Hourly boosting is Once Human work sold by time rather than by outcome. It is the right choice when the job is long rather than difficult, or when it is too specific to fit a listing: resource runs, Deviant farming, gear grinding, territory prep, or simply clearing your weekly chores.
How it works
- You buy hours and tell us what they are for.
- Everything earned in that time stays on your account.
- If the job turns out to be shorter than the hours you bought, we will tell you and put the rest toward something else rather than pad it.
When not to buy hours
If what you want is a defined result — a boss down, a level reached, a base built — buy the page that sells that result instead. Hourly is priced for open-ended work and it is the more expensive way to buy a fixed outcome.
What it has cost
Three confirmed orders, a small sample worth naming as such: hourly blocks at $20 and $30, and a main-quest completion booked here at $50.