Hourly Dungeon Farming
Some dungeon farming does not fit a fixed package: you want a weapon that is still refusing to drop, a specific roll, or simply more attempts at the same encounter. This page sells the time instead of the outcome — you buy hours of farming and keep everything that drops during them.
Rates
- Normal — $25 per hour.
- Master — $40 per hour, for the higher difficulty and its drop pool.
- Order from one hour up to ten in a single run, with the rate improving as the block gets longer — ten hours on Normal is $225 rather than ten separate hours.
How the time is spent
You tell us the dungeon and what you are chasing, and the hours go into that. A run that gets lucky in the first hour and a run that needs the whole block cost the same, because you are buying the attempts. If you are chasing one specific item, longer blocks are the honest choice — most orders on this page land between $25 and $180.
Loot
Everything that drops in your hours is yours: weapons, armour, materials and the rest of the pool. Nothing is held back and nothing is farmed onto another account.