Keystone Master Season 2: Breath of Blight Mount
Keystone Master, Season 2
Midnight Keystone Master: Season 2 asks for a Mythic+ rating of 2,000 during the season, and it pays out the Breath of Blight mount: a sickly haze trails in its wake, poisoning earth, air, and anything foolish enough to pursue it. This page pushes your character to that rating. The season has been live since 18 August 2026.

What 2,000 rating actually gets you
- Breath of Blight. The mount is tied to the Season 2 Feat of Strength, so it is earnable while Season 2 is the current season. After the season closes, that Feat of Strength retires. That is the honest version and the reason people order it now rather than later.
- The title on the way. Keystone Conqueror sits at 1,500 rating and carries the title "the Venomous". You clear that rung en route to 2,000, so it comes with the same order.
- Dungeon portals. Timing a dungeon at key 10 or higher unlocks its teleport, and a rating push at this level times keys across the pool. 8 dungeons, 8 portals when those keys land at 10.
- Hero-track gear and Myth crests. Keys in this range drop Hero-track loot and pay Myth Mistcrests, so the character that finishes the push is materially better than the one that started it.
The pool you will be running
Season 2 runs 8 dungeons:
Altar of Fangs, the dungeon added in patch 12.1, alongside
Murder Row,
Den of Nalorakk,
The Blinding Vale and
Voidscar Arena from Midnight, plus
Kings' Rest and
Temple of Sethraliss from Battle for Azeroth and
Ruby Life Pools from Dragonflight.
What makes the keys hard
| from key 2 | Lindormi's Guidance |
| from key 5 | Xal'atath's Bargain, rotating weekly |
| from key 7 | Fortified or Tyrannical, alternating each week |
| from key 10 | both Fortified and Tyrannical at once |
How it runs
Pick how many Season 2 dungeons you still need timed. 8 dungeons remaining is the full Keystone Master program and the card price, $76. 4 dungeons remaining is $38. 0 dungeons remaining is the rating-short case: the 8 are already timed and you need 1 extra key to cross 2,000, $10. Each timed key is about 35 minutes of dungeon time with a carry team. 8 keys is about 4 hours 40 minutes of dungeon time. Shops that print a completion clock put the full program at 6 to 8 hours of wall time, usually in 1 day.
Self-play puts you in the group for every key, which is how most people who want to keep the rating do it. Piloted and remote control are there when you want the mount and you want the team to play the character. Express moves you up the queue (+25%). A private stream is $10. An extra loot trader is $4. All above.
Before you buy
A level-capped character with a spec you are happy to play if you pick self-play. No starting rating required. The run begins wherever you are. Chasing 2,500 instead? That is the 2,500 rating push. Going all the way to 3,000 and Breath of Ruin? Keystone Legend, which also sells an upgrade path if you already own Keystone Master. Single timed keys live on Mythic+ Season 2. Current pricing is in the packages above.
FAQ
Is 2,000 the real threshold? Yes. Blizzard set Keystone Master: Season 2 at a Mythic+ rating of at least 2,000 during Midnight Season 2.
Does the package label match? The package is a rating push to the Keystone Master threshold. The keys used to get there are whatever the pool and the week make efficient. Shops print +7 timed across the 8 as the usual floor for 2,000.
How long is a full order? 8 keys × 35 minutes is 4 hours 40 minutes of dungeon time. Plan on 6 to 8 hours of wall time in 1 day.
I already timed some of the pool. Pick 4 remaining or 0 remaining in the constructor. Chat can name the exact dungeons.
Self-play or piloted? Same card price. You play in the group, or a Pro plays your character.
What does Express change? Express is +25% and moves the start to the next open window.