3 on a solo drop leaves you with no demo or no AT.
| PLAS-101 Purifier | R-36 Eruptor | AR-2 Coyote | |
|---|---|---|---|
| Warbond | Polar Patriots | Democratic Detonation | Dust Devils |
| What it is | Charged plasma. AOE chaff plus uncharged DPS | Explosive rifle that closes Bug Holes, Bot Fabricators and grounded Warp Ships | Medium-pen incendiary AR |
| Best front | All 3 | All, especially | |
| Skip when | 3 teammates already run it | You need sustained chaff clear and no demo job | The front is |
Scorcher on Mobilize holds the energy slot until Polar Patriots unlocks. It is A, and it is free. Need Polar Patriots or Democratic Detonation unlocked? Leveling and medal farm sit in the cards above this section.
Purifier does not close a Bug Hole. Bring
Grenade Pistol or
Eruptor if the mission is holes. Eruptor punishes you if you panic-fire at 10 meters. Bring
Talon or
Scorcher if you fight inside a room.
Coyote will not delete a Hulk. Bring
Recoilless or
Ultimatum if the front is
Automatons and you already spent the primary slot on fire.
A 4-stack that owns Polar Patriots, Democratic Detonation and Dust Devils can split the 3: 1
Purifier, 1
Eruptor, 1
Coyote. That covers chaff, demo and fire. A solo drop should pick 1 of those 3 and fill the holes with secondary, support and grenade. Purifier plus
Grenade Pistol plus
Autocannon plus
Thermite is the default solo kit on 7.0.2.
If you do not own Polar Patriots,
Scorcher plus
Autocannon plus High Explosive still clears Diff 7. If you do not own Democratic Detonation, keep
Grenade Pistol as the demo and save medals for
Thermite. If you only own Castellan's Creed,
Meltagun and
Melta Mine sit next to a Mobilize Scorcher. They do not replace
Purifier.
From the source
Official“7.0.2 is crash fixes only. Vehicle Customization and Dynamic Resolution Scaling. No weapon line.”
Official“7.0.1 crash and UI fixes. Fullscreen terminals, superwide windows. No weapon retune.”
Official“7.0.0 magazine-size buffs, Constitution stripper clip, Castellan's Creed, level cap 300, SEAF, Crusher, Wretch.”
FAQ
Ask LFCarry →Ask "I do not have the Purifier. What is the best kit without it?" LFCarry works with the arsenal you actually have.
- Boards rebuilt by slot (Primary / Support / Grenade / Secondary). Castellan's Creed guns ranked. Crossbow parked at B. 7.0.2 still the live line.
- 7.0.2 (25 Aug) is still the live line. No later official weapon notes. Cover and boards added.
- 7.0.2 crash hotfix published. Magazine buffs from 7.0.0 still hold.
